Snake-Eye Deck #750665 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (40)
- Dark Magician Girl the Magician's Apprentice x3
- Diabellstar the Black Witch x1
- Diabrocken the Ominous Specter x1
- Elfnote Fortuna x1
- Elfnote Lucina x2
- Elfnote Regina x1
- Elfnote Tinia x1
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Lacrima the Crimson Tears x1
- Magicians' Souls x1
- Snake-Eye Ash x1
- Snake-Eye Oak x1
- Snake-Eyes Diabellstar x1
- Snake-Eyes Flamberge Dragon x1
- Snake-Eyes Poplar x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Jet Synchron x1
- Bonfire x1
- Divine Temple of the Snake-Eye x1
- Elfnotes: Welcome Home x1
- Fiendsmith's Tract x1
- Original Sinful Spoils - Snake-Eye x2
- Shining Sarcophagus x2
- WANTED: Seeker of Sinful Spoils x1
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Necroquip Princess x1
- Fiendsmith's Requiem x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Knightmare Gryphon x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Baronne de Fleur x1
- Crystal Wing Synchro Dragon x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Formula Synchron x1
- D/D/D Wave High King Caesar x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Level 8 and higher Snake-Eye and Elfnote boss monsters (Snake-Eyes Flamberge Dragon, Snake-Eyes Diabellstar, Elfnote Seraphim Strelitzia) plus Link and Xyz pressure (Inferred); Super Starslayer TY-PHON and Baronne de Fleur as follow-up boards when Extra Deck summons are available (Inferred)
- Turn 1 (going first): Open a Level 1 FIRE starter (Snake-Eye Ash, Snake-Eye Oak, or Snake-Eyes Poplar), search a Level 1 FIRE, and chain into a Level 8 Snake-Eye boss or an Elfnote Synchro (Inferred from card text)
- Turn 2 (going second): Hold Ash Blossom and Effect Veiler (6 hand traps total) to stop the opponent's first summon, then rebuild the Snake-Eye board from the GY via Original Sinful Spoils and Snake-Eye Oak (Inferred)
- Recovery: Recursion from GY: Original Sinful Spoils banish-to-add, Snake-Eye Oak and Snake-Eye Ash GY effects, and WANTED: Seeker of Sinful Spoils to re-draw Spoils (Inferred from card text)
- After siding: None. The deck carries 0 Side Deck cards, so there is no post-side plan (data gap)
Why it scores here
The deck can usually open a live Snake-Eye engine: the 12 archetype-core copies give about 0.85 chance of at least one core card in a 5-card opening hand, and 22 searcher-text cards mean the engine is rarely starved of follow-ups. Recursion through Original Sinful Spoils, Snake-Eye Oak and WANTED keeps the resource loop running after a board is cleared, and six hand traps plus several GY negates add layered interaction. Pressure comes from Level 8 Snake-Eye and Elfnote bosses and Extra Deck Links, but it is split across Snake-Eye, Elfnote, Fiendsmith, Dark Magician and Fleur lines (exact-name archetype purity is only 16.4%), which costs consistency and makes the plan harder to pilot. The deck is Illegal (Snake-Eyes Poplar runs 2 copies against a limit of 1) and has no Side Deck, so the score is structural-only and capped at 40. Popularity of the archetype earned no points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 archetype-core card in opening hand of 5) = 0.85 across 12 core copies; Snake-Eye starter density is high but split across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Multiple engines (Snake-Eye, Elfnote, Fiendsmith, DM) and 16 non-core Extra Deck slots create conflicting hands; 6 hand traps are live in 6-card hands at 0.65 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable combo boards; ceiling inferred from text: Flamberge and Diabellstar boards plus Dark Magician of Destruction and Ty-Phon follow-ups (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 48 | No combo evidence; median output unknown and inferred to be below the ceiling because of engine conflicts (Inferred, provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Multiple independent starters (Ash, Oak, Poplar, Sinful Spoils, Synchron) and 6 hand traps give alternative lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | 22 searcher-text cards, GY recursion via Sinful Spoils, Oak, Ash and WANTED, and Ash-style float effects (Verified text, Inferred grind) |
| D7 | End-Board & Interaction Quality | 66 | Interaction includes Ash Blossom, Effect Veiler, Diabrocken, D/D/D Wave High King Caesar, Baronne de Fleur, Crystal Wing and Elfnote Tinia; 8 negate-text and 7 removal-text cards (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Baronne de Fleur, Flamberge and Diabellstar can challenge a board on going second, and 6 hand traps help protect the setup turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Level 8 and 12 bosses (Flamberge 3000, Strelitzia 3000, Ty-Phon 2900, Diabellstar 2800) give high ATK ceilings, but Ty-Phon needs the opponent's Extra Deck summons (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 Main Deck cards with 28 distinct names, 13 Level 1 and 10 Level 0 cards, and heavy 3-copy cards; compact but diluted across sub-archetypes (Verified counts, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots spread across 6 Link, 5 Synchro, 2 Fusion and 2 Xyz, several Link and Synchro cards outside the Snake-Eye core (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (0 of 15 cards), so there is no post-side adaptation (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; the list is Illegal in Master Duel, so format fit cannot be established (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Several engines, many optional choices, and a 40-card Main Deck with multi-step Synchro and Link lines make the deck hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange 85 / Combo 15 (approximate). Modifiers: none.
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