Dogmatika Deck #742467 — Yu-Gi-Oh! TCG

58 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Aug 18, 2026 by YGO Mod.

Deck Dogmatika TCG

Created by: YGO Mod (20517634)

Created On: 08/18/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jan 1, 2026
62± 5/ 100
Power Score
Structural 62
Reliability 45
Going First 65
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 65
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: tcg

Legality

Main 58 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon key Dogmatika/Fallen of Albaz beatsticks (e.g., Fallen of Albaz, Fallen of the White Dragon) via Super Polymerization and Ritual enablers; Alternate OTK lines through Melodious/Chaos Angel/Swordsoul or Mirrorjade + big Fusion finishers
  • Turn 1 (going first): Mull for Ash Blossom/Ragged Records/Fallen of the White Dragon, set 1-2 backs, use Super Polymerization or Fydraulis Harmonia to start board, push fusion or Ritual beatsticks by turn 3-4
  • Turn 2 (going second): Six-card into Ash Blossom/Ragged Records, answer early threats, set/trap to protect, answer back-row, pivot into extra deck plays or disruption from hand traps
  • Recovery: Nadir Servant + backrow removal/protection, use Grffoh/Evenly Matched to reset, recycle with Droll & Lock Bird/Pot of Sloth, re-establish board with Fydraulis Harmonia or Super Polymerization

Why it scores here

The Dogmatika deck reliably opens a functional plan (D1 65) thanks to a high-probability archetype core and key hand-trap tech, but brick risk and conflicting normals hold the floor. It converts early boards into pressure well (D3 75) with strong fusion/Ritual paths, yet median output is limited (D4 50) by disruption and inconsistent draws. Resilience is moderate (D5 55, D6 50) with decent interruption options and steady resource flow via Pot of Sloth/Nadir Servant. End-board and going-second flexibility (D7–D9 ~60–65) plus efficient Extra Deck usage (D11 70) round out a solid combo engine that is constrained by format fit and side adaptability (D12–D13 low).

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65
D2 Opening-Hand Quality & Brick Management 55
D3 Combo Conversion & Ceiling 75
D4 Combo Floor & Median Output 50
D5 Interruption Resilience & Route Redundancy 55
D6 Resource Economy, Recovery & Grind 50
D7 End-Board & Interaction Quality 60
D8 Going-Second & Board-Breaking Power 55
D9 Offensive Pressure & Closing Power 65
D10 Main Deck Efficiency & Flexibility 60
D11 Extra Deck Efficiency & Coverage 70
D12 Side Deck Adaptability 40
D13 Matchup Coverage & Format Fit 45
D14 Pilotability & Error Tolerance 55

How the score was computed

Strategy profile: Balanced (combo-primary). Structural ≈ 62, Going First ≈ 65, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: format_meta_data_missing (-5); brick_risk (-3); side_deck_thinness (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ 0.84 · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High-probability archetype core with 97.4% T1 starter access
  • Strong removal and negation suite (6 negation, 19 removal texts)
  • Effective Ritual + Fusion paths with key enablers (Super Polymerization, Fydraulis Harmonia)
  • Solid hand-trap tech (Ash Blossom, Droll & Lock Bird, 6 total)
  • Good Extra Deck coverage (9 Fusion, 6 Synchro)
  • Redundant lines via multiple searchers and backrow options

Weaknesses

  • Medium brick risk on 3+ copy normals and conflicting trap/normal space
  • Sparse side deck limits matchup adaptation
  • No recorded tournament data; combo floor/ceiling inferred
  • Resource economy can stall vs heavy disruption
  • Dependence on specific Fusion/Ritual material consistency
  • Format meta data missing → provisional meta rating

Critical choke points

  • Consistency of Ritual/Fusion material across deck
  • Reliance on key hand traps being alive post-board
  • Side deck thinness against targeted banlists
  • Potential dead draws if key searcher(s) are milled
Priority Remove Add Reason
1 Consider 1-2 additional hand-traps or universal searchers (e.g., Twin Twisters, Compo) to reduce brick variance Improves D2 brick management and D5 resilience
2 Test 1 copy of broad counter/tuning (e.g., Artifact Lancea or anti-backrow) to address format-specific hate Raises D13 matchup coverage
3 Evaluate replacing low-impact generic cards with Dogmatika-specific recursion or draw engines Increases D10 efficiency and D1 archetype purity

Evidence & confidence

  • Verified: Legality: Legal with banlist limits noted; Card text roles parsed from official card database; Extra Deck breakdown and combo pathways documented
  • Observed: Combo best-line inferred from card text and Extra Deck presence; Hand-trap and searcher counts verified from composition
  • Inferred: D1 hypergeometric starter probability; D5 interruption resilience from hand-trap count; D6 grind estimate from Pot of Sloth/Griffoh effects; Going-second plan probability from hand distribution
  • Provisional: Meta Power (no dated metagame sample); Tournament reliability (no match record); Matchup outcomes (no meta data)
  • Data gaps: No combos supplied — combo floor/median/ceiling is text-only inference No tournament link — archetype meta-share and per-pilot match record absent No win-rate telemetry in YGOVN (going-first/second, matchup, brick/starter/OTK rates) — inferred Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Dogmatika

Dogmatika Breakdown

 
 

 

 

 

 

 

 
 

 

 
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