Eldlich Deck #741194 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/11/2026

Need 9 UR

UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Mad Golden Lord
UR rarity
Eldlich the Mad Golden Lord
UR rarity
Eldlich the Mad Golden Lord
UR rarity
Fallen Angel of the Golden Land
UR rarity
Fallen Angel of the Golden Land
UR rarity
Fallen Angel of the Golden Land

Main: 40 Extra: 6

UR rarity
3 copiesEldlich the Golden Lord
UR rarity
3 copiesEldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


SR rarity
2 copiesGozuki
SR rarity
2 copiesGozuki
SR rarity
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


SR rarity
3 copiesMezuki
SR rarity
3 copiesMezuki
SR rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


SR rarity
3 copiesCursed Eldland
SR rarity
3 copiesCursed Eldland
SR rarity
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR rarity
    3 copiesDark Hole
    SR rarity
    3 copiesDark Hole
    SR rarity
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      SR rarity
      3 copiesEldlixir of Black Awakening
      SR rarity
      3 copiesEldlixir of Black Awakening
      SR rarity
      Eldlixir of Black Awakening
      Spell Normal
      Eldlixir of Black Awakening

        Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


        R rarity
        3 copiesEldlixir of White Destiny
        R rarity
        3 copiesEldlixir of White Destiny
        R rarity
        Eldlixir of White Destiny
        Spell Quick
        Eldlixir of White Destiny

          Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


          R rarity
          3 copiesSeven Cities of the Golden Land
          R rarity
          3 copiesSeven Cities of the Golden Land
          R rarity
          Seven Cities of the Golden Land
          Spell Continuous
          Seven Cities of the Golden Land

            During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters from your hand or field as Fusion Material. If a Zombie monster(s) is Special Summoned by card effect (except during the Damage Step): You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). You can only use each effect of "Seven Cities of the Golden Land" once per turn.


            R rarity
            3 copiesConquistador of the Golden Land
            R rarity
            3 copiesConquistador of the Golden Land
            R rarity
            Conquistador of the Golden Land
            Trap Continuous
            Conquistador of the Golden Land

              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


              R rarity
              1 copyEl Dorado Adelantado
              R rarity
              1 copyEl Dorado Adelantado
              R rarity
              El Dorado Adelantado
              Trap Normal
              El Dorado Adelantado

                If you control an "Eldlich" monster: Activate 1 of these effects; ● Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field. ● Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP. You can only activate 1 "El Dorado Adelantado" per turn.


                SR rarity
                3 copiesEldlixir of Scarlet Sanguine
                SR rarity
                3 copiesEldlixir of Scarlet Sanguine
                SR rarity
                Eldlixir of Scarlet Sanguine
                Trap Normal
                Eldlixir of Scarlet Sanguine

                  Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                  SR rarity
                  3 copiesGolden Land Forever!
                  SR rarity
                  3 copiesGolden Land Forever!
                  SR rarity
                  Golden Land Forever!
                  Trap Counter
                  Golden Land Forever!

                    When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                    R rarity
                    3 copiesGuardian of the Golden Land
                    R rarity
                    3 copiesGuardian of the Golden Land
                    R rarity
                    Guardian of the Golden Land
                    Trap Continuous
                    Guardian of the Golden Land

                      Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.


                      R rarity
                      3 copiesHuaquero of the Golden Land
                      R rarity
                      3 copiesHuaquero of the Golden Land
                      R rarity
                      Huaquero of the Golden Land
                      Trap Continuous
                      Huaquero of the Golden Land

                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                        R rarity
                        1 copyZoma the Spirit
                        R rarity
                        1 copyZoma the Spirit
                        R rarity
                        Zoma the Spirit
                        Trap Continuous
                        Zoma the Spirit

                          Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                          UR rarity
                          3 copiesEldlich the Mad Golden Lord
                          UR rarity
                          3 copiesEldlich the Mad Golden Lord
                          UR rarity
                          Eldlich the Mad Golden Lord
                          LIGHT 10
                          Eldlich the Mad Golden Lord
                          • ATK:

                          • 3800

                          • DEF:

                          • 3500


                          1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                          UR rarity
                          3 copiesFallen Angel of the Golden Land
                          UR rarity
                          3 copiesFallen Angel of the Golden Land
                          UR rarity
                          Fallen Angel of the Golden Land
                          DARK 10
                          Fallen Angel of the Golden Land
                          • ATK:

                          • 1800

                          • DEF:

                          • 2500


                          "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.




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                          Eldlich

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