Ryzeal Deck #734367 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Crackle Blitzclique x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Jul 20, 2026 by YGO Mod.

Deck Ryzeal TCG

Created by: YGO Mod (20517634)

Created On: 07/20/2026

 
 


Official AI Deck Power Analysis
StunConfidence: Medium
57± 8/ 100
Power Score
Structural 57
Reliability 55
Going First 60
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 57.2
Going First 60
Going Second 65
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Stun
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Control the game with hand traps, floodgate, and high‑ATK Xyz finishers; Gain card advantage through draw engines and searchers
  • Turn 1 (going first): Play hand traps, search key monsters, establish a low‑ATK Thunder or Ryzeal monster line, protect with negates
  • Turn 2 (going second): Use hand traps and floodgate to disrupt opponent, then Xyz‑summon a boss monster
  • Recovery: Draw engines (Mulcharmy, Pot of Sloth, Droll & Lock Bird) refill hand and re‑establish board
  • After siding: No side deck; rely on core board resilience and repeatable hand‑trap loops

Why it scores here

The deck reliably opens with at least one core piece (≈98% chance) and a solid hand‑trap suite, allowing it to disrupt early opponent plays. Its draw and search engine keeps resources flowing, supporting repeated Xyz summons and board‑breakers like Evenly Matched. Interaction density is high thanks to many negates and floodgate effects, giving strong resilience after disruption. However, low archetype purity, a 57‑card main deck, and the absence of a side deck lower consistency and adaptability, keeping the overall power in the mid‑50s.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Core group appears in opening hand with p≈0.9843, giving reliable starter access (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Hand‑trap group p≈0.662 (hand‑6) but many duplicate tech cards raise brick risk; full‑brick estimate 0.0157 (Inferred)
D3 Combo Conversion & Ceiling 50 No parsed combo boards; ceiling limited to generic boss summons (Observed)
D4 Combo Floor & Median Output 40 Absence of combo data forces low median output estimate (Observed)
D5 Interruption Resilience & Route Redundancy 70 9 hand traps, 11 negation cards, and multiple redundant lines provide good interruption resilience (Inferred)
D6 Resource Economy, Recovery & Grind 75 Draw engines (Mulcharmy, Pot of Sloth, Droll) and 21 searchers give strong resource economy (Inferred)
D7 End-Board & Interaction Quality 80 High interaction density: 11 negations, 30 removals, many board‑breakers such as Evenly Matched (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap and board‑breaker suite (Evenly Matched, Dominus Purge) boost going‑second breaking power (Inferred)
D9 Offensive Pressure & Closing Power 65 Boss Xyz monsters (Ryzeal Detonator, Number 104, etc.) provide decent offensive closing potential (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Only 8.3% archetype purity and 57‑card main deck create inefficiency and redundancy (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15‑card Extra contains many generic Rank‑4 Xyz but misses key Ryzeal core pieces (Inferred)
D12 Side Deck Adaptability 20 Side deck is empty, giving no post‑side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament context or meta‑share data; matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Large number of decision points and mixed archetype tools lower pilotability (Inferred)

How the score was computed

Strategy profile: Stun. Structural ≈ 57.2, Going First ≈ 60, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Low side deck adaptability (-2); Low archetype purity (-2); Missing key Ryzeal engine (Ryzeal Detonator) (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high interaction density (hand traps, floodgate, negates)
  • Strong draw and search engine sustaining resources
  • Versatile board‑breakers for both going‑first and going‑second

Weaknesses

  • Low archetype cohesion and many off‑archetype cards
  • Large 57‑card main deck creates inconsistency
  • No side deck limits adaptability against meta decks
  • Missing key Ryzeal boss (Ryzeal Detonator) reduces combo ceiling

Critical choke points

  • Reliance on Rank‑4 Xyz summons without Ryzeal Detonator
  • Need to draw enough hand‑traps early to survive opponent pressure
Priority Remove Add Reason
1 Some generic Thunder monsters that do not contribute to Xyz material Ryzeal Detonator (Limited) and additional Rank‑4 Xyz material monsters Increase Xyz engine reliability and raise combo ceiling
2 Excess non‑core spell/trap cards A focused side deck with anti‑meta floodgates (e.g., Infinite Impermanence, Solemn Judgment) Improve post‑side adaptability and reduce brick rate

Evidence & confidence

  • Verified: Legality status Legal; Card copy limits respect Limited/Semi‑Limited status
  • Inferred: Core group opening probability 0.9843; Hand‑trap probability 0.662; Full brick estimate 0.0157; Interaction density high from role_tag_counts; Resource engine strength from draw/search cards; Low archetype purity and large deck size affect efficiency; Missing Ryzeal Detonator reduces engine power
  • Provisional: Matchup coverage cannot be measured without tournament data
  • Data gaps: No combos supplied — combo floor/median/ceiling is text‑only inference No tournament link — archetype meta‑share and per‑pilot match record absent No win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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