Created by: YGO Mod (20517634)

Created On: 05/27/2023

Main: 40 Extra: 4

3 cardDyna Base 3 cardDyna Base
Dyna Base
EARTH 4
Dyna Base
  • ATK:

  • 0

  • DEF:

  • 2100


If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.


2 cardHiita the Fire Channeler 2 cardHiita the Fire Channeler
Hiita the Fire Channeler
FIRE 5
Hiita the Fire Channeler
  • ATK:

  • 1850

  • DEF:

  • 1500


(This card is always treated as a "Charmer" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn.


1 cardPyrorex the Elemental Lord 1 cardPyrorex the Elemental Lord
Pyrorex the Elemental Lord
FIRE 8
Pyrorex the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your GY. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


1 cardRoyal Firestorm Guards 1 cardRoyal Firestorm Guards
Royal Firestorm Guards
FIRE 4
Royal Firestorm Guards
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.


1 cardVolcanic Doomfire 1 cardVolcanic Doomfire
Volcanic Doomfire
FIRE 8
Volcanic Doomfire
  • ATK:

  • 3000

  • DEF:

  • 1800


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.


1 cardVolcanic Queen 1 cardVolcanic Queen
Volcanic Queen
FIRE 6
Volcanic Queen
  • ATK:

  • 2500

  • DEF:

  • 1200


This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.


3 cardVolcanic Rocket 3 cardVolcanic Rocket
Volcanic Rocket
FIRE 4
Volcanic Rocket
  • ATK:

  • 1900

  • DEF:

  • 1400


When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.


3 cardVolcanic Scattershot 3 cardVolcanic Scattershot
Volcanic Scattershot
FIRE 2
Volcanic Scattershot
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.


3 cardVolcanic Shell 3 cardVolcanic Shell
Volcanic Shell
FIRE 1
Volcanic Shell
  • ATK:

  • 100

  • DEF:

  • 0


Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.


3 cardJet Synchron 3 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


3 cardRed Resonator 3 cardRed Resonator
Red Resonator
FIRE 2
Red Resonator
  • ATK:

  • 600

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.


1 cardBlaze Cannon 1 cardBlaze Cannon
Blaze Cannon
Spell Quick
Blaze Cannon

    (This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.


    1 cardFoolish Burial
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      2 cardPot of Desires
      2 cardPot of Desires
      Pot of Desires
      Spell Normal
      Pot of Desires

        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




        Tag(s):

        2 cardResonator Call 2 cardResonator Call
        Resonator Call
        Spell Normal
        Resonator Call

          Add 1 "Resonator" monster from your Deck to your hand.


          1 cardSoul of Fire 1 cardSoul of Fire
          Soul of Fire
          Spell Normal
          Soul of Fire

            Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.


            2 cardTuning
            2 cardTuning
            Tuning
            Spell Normal
            Tuning

              Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


              3 cardBlaze Accelerator Reload 3 cardBlaze Accelerator Reload
              Blaze Accelerator Reload
              Trap Continuous
              Blaze Accelerator Reload

                This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.


                3 cardRivalry of Warlords
                3 cardRivalry of Warlords
                Rivalry of Warlords
                Trap Continuous
                Rivalry of Warlords

                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                  1 cardSpiritual Fire Art - Kurenai
                  1 cardSpiritual Fire Art - Kurenai
                  Spiritual Fire Art - Kurenai
                  Trap Normal
                  Spiritual Fire Art - Kurenai

                    Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.


                    1 cardBlaze Fenix, the Burning Bombardment Bird
                    1 cardBlaze Fenix, the Burning Bombardment Bird
                    Blaze Fenix, the Burning Bombardment Bird
                    FIRE 8
                    Blaze Fenix, the Burning Bombardment Bird
                    • ATK:

                    • 2800

                    • DEF:

                    • 2300


                    1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                    1 cardIgnition Beast Volcannon 1 cardIgnition Beast Volcannon
                    Ignition Beast Volcannon
                    EARTH 6
                    Ignition Beast Volcannon
                    • ATK:

                    • 2300

                    • DEF:

                    • 1600


                    1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.


                    1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                    Hiita the Fire Charmer, Ablaze
                    FIRE
                    Hiita the Fire Charmer, Ablaze
                    • ATK:

                    • 1850

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                    1 cardLavalval Salamander 1 cardLavalval Salamander
                    Lavalval Salamander
                    FIRE 7
                    Lavalval Salamander
                    • ATK:

                    • 2600

                    • DEF:

                    • 200


                    1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.




                    More OCG Info

                    Volcanic Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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