Icejade Deck #732986 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 07/14/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
25± 10/ 100
Power Score
Structural 35
Reliability 20
Going First 35
Going Second 30

Icejade Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 35
Going First 35
Going Second 30
Meta Power provisional
Tournament Reliability 20
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 54 / Extra 14 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro summon WATER boss monsters (e.g., Trishula, Icejade Gymir) for board control; Hand-trap disruption into grind
  • Turn 1 (going first): Search Ice Barrier/Icejade tuners, synchro into disruption bosses
  • Turn 2 (going second): Use hand traps and board breakers (limited) to break board – weakened by illegal cards
  • Recovery: Recursion via Extra Deck and GY effects
  • After siding: No side deck (0 cards) – cannot adapt in best-of-3

Why it scores here

This deck is Illegal in the OCG format because it runs Forbidden cards Red Reboot and Maxx "C", so it cannot receive a normal Final Contextual score; evaluation is theoretical/structural-only and capped low. The system shows a WATER Synchro/Toolbox engine with Ice Barrier and Icejade cards, but no combo records exist and the 54-card list is bloated with non-engine. Popularity or archetype usage stats did not earn points, and the score is not an average of individual card powers but a system read capped by illegality and missing data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 Archetype core opening probability ~0.70 but deck illegal (Inferred/Verified illegal)
D2 Opening-Hand Quality & Brick Management 40 54-card main with 13 singles increases brick risk (Inferred)
D3 Combo Conversion & Ceiling 30 No parsed combos; ceiling unknown, theoretical synchro boards (Inferred)
D4 Combo Floor & Median Output 30 No combo floor/median data; median output unknown (Inferred)
D5 Interruption Resilience & Route Redundancy 30 Multiple tuners provide redundant lines but illegal status undermines (Inferred)
D6 Resource Economy, Recovery & Grind 35 Resource economy via searchers like Medallion but no grind data (Inferred)
D7 End-Board & Interaction Quality 35 Interaction from Solemn/Impermanence but forbidden cards invalidate (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 30 Going-second hampered by lack of board breakers and illegal hand traps (Inferred)
D9 Offensive Pressure & Closing Power 30 Synchro bosses have 2700-3300 ATK but no closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Main deck 54 cards, off-archetype splash heavy, inefficient (Inferred)
D11 Extra Deck Efficiency & Coverage 40 Extra deck 14 synchro/link toolbox, decent coverage (Verified)
D12 Side Deck Adaptability 0 Side deck 0 cards, no adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Complex synchro lines but no combo steps recorded (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 35, Going First ≈ 35, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: illegality_and_no_side (-12). Final formula: Illegal deck: normal formula not applied; capped low per rubric (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ — · full-brick estimate ≈ 0.3 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad WATER Synchro Extra Deck toolbox
  • Multiple searchers for Ice Barrier core

Weaknesses

  • Illegal due to Forbidden cards
  • No side deck
  • 54-card main dilutes consistency
  • No recorded combos

Critical choke points

  • Red Reboot (Forbidden)
  • Maxx "C" (Forbidden)
Priority Remove Add Reason
1 Red Reboot Lightning Storm Remove forbidden card, add legal board breaker
2 Maxx "C" More Icejade/Ice Barrier consistency Replace forbidden hand trap with legal engine pieces

Evidence & confidence

  • Verified: Legality status Illegal (banlist tokens); Card text excerpts for all listed cards; Extra deck size 14 within limit
  • Inferred: Hypergeometric opening probabilities from 54-card main; Synchro toolbox routes from card text
  • Provisional: Meta Power (no dated metagame sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Icejade

Icejade Breakdown

 
 

 

 

 

 

 

 
 

 

 
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