Black Luster Soldier Deck #732945 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 07/14/2026
Main Deck (55)
- Black Chaos x3
- Celtic Mystic x1
- Droll & Lock Bird x1
- Fallen of the White Dragon x2
- Griffoh x3
- Kuriboh - Multiply! x3
- Maxx "C" x1
- Mulcharmy Purulia x3
- Skull Archfiend of Chaos x2
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x2
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x2
- Incredible Ecclesia, the Virtuous x1
- Dark Magical Curtain x2
- Gordian Slicer x2
- Harpie's Feather Duster x1
- Heavy Storm x1
- Light and Darkness Ritual x2
- Pre-Preparation of Rites x1
- Ragged Records of Rites x3
- The Fallen & The Virtuous x2
- The Gaze of Timaeus x1
- Annihilate Retroglight x3
- Dimensional Barrier x1
- Mind Shuffle x2
- Red Reboot x1
- Solemn Accusation x2
- Solemn Judgment x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Charmer Quartet in Bloom x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Chaos Angel x1
- Chaos Archfiend x1
- Ecclesia and the Dark Dragon x1
- Herald of the Arc Light x1
- Stardust Dragon - Victim Sanctuary x2
- The Three Champions of Swordsoul x1
- Deep Sea Prima Donna x1
- Golden Cloud Beast - Malong x1
Couldn't load the deck
Black Luster Soldier — Deck Power Evaluation
Final Contextual Deck Power: 12/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 43 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 10 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Ritual/Synchro/Fusion boss monsters with negation and removal (theoretical); Board control via counters and hand traps
- Turn 1 (going first): Ritual summon Black Luster Soldier or Magician of Dark Chaos, set counter traps
- Turn 2 (going second): Use hand traps and board breakers to clear and push
- Recovery: Recursion via Skull Archfiend of Chaos and GY effects
- After siding: None (side deck empty)
Why it scores here
This deck is illegal in the OCG format because it contains five Forbidden cards (Heavy Storm, Red Reboot, Maxx "C", Dimensional Barrier, Herald of the Arc Light) that exceed copy limits, so it cannot be played as listed. The evaluation is theoretical/structural-only and the Final Contextual Deck Power is capped low per rubric guardrails. The underlying system shows a ritual/synchro/fusion toolbox with high searcher density (P(core opener)≈0.91 Inferred) and many negation/removal texts, but the 55-card main deck is bloated and there is no side deck. No individual card scores were averaged; the score reflects the illegal status and system inefficiency, not archetype popularity. Without a dated metagame, Meta Power is provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(≥1 archetype-core in 5)≈0.91 from 20 copies; but includes forbidden cards (Inferred/Verified) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 55-card main with 14 singles raises brick risk; copy histogram shows 7 triples (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parsed combos; ritual+boss texts suggest moderate ceiling if legal (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output unknown; sparse singles imply inconsistent floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Redundant searchers but single choke on ritual spell; no combo data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion via Skull Archfiend and GY traps; 17 searcher texts (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | 12 negation-text and 25 removal-text cards; counter traps present (Verified flags) |
| D8 | Going-Second & Board-Breaking Power | 40 | Hand traps 7 copies P≈0.58 going second; but no board-breaker suite verified (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Boss ATK 3000+ and Dragoon text; closing power theoretical (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Main deck 55 cards exceeds optimal 40-45; garnet density low but bloated (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra deck 15 slots used with synchro/link/fusion mix; 1 forbidden card (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament context; format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (ritual/synchro/fusion) increase pilot complexity (Inferred) |
How the score was computed
Strategy profile: primary only. Structural ≈ 43, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 10. Modifiers: Illegal deck (forbidden cards) (-50); No side deck (-3); Bloated main deck (-2). Final formula: Illegal deck: capped low (theoretical structural only, no normal Final Contextual formula applied)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ 0.09 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High density of searcher and negation/removal card text (theoretical engine cohesion)
Weaknesses
- Illegal: five Forbidden cards present
- 55-card main deck bloated beyond optimal size
- Zero side deck for post-side adaptation
Critical choke points
- Forbidden cards make the list unplayable in OCG
- Ritual summon reliant on limited spell copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Heavy Storm, Red Reboot, Maxx "C", Dimensional Barrier, Herald of the Arc Light | Legal hand traps / removal (e.g., Mulcharmy Fuwalos, Infinite Impermanence) | Restore legality and improve interaction |
| 2 | Excess singleton tech cards | Consistent core triples | Reduce to 40-45 cards for better consistency |
Evidence & confidence
- Verified: Legality status Illegal with 5 forbidden cards; Card text excerpts and banlist statuses; Main/Extra/Side counts
- Inferred: Hypergeometric opening probabilities; Engine cohesion from searcher/negation text; Brick risk from 55-card size
- Provisional: Matchup format fit (no dated meta); Meta Power
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





