Synchron Deck #731817 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 07/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
25± 5/ 100
Power Score
Structural 57
Reliability 20
Going First 55
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 70
Meta Power provisional
Tournament Reliability 20
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 58 / Extra 16 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro summon boss monsters (Shooting Majestic Star Dragon, Crimson Dragon) with negation and board control; Board break with Lightning Storm/HFD/Droplet then OTK with large beaters
  • Turn 1 (going first): Set hand traps, establish Junk/Stardust Synchro board with negation layers
  • Turn 2 (going second): Use Nibiru/Droplet/Storm to clear opponent board and synchro into beaters
  • Recovery: Recursion via Stardust Synchron, Jet Synchron, GY synchro effects
  • After siding: No side deck (0 cards) — cannot adapt best-of-3

Why it scores here

This Synchron/Junk Synchro combo deck is evaluated as illegal due to a 16-card Extra Deck (max 15), so the Final Contextual score is capped low as a theoretical structural estimate only. The system shows multiple starter lines (Stardust Synchron, Junk Meister, Junk Synchron) and a wide Synchro toolbox, but the 58-card Main Deck and singleton-heavy distribution raise brick risk, echoed by guide notes calling it unstable. Consistency, median output, and interaction are inferred from card text and hypergeometric probabilities, not from recorded combos, and popularity/archetype meta-share earned no points. The deck’s ceiling includes high-ATK negation bosses, yet the lack of side deck and illegal size prevent a normal score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(≥1 of searcher-text group 16 copies in 5) ≈ 0.8144; multiple starters but 58-card main dilutes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 58-card main with 25 singleton distinct cards and guide-reported bricking; high variance (Inferred)
D3 Combo Conversion & Ceiling 70 No parsed combos; text shows access to Shooting Majestic Star Dragon (4000 ATK negate) as ceiling (Inferred)
D4 Combo Floor & Median Output 50 No combo floor data; median likely Junk Speeder + Stardust Dragon board (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant tuners and GY recursion (Stardust Synchron, Jet Synchron) suggest route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Draw engines (Mulcharmy Fuwalos, T.G. Hyper Librarian) limited to 1-3 copies; moderate grind (Inferred)
D7 End-Board & Interaction Quality 70 Multiple negation/removal bosses (Stardust Dragon, Bystial Dis Pater) imply layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 75 Going-second suite: Lightning Storm, HFD, Forbidden Droplet, Nibiru, Evenly Matched (Verified)
D9 Offensive Pressure & Closing Power 70 Bosses up to 4000 ATK with multi-attack potential (Shooting Majestic) (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Main deck 58 cards (above 40-45 optimal) with many singles hurts efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck 16 Synchros (illegal size) covering levels 3-12; flexible but over limit (Verified/Illegal)
D12 Side Deck Adaptability 0 Side deck 0 cards; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament context; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Complex Synchro lines with many decision points; pilot error risk (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: illegal_extra_size (-12). Final formula: Illegal deck (extra 16>15) — structural-only theoretical evaluation, final capped low per rubric

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ 0.76 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Wide Synchro toolbox with many boss options
  • Strong going-second board breakers (Storm, HFD, Droplet, Nibiru)
  • Multiple hand traps for interaction

Weaknesses

  • Illegal Extra Deck size (16>15)
  • 58-card Main Deck reduces consistency
  • No side deck (0 cards)
  • Singleton-heavy distribution, brick prone per guide

Critical choke points

  • Extra Deck size violation makes deck illegal
  • Reliance on many Limited cards (Foolish, ROTA, Called By, etc) within OCG banlist
Priority Remove Add Reason
1 Any 1 Extra Deck Synchro (e.g., least useful level coverage) Trim Extra Deck to 15 cards to make deck legal

Evidence & confidence

  • Verified: Extra deck 16>15 illegal per size_rules; Limited card copies within legal limits; Card names and types from resolved list
  • Inferred: Consistency from hypergeometric probabilities; Combo ceiling/floor from card text reads; Brick risk from 58-card main and guide snippet
  • Provisional: Matchup format fit (no tournament sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Synchron

Synchron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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