Blitzclique Deck #730804 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Mulcharmy Fuwalos x3. Created Jul 9, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/09/2026
Main Deck (55)
- Crackle Blitzclique x3
- Droll & Lock Bird x2
- Emi Blitzclique x1
- Ext Ryzeal x1
- Grain Blitzclique x3
- Ice Ryzeal x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Surge Blitzclique x3
- Sword Ryzeal x2
- Thunder King Rai-Oh x1
- Whisker Blitzclique x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Blitzclique - Breakaway x2
- Blitzclique - Steppleader x1
- Bonfire x1
- Called by the Grave x1
- Forbidden Droplet x3
- Hideout in the Sky, Coulomb x3
- Ryzeal Cross x1
- Seventh Tachyon x2
- The Fallen & The Virtuous x3
- Blitzclique Alternator x1
- Blitzclique Return Stroke x1
- Dominus Purge x2
- Solemn Judgment x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x1
- The Dragon that Devours the Dogma x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Mereologic Aggregator x1
- Number 101: Silent Honor ARK x1
- Number 102: Star Seraph Sentry x1
- Number 106: Giant Hand x1
- Number 41: Bagooska the Terribly Tired Tapir x1
- Number 60: Dugares the Timeless x1
- Officiator of Doom Samuel x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Vallon, the Super Psy Skyblaster x1
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Blitzclique Archetype Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 68 |
| Going First | 75 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Toolbox
- Secondary strategies: Combo
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Establish Rank 4 Xyz / Thunder board with disruption via Blitzclique destruction and Ryzeal Detonator; Branded fusion payoff or beatdown with Whisker Blitzclique
- Turn 1 (going first): Open Blitzclique monster + Field spell, destroy and summon Thunder, make Ryzeal Detonator or Number interrupts
- Turn 2 (going second): Use hand traps and Forbidden Droplet to break board then establish XYZ
- Recovery: Recover Thunder monsters via Steppleader/Return Stroke, Mulcharmy draws
- After siding: No side deck; cannot adapt post-side (Side Deck size 0)
Why it scores here
This deck is evaluated as a connected Thunder/Rank-4 Xyz toolbox system, not as an average of its cards. Consistency is high (core 37 copies, P(open)≈0.998 Inferred) but the 55-card main and zero side deck dilute efficiency and post-side reliability. The ceiling includes Ryzeal Detonator and multiple negation Xyz backed by hand traps, yet no recorded combos exist so median output is inferred around a layered but fragile board. Popularity of Blitzclique/Ryzeal archetypes did not earn points; the score reflects system cohesion, interaction density, and the hard penalty of running no side deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | Core archetype group 37 copies yields P(open≥1)=0.9975 from hypergeometric (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 75 | 55-card main with 11 three-ofs but some splash conflict yields moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 78 | Text suggests ceiling board with Ryzeal Detonator + Number 102/106 negates but no parsed combos (Inferred) |
| D4 | Combo Floor & Median Output | 65 | Median output inferred as a couple Rank4 Xyz and destruction, lacking combo data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple Blitzclique/Ryzeal starters and Continuous Trap recovery provide route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Mulcharmy draw effects and Seventh Tachyon searcher support resource regen (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | High interaction density: 16 negation-text cards, Detonator/Bagooska/Hand traps (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second aided by Forbidden Droplet and hand traps but no dedicated OTK (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss monsters Whisker 3000/Detonator 3000 provide moderate closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 65 | Main deck 55 cards with 25.7% exact purity; Branded splash may conflict (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra deck 15 with 12 XYZ covering many ranks but some narrow picks (Inferred) |
| D12 | Side Deck Adaptability | 0 | Side deck count is 0, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multiple engines and Blitzclique triggers increase pilot complexity (Inferred) |
How the score was computed
Strategy profile: [ 0.7, 0.3 ]. Structural ≈ 68, Going First ≈ 75, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no Side Deck (-5); engine conflict (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High consistency with core 37 copies
- Strong interaction layer with hand traps and XYZ negates
- Multiple recursion/protective traps
Weaknesses
- No side deck (0 cards)
- 55-card main increases variance
- Branded splash may be under-supported
Critical choke points
- Reliance on Thunder monsters in hand for Blitzclique effects
- Ryzeal Detonator Limited to 1 copy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Some Branded fusion cards (Albion, Alba-Lenatus, Dogma) lacking Albaz | Side deck cards or consistent Thunder extenders | Improve coherence and best-of-3 adaptability |
Evidence & confidence
- Verified: Legality status Legal; Side count 0; Restricted cards within limits
- Observed: Usage stats core present 94.4%
- Inferred: Consistency P(open) from hypergeometric; Interaction density from text roles; Dimension scores based on text
- Provisional: Meta Power; Matchup fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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