Horus Deck #730702 — Yu-Gi-Oh! Duel Links

20 Main, 9 Extra, incl. Doomking Balerdroch x2, Imsety, Glory of Horus x2, Lava Golem x2 - Skill: Precious Cards of the Dark. Created Jul 8, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 07/08/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Jul 8, 2026
55± 6/ 100
Power Score
Structural 62
Reliability 50
Going First 65
Going Second 64

Horus — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 65
Going Second 64
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: duel-links

Legality

Main 20 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Establish negation board via Zombie World/Doomking and Extra Deck bosses; Going-second blow-out with Lava Golem/Super Polymerization
  • Turn 1 (going first): Set King's Sarcophagus + Zombie World, summon Horus/Zombie bosses, negate with Powersink Stone
  • Turn 2 (going second): Tribute opponent monsters with Lava Golem/Radian, Super Poly into fusion, clear board
  • Recovery: Doomking recursion from GY via Zombie World, Trade-In draw
  • After siding: No side deck (0 cards)

Why it scores here

The deck is a compact 20-card Duel Links system blending Horus, Zombie, and generic boss engines; it does not average high individual card scores but leverages King's Sarcophagus and Zombie World to reliably open a disruptive plan (Inferred). Median output is modest—often a single negate and a beatstick—while ceiling includes multiple negation layers from Powersink Stone, Doomking, and Extra Deck bosses. Going-second tools (Lava Golem, Radian, Super Polymerization) provide board-breaking, but absence of a side deck and multi-engine brick risk lower tournament reliability. Popularity of component archetypes did not earn points; score reflects system consistency, redundancy, and interaction quality.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 key starter in 5) ≈ 0.87 across combined engine pieces; multiple 2-copy starters (Inferred)
D2 Opening-Hand Quality & Brick Management 60 20-card deck with 2-copy spread; some going-second-only cards (Lava Golem/Radian) act as dead draws first (Inferred)
D3 Combo Conversion & Ceiling 78 Best line yields King's Sarcophagus + Zombie World + Extra Deck negations (Powersink/Doomking/Number 90) (Inferred)
D4 Combo Floor & Median Output 55 No combo logs; median expected single negate + level-8 beatstick (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Independent Horus, Zombie, Kaiju lines allow continuation after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Trade-In and King's Sarcophagus fuel GY for Doomking recursion; moderate grind (Inferred)
D7 End-Board & Interaction Quality 70 Interaction density avg ~2-3: Powersink Stone, Doomking, Extra Deck negators (Inferred)
D8 Going-Second & Board-Breaking Power 65 Lava Golem (2), Radian (1), Super Poly (1) give going-second removal (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK up to 3000 (Imsety, Underworld Goddess) but slow close (Inferred)
D10 Main Deck Efficiency & Flexibility 70 20 main cards, compact but mixed engines reduce purity (Observed/Inferred)
D11 Extra Deck Efficiency & Coverage 75 9 Extra slots fully used: 4 Fusion, 3 XYZ, 2 Link covering negate/removal (Observed)
D12 Side Deck Adaptability 0 Side deck empty (0 cards); no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; format fit unrated (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-engine combo steps increase pilot error risk (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 62, Going First ≈ 65, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: No side deck (-3); Multi-engine brick risk (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Multiple independent engine lines
  • Compact 20-card size yields high chance to open core
  • Extra deck covers many negation/removal roles

Weaknesses

  • No side deck
  • Reliance on going-second cards can brick first turn
  • No recorded combo data; median output uncertain

Critical choke points

  • King's Sarcophagus or Zombie World removed early
  • Super Polymerization Limited to 1 copy
Priority Remove Add Reason
1 Radian, the Multidimensional Kaiju Trade-In (third copy) Improve consistency by discarding level 8s for draw, Radian dead going first

Evidence & confidence

  • Verified: Legality status Legal; Extra deck 9 cards observed; Super Polymerization Limited 1 copy
  • Observed: Card counts and types from evidence; Usage stats show core cards
  • Inferred: Consistency probabilities; Combo ceiling from text; Brick rate
  • Provisional: Meta Power; Matchup fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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