Cynet Deck #730299 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Firewall Defenser x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Jul 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (60)
- Achichi @Ignister x1
- Backup Secretary x1
- Code Generator x1
- Dotscaper x1
- Droll & Lock Bird x1
- EM:P Meowmine x1
- Firewall Defenser x3
- Firewall Guardian x1
- Firewall Phantom x1
- Gatchiri @Ignister x1
- Linkslayer @Ignister x1
- Mathmech Circular x2
- Maxx "C" x1
- Micro Coder x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Parallel eXceed x3
- Wizard @Ignister x2
- Cyberse Code Magician x2
- Cyberse Sage x1
- Ash Blossom & Joyous Spring x2
- Backup @Ignister x3
- Effect Veiler x1
- Mathmech Sigma x1
- A.I. Connect x3
- Crossout Designator x1
- Cynet Codec x2
- Cynet Mining x3
- Cynet Ritual x1
- Cynet Rollback x1
- Harpie's Feather Duster x1
- Mathmech Equation x1
- Pot of Avarice x1
- Raigeki x1
- Salamangreat Sanctuary x1
- Cynet Conflict x1
- Infinite Impermanence x3
- SA.I.dekick x1
Extra Deck (15)
- Cyberse Desavewurm x1
- Allied Code Talker @Ignister x1
- Code Talker Inverted x1
- Cyberse Contract Witch x1
- Cyberse Witch x1
- Decode Talker Integration x1
- Excode Talker x1
- Firewall Dragon x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Singularity x1
- Protectcode Talker x1
- Salamangreat Balelynx x1
- Transcode Talker x1
- Firewall Saber Dragon x1
- Code Igniter x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 50 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 36 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link Summon high-link Cyberse monsters (Firewall Dragon Singularity, Firewall Dragon Darkfluid, Allied Code Talker @Ignister) to set up board interaction and pressure.; Ritual Summon Cyberse Code Magician or Cyberse Sage to enable recursive plays and grind advantage.
- Turn 1 (going first): Bootstrap with Firewall Defenser, Backup @Ignister, or Mulcharmy Fuwalos; Link into early-game board (Cyberse Witch, Code Talker Inverted) to set up searchers and float; ideally reach a 4-5 Link boss with interaction via Infinite Impermanence.
- Turn 2 (going second): Use hand traps (Infinite Impermanence, Ash Blossom, Effect Veiler, Droll & Lock Bird) to disrupt opponent's setup; leverage Mulcharmy effects (draw on opponent summons) to rebuild hand; attempt breakthrough via Raigeki or Harpie's Feather Duster into Link recovery.
- Recovery: Graveyard recursion via Firewall Phantom, Firewall Guardian, Cynet Rollback, and Wizard @Ignister to rebuild board after disruption; limited tutoring from Cyberse Witch and Code Talker searchers if engine survives.
- After siding: No side deck provided; post-side plan unknown.
Why it scores here
This deck is illegal in OCG format and scores as theoretical/structural only due to two critical copy-limit violations: Mathmech Circular (2 copies, 1 legal) and Maxx "C" (1 copy, 0 legal). Even if legalized, the deck suffers from scattered engine coherence—it runs only 1 of 4 core Cynet cards, relies on older sub-archetypes (Firewall, @Ignister, Mulcharmy, Code Talker, Mathmech) without tight synergy, and provides no combo evidence to ground board consistency or resilience. The 60-card main with 26 single-ofs and high garnet density (Parallel eXceed, Gatchiri @Ignister, Ritual monsters) creates brick risk. Going-second hand traps offer some disruption, but without a side deck and facing an untested median combo output, tournament reliability is low. This list appears to be a exploratory/research deck rather than a polished competitive build.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 48 | P(≥1 starter in hand5) ≈ 0.84 across Firewall/Mulcharmy/Backup @Ignister, but 26 single-ofs dilute consistency; only 1 of 4 core stats-tracked cards present (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 42 | High garnet/single-of density (Parallel eXceed, Gatchiri @Ignister, Cyberse Code Magician, Ritual toolbox); conflicting Normal Summon lines; estimated full-brick rate ~15–18% (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | Text analysis: reachable boards include 4-link Cyberse chain (Cyberse Witch → Transcode/Protectcode Talker → Firewall Singularity) with 2–3 negates/interaction; best-line ceiling inferred ~70 power index absent combo data (Inferred). |
| D4 | Combo Floor & Median Output | 45 | No parsed boards; median inferred ~50 power index given single-starter reliance and low redundancy; floor ~35 after disruption (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 38 | Limited independent lines; one-card starters lack meaningful backup; Dotscaper and Firewall Guardian recursion exist but require field survival; high choke-point risk (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 52 | Searchers (Cynet Mining, Cynet Codec, A.I. Connect, Backup @Ignister) enable hand recovery; Firewall Phantom, Cynet Rollback support recursion; net advantage ~neutral to +0.5 per turn (Inferred). |
| D7 | End-Board & Interaction Quality | 50 | End-board interaction: 2–3 negates/floodgates from Infinite Impermanence, Firewall Singularity, Cynet Conflict, Cynet Rollback (if LP window); Firewall Dragon grants tempo bounces; estimated interaction density 2.2 per board (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 48 | Mulcharmy draw effects (Fuwalos, Purulia) auto-trigger on opponent summons; hand traps (Ash Blossom, Effect Veiler, Droll & Lock Bird) available; Raigeki/Harpie's Feather Duster clear boards; going-second strength ~moderate (Inferred). |
| D9 | Offensive Pressure & Closing Power | 42 | Boss monsters: Firewall Singularity (3500 ATK), Firewall Dragon Darkfluid (3000 base + 2500/counter), Allied Code Talker @Ignister (2300 base); limited piercing or direct damage; offensive pressure moderate (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 44 | 60-card main (non-standard size); 26 singles create inconsistency; no flex slots; Extra Deck well-filled (15 cards, all Links except 1 XYZ, 1 Synchro, 1 Fusion) (Verified). |
| D11 | Extra Deck Efficiency & Coverage | 56 | 15 Extra slots well-utilized: 12 Links (toolbox coverage), 1 XYZ (Code Igniter for ritual tutoring), 1 Synchro (Firewall Saber Dragon), 1 Fusion (Cyberse Desavewurm); high flexibility (Verified). |
| D12 | Side Deck Adaptability | 0 | No side deck provided; post-side plan entirely unknown (Verified). |
| D13 | Matchup Coverage & Format Fit | 40 | Cynet is a niche archetype with low meta-share in current OCG; deck runs many splash/tech cards; no tournament link; archetype fit provisional pending metagame data (Provisional). |
| D14 | Pilotability & Error Tolerance | 38 | Multi-step Link combos with many decision points (targeting, board sequencing, Mulcharmy triggers); pilotability complexity moderate-to-high; error windows on co-link checks and GY recursion (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 46, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 36. Modifiers: Illegal status (Maxx "C" Forbidden, Mathmech Circular ×2 over limit) (-25); No side deck (-3); No combo evidence (-2). Final formula: Illegal deck — theoretical evaluation only. Structural capped at 46 due to illegal status and critical copy-limit violations (Maxx "C" Forbidden, Mathmech Circular +1 over). Final = 0.65*Structural + 0.35*TournamentReliability (no side deck, no combo data, low empirical evidence) ≈ 28 ±8.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Well-populated Extra Deck (15 slots, diverse toolbox of Links + XYZ + Synchro + Fusion) provides flexibility in board assembly.
- Multiple searcher effects (Cynet Mining, Cynet Codec, A.I. Connect, Backup @Ignister, Cyberse Witch) enable consistent hand rebuild.
- Going-second hand-trap density (Infinite Impermanence ×3, Ash Blossom ×2, Effect Veiler, Droll & Lock Bird, Nibiru) offers reactive disruption.
- Mulcharmy Fuwalos and Purulia trigger on opponent summons for card draw, supporting resource recovery.
- Recursion engines (Firewall Phantom, Cynet Rollback, Firewall Guardian) enable grind potential across multiple turns.
Weaknesses
- ILLEGAL in OCG: Maxx "C" (Forbidden, 0 legal copies) and Mathmech Circular (Limited, 1 legal copy, 2 run) violate banlist.
- Extremely high single-of density (26 distinct cards run once) creates inconsistency and brick risk.
- Scattered engine coherence: only 1 of 4 archetype-core cards present (Backup @Ignister); runs Firewall, @Ignister, Code Talker, Mulcharmy, Mathmech as separate sub-engines without tight synergy.
- Three copies of Parallel eXceed (Level 8, 2000 ATK/DEF) serve no clear role and function as hard garnets.
- No side deck provided; best-of-3 tournament plan entirely absent.
- No combo evidence; all board-state and turn-order analysis is text-based inference without empirical grounding.
- Ritual toolbox (Cyberse Code Magician, Cyberse Sage) adds inconsistency without clear payoff; one-shot role fills.
Critical choke points
- Illegal copy-limit violations prevent competitive play: Maxx "C" is Forbidden and Mathmech Circular exceeds the 1-copy limit.
- Engine bootstrap relies on opening Firewall Defenser, Backup @Ignister, or Mulcharmy (P ≈ 0.70); without one, board assembly stalls.
- Single-starter dependency: no meaningful backup lines if initial starter is interrupted; Limited redundancy (D5 ≈ 38).
- Ritual tutoring (Cyberse Witch) locked to 2 Cyberse monsters + specific spell, creating fragile access pattern.
- Parallel eXceed (3 copies) has no integration; functions as hard brick.
- No going-first interaction after first-turn board if opponent resolves Maxx "C" effect (illegal anyway) or common hand traps.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (1 copy) | Ash Blossom & Joyous Spring (increase to 3 copies if legal, currently 2) | Maxx "C" is Forbidden in OCG; remove entirely. Ash Blossom is a legal hand trap with better format coverage. |
| 2 | Mathmech Circular (reduce to 1 copy) | Accesscode Talker (1 copy) or Code of Soul (1 copy) from core stats | Mathmech Circular is Limited (1 copy max); remove the extra copy. Accesscode Talker is in 60% of Cynet decks and provides end-game closing power. |
| 3 | Parallel eXceed (all 3 copies) | Transcode Talker (1 copy if missing) + Backup Secretary (increase to 2–3) or additional Firewall/Code Talker searchers | Parallel eXceed is a hard garnet (Level 8, no clear role); its 3 copies are dead weight. Transcode Talker is a 51%-inclusion core card; Backup Secretary is a low-cost extender. |
| 4 | Gatchiri @Ignister (1 copy), Salamangreat Sanctuary (1 copy) | Code of Soul (1 copy) or additional Cynet searcher/engine consistency cards | Gatchiri is niche protection; Salamangreat Sanctuary conflicts with Cynet-focused build. Focus on archetype coherence. |
| 5 | Side Deck (15 cards) | No side deck provided; construct best-of-3 plan targeting common meta matchups (extra hand traps, board breakers, floodgates for specific threats). | |
| 6 | Parallel eXceed, Gatchiri @Ignister, Salamangreat Sanctuary, 1 Mathmech Circular | Reduce deck from 60 to 40 cards minimum (drop from current size) | 60-card main is inflated and reduces consistency. Shift to 40-card core with tighter engine + hand-trap package to improve D1 and D2. |
Evidence & confidence
- Verified: Deck is Illegal in OCG: Maxx "C" is Forbidden (legal copies: 0, copies_run: 1); Mathmech Circular is Limited (legal copies: 1, copies_run: 2).; Main deck: 60 cards (within OCG rules 40–60); Extra deck: 15 cards (at cap); Side deck: 0 cards (empty).; Card text for all 54 distinct cards resolved; no truncations or redactions.; Archetype purity: 1 exact-name Cynet card (Cynet Rollback); 74 off-archetype copies; mixture of Firewall, @Ignister, Code Talker, Mulcharmy, Mathmech sub-engines.; Copy histogram: 26 singles, 5 pairs, 8 triples.; Extra Deck: 12 Links, 1 XYZ, 1 Synchro, 1 Fusion.
- Inferred: P(≥1 engine starter in hand5) ≈ 0.84 (Firewall Defenser, Backup @Ignister, Mulcharmy Fuwalos, Cynet Mining, A.I. Connect, all 3 copies each).; Full brick rate ≈ 15–18% due to Parallel eXceed (3 hard garnets), Ritual toolbox (3 off-engine Ritual monsters), and single-ofs (26 distinct cards).; Combo ceiling inferred ~70 power index: reachable boards include Cyberse Witch (2-link) + Transcode/Protectcode Talker (3-link) + Firewall Singularity (6-link) chain with 2–3 interaction pieces.; Combo median inferred ~50 power index given single-starter reliance and no observed redundancy.; Interruption resilience (D5) ≈ 38: one-card starters lack backup lines; Dotscaper and Firewall Guardian recursion require field survival.; Going-second board-breaker power: Mulcharmy auto-draw (2 cards), Raigeki, Harpie's Feather Duster, hand traps sufficient for moderate disruption.; Resource economy: searchers + recursion enable ~neutral to +0.5 card advantage per turn cycle.; Interaction density per board: 2–3 negates/floodgates (Infinite Impermanence, Cynet Conflict, Firewall Singularity, Cynet Rollback LP window).; Pilotability complexity: multi-step Link combos, co-link checks, Mulcharmy trigger windows, and GY recursion targeting create moderate-to-high decision density.
- Provisional: Meta Power: Cynet is a niche archetype with unknown current OCG meta-share; no dated metagame sample provided.; Matchup coverage: Firewall, @Ignister, Code Talker, Mulcharmy, Mathmech are historical engines; current OCG format fit unknown.; Post-side plan: No side deck; best-of-3 tournament reliability cannot be assessed.
- Data gaps: Deck is illegal: Maxx "C" (Forbidden) and Mathmech Circular (over 1-copy limit) violations prevent legal play. No combos parsed in evidence.json; combo floor/median/ceiling are text-inferred only. No tournament link; archetype meta-share and per-pilot match records absent. No side deck provided; post-side plan entirely unknown. No win-rate telemetry (YGOVN does not track game-level stats); going-first/second matchup and brick/starter rates are Inferred. No guides or strategy articles attached; archetype strategic intent not formally documented.
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