Eldlich Deck #730243 — Yu-Gi-Oh! OCG
45 Main, 17 Extra, incl. Mulcharmy Fuwalos x3, Pumpking the King of Grave Ghosts x3, Stare of the Snake Hair x3. Created Jul 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (45)
- Army of the Haunted x1
- Changshi the Spiridao x1
- Doomking Balerdroch x1
- Droll & Lock Bird x1
- Eldlich the Golden Lord x1
- Great Mammoth of the Netherworld x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Officiating Reverie x1
- Pumpking the King of Grave Ghosts x3
- Stare of the Snake Hair x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Glow-Up Bloom x1
- Uni-Zombie x3
- Vulcarrion the Rotting Phoenix x1
- Call of the Forgotten x2
- Crossout Designator x1
- Delta of Invitation x2
- Ectoplasmic Fortification x3
- Forbidden Droplet x2
- Set Rotation x1
- Super Polymerization x1
- Vortex of Time x1
- Zombie World x1
- Call of the Haunted x3
- Deadly Zombie Breath x1
- Dominus Spark x1
Extra Deck (17)
- Dragonecro Nethersoul Dragon x1
- Eldlich the Mad Golden Lord x1
- Fallen Angel of the Golden Land x1
- Flying Mary, the Wandering Ghost Ship x1
- Linkuriboh x1
- Vampire Sucker x1
- Baronne de Fleur x1
- Red-Eyes Zombie Dragon Lord x1
- Dhampir Vampire Sheridan x1
- Mercurium the Living Quicksilver x1
- Officiator of Doom Samuel x1
- Pumpking the Great Ghost King x2
- The Undying Legion x2
- Varudras, the Final Bringer of the End Times x1
- Wollow, Founder of the Drudge Dragons x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 22/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 25 |
| Going First | 30 |
| Going Second | 20 |
| Meta Power | provisional |
| Tournament Reliability | 20 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: ocg
Legality
Main 45 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Theoretical Zombie beatdown via Eldlich fusion / Rank 6-10 XYZ boards; Board control through Call of the Haunted recursion and negation traps
- Turn 1 (going first): Set Call of the Haunted, summon Zombie tuners/extendors, make Synchro/XYZ boards with disruption
- Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Droll) and Forbidden Droplet to break opponent board then establish own
- Recovery: Recur Zombie monsters via Call of the Haunted, Doomking Balerdroch, Glow-Up Bloom
- After siding: None – side deck empty (0 cards)
Why it scores here
This deck is Illegal in the OCG format because it runs two Forbidden cards (Maxx "C" and Baronne de Fleur) and has an Extra Deck of 17 cards exceeding the 15-card limit, so it receives no normal Final Contextual score and is capped low as a theoretical/structural-only evaluation. The underlying Zombie/Eldlich system shows moderate engine cohesion via Call of the Haunted and searcher density (P(searcher≥1)≈0.73 Inferred), but missing core extra-deck staples and zero side deck weaken real-world viability. No combo records exist, so floor/ceiling are text-inferred only, and popularity or archetype meta-share were not credited as power. The score reflects the illegal status and incomplete legal construction, not an average of individual card strengths.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 30 | Searcher-text group P(≥1 in 5)=0.734 from 10 copies; but illegal cards undermine real access (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 25 | Copy histogram shows 17 singles; garnet risk low but Forbidden cards are dead weight (Inferred) |
| D3 | Combo Conversion & Ceiling | 30 | Extra deck contains boss fusions/synchros (Eldlich Mad Golden Lord, Varudras) but no parsed boards (Inferred) |
| D4 | Combo Floor & Median Output | 25 | No combo evidence; median output unknown, estimated modest Zombie XYZ (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 25 | Doomking Balerdroch and Call of the Haunted provide recursion but single choke points exist (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 30 | Resource signature shows GY dumping and Call recursion; limited by 45-card main (Inferred) |
| D7 | End-Board & Interaction Quality | 35 | Negation text on 9 cards, boss monsters with negate (Varudras, Officiator) but untested (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 20 | Hand trap group P(≥1 in 6)=0.599 plus Forbidden Droplet; going-second weak due to illegality (Inferred) |
| D9 | Offensive Pressure & Closing Power | 30 | Multiple 2400-3800 ATK Zombie bosses; closing power theoretical only (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 15 | Main 45 cards, 28 distinct, includes 2 Forbidden – efficiency penalized (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 5 | Extra 17 > 15 limit, 15 distinct, 2 Forbidden cards – illegal and inefficient (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck 0 cards; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 15 | Archetype usage stats show missing core (20% present); no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 20 | Complex Zombie lines with many optional effects; pilot burden moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 25, Going First ≈ 30, Going Second ≈ 20, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: Illegal deck penalty (-12). Final formula: Illegal deck: evaluation theoretical/structural-only, normal formula not applied, score capped low per rubric
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.73 · key two-card combo ≈ — · full-brick estimate ≈ 0.79 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Theoretical Zombie/Eldlich engine with Call of the Haunted recursion and searcher density
- Decent hand trap lineup (Ash, Ghost Ogre, Droll, Mulcharmy) if legal
Weaknesses
- Illegal: runs Forbidden Maxx "C" and Baronne de Fleur
- Extra deck exceeds size limit (17 > 15)
- No side deck (0 cards)
- Missing 4 of 5 core archetype extra-deck cards per usage stats
Critical choke points
- Forbidden cards prevent legal play in OCG
- Extra deck over limit invalidates construction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" | Effect Veiler | Maxx C is Forbidden in OCG; replace with legal hand trap |
| 2 | Baronne de Fleur | Red-Eyes Zombie Dragon Lord (extra copy) or S:P Little Knight | Baronne Forbidden; need legal synchro/link |
| 3 | 2 random extra-deck cards | Reduce extra deck to 15 to meet size rules |
Evidence & confidence
- Verified: Legality status Illegal; Card text for all listed cards; Banlist status Forbidden/Limited tokens; Extra deck count 17 > 15
- Inferred: Hypergeometric probabilities from main deck; Engine cohesion from searcher/negation text; Recovery via Call of the Haunted recursion
- Provisional: Matchup format fit (no dated meta sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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