Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main: 48 Extra: 10



DARK
8Black Chaos
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 1 Spellcaster or Warrior Ritual Monster from your hand or GY into the Deck. You can only Special Summon "Black Chaos" once per turn this way. You can discard this card; place 1 Continuous Trap that mentions "Light and Darkness Ritual" from your Deck or GY, face-up on your field. While you have a Ritual Spell in your GY, this card is unaffected by your opponent's activated effects. Once per turn, during your Main Phase: You can banish 2 cards your opponent controls.



DARK
4Fallen of Albaz
ATK:
1800
DEF:
0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.



DARK
4Fallen of the White Dragon
ATK:
1800
DEF:
0
(This card is always treated as "Fallen of Albaz".) If this card is in your hand: You can send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY; Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Level 8 Fusion or Synchro Monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Ecclesia" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the White Dragon" once per turn.



DARK
1Griffoh
ATK:
300
DEF:
200
(Quick Effect): You can discard this card, then activate 1 of these effects; ● The next battle or effect damage you take this turn will become 0. ● Set 1 Quick-Play Spell or Trap that mentions "Light and Darkness Ritual" from your Deck. It can be activated this turn. You can only use this effect of "Griffoh" once per turn. If you Ritual Summon exactly 1 Level 8 Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



DARK
6Skull Archfiend of Chaos
ATK:
2500
DEF:
1200
If this card is in your hand or GY: You can target 3 other cards in the GYs and/or face-up banishment, including a card that mentions "Light and Darkness Ritual"; place them on the bottom of the Deck in any order, and if you do, Special Summon this card. If this card is sent to the GY: You can send 1 Ritual Spell from your hand or Deck to the GY; add 1 Ritual Monster whose name is mentioned on that card from your Deck to your hand. You can only use each effect of "Skull Archfiend of Chaos" once per turn.



EARTH
8Black Luster Soldier - Soldier of Light and Darkness
ATK:
3000
DEF:
2500
You can Ritual Summon this card with "Light and Darkness Ritual". Unaffected by your opponent's activated effects, unless they target this card, also cannot be destroyed by battle. You can only use each of the following effects of "Black Luster Soldier - Soldier of Light and Darkness" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls; banish it. When this card destroys an opponent's monster by battle: You can make this card gain 1500 ATK, and if you do, it can make a second attack in a row.



DARK
8Magician of Dark Chaos - Black Chaos
ATK:
2800
DEF:
2600
You can Ritual Summon this card with "Light and Darkness Ritual". Unaffected by your opponent's activated effects, unless they target this card, also Spells/Traps you control cannot be destroyed, or banished, by your opponent's card effects. You can only use each of the following effects of "Magician of Dark Chaos - Black Chaos" once per turn. If this card is Special Summoned: You can add 1 Spell from your GY to your hand. You can target 1 card your opponent controls; banish it face-down.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



LIGHT
4Incredible Ecclesia, the Virtuous
ATK:
1500
DEF:
1500
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.



Spell
QuickBranded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.



Spell
NormalCrimson Call
Add 1 Level 4 or lower Fiend monster from your GY to your hand, or if you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can add 1 such monster from your Deck instead. At the end of the Damage Step, if your "/Assault Mode" monster or "Red Dragon Archfiend" attacked: You can banish this card from your GY; the attacking monster can make a second attack in a row. You can only activate 1 "Crimson Call" per turn.



Spell
QuickForbidden Crown
Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.



Spell
NormalLight and Darkness Ritual
This card can be used to Ritual Summon "Magician of Dark Chaos - Black Chaos" or "Black Luster Soldier - Soldier of Light and Darkness". You must also Tribute monsters from your hand or field, and/or banish monsters from your GY, whose total Levels equal or exceed its Level. If this card is in your GY: You can add this card and 1 card that mentions "Light and Darkness Ritual" from your GY to your hand. You can only use this effect of "Light and Darkness Ritual" once per turn.



Spell
NormalRagged Records of Rites
Reveal 1 Ritual Spell from your hand or Deck, and if you do, add 1 monster from your Deck to your hand that mentions that Spell's name. If a face-up Ritual Monster(s) you control leaves the field by card effect while this card is in your GY, and you do not control any face-up monsters, other than Ritual Monsters (except during the Damage Step): You can add this card from your GY to your hand. You can only use each effect of "Ragged Records of Rites" once per turn.



Spell
QuickThe Fallen & The Virtuous
(This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.



Trap
ContinuousMind Shuffle
During either player's turn: You can add 1 monster that mentions "Light and Darkness Ritual" from your Deck to your hand, then discard 1 card. You can only use this effect of "Mind Shuffle" once per turn. When your opponent activates a card or effect: You can return 1 Level 7 or higher monster you control to the hand; Special Summon 1 monster that mentions "Light and Darkness Ritual" from your hand, with a different name than the returned monster, ignoring its Summoning conditions. You cannot activate these effects of "Mind Shuffle" in the same Chain.



DARK
8Albion the Branded Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.



LIGHT
8Despian Quaeritis
ATK:
2500
DEF:
2500
1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.



DARK
8Mirrorjade the Iceblade Dragon
ATK:
3000
DEF:
2500
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.



DARK
10Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.



LIGHT
8Diabell, Queen of the White Forest
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.



LIGHT
8Ecclesia and the Dark Dragon
ATK:
2500
DEF:
2500
1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.



DARK
8Glitch Clutch Nullgainer
ATK:
0
DEF:
2000
1 Tuner + 1+ non-Tuners If this card is Synchro Summoned: You can add 1 Level 8 or higher monster with 0 ATK from your Deck to your hand. You can target 1 monster with 0 ATK in your GY; Special Summon it, but negate its effects, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use each effect of "Glitch Clutch Nullgainer" once per turn.



DARK
8The Crimson King
ATK:
3000
DEF:
2500
1 Tuner + 1+ non-Tuner DARK monsters If this card is Synchro Summoned: You can add 1 card that mentions "Red Dragon Archfiend" from your Deck to your hand. When your opponent activates a monster effect (Quick Effect): You can banish this card you control; Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), and if you do, its ATK becomes doubled, also it cannot be destroyed by your opponent's card effects. You can only use each effect of "The Crimson King" once per turn.



DARK
5Kewl Tune RS
ATK:
1700
DEF:
2400
"Kewl Tune Reco" + 1+ Tuners Gains 300 ATK for each Tuner in the GYs. The Levels of monsters your opponent controls with 1700 or less original ATK are increased by 1. During the Main Phase (Quick Effect): You can banish 1 Tuner from your GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Kewl Tune RS" once per turn.



DARK
7Zalen the Shackled Dragon
ATK:
2800
DEF:
2100
1 Tuner + 1+ Synchro Monsters If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. When a card or effect is activated in response to another card or effect activation (Quick Effect): You can activate 1 of these effects; ● Negate the first effect, and if you do, destroy that card. ● Negate the second effect, and if you do, destroy that card. You can only use this effect of "Zalen the Shackled Dragon" once per turn.









































