Stardust / Synchron Deck #728461 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Droll & Lock Bird x3, Stardust Trail x3, Shining Star Dragon x3 - Skill: Bonds of the Converging Stars. Created Jul 6, 2026 by YGO Mod.

Deck Stardust / Synchron Duel Links

Created by: YGO Mod (20517634)

Created On: 07/06/2026

Bonds of the Converging Stars
 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
61± 5/ 100
Power Score
Structural 62
Reliability 58
Going First 70
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 70
Going Second 55
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro Boss Monsters (Shooting Quasar, Red Supernova, Satellite Warrior); Graveyard accumulation for Converging Wishes / Synchro World signals
  • Turn 1 (going first): Activate On Your Mark, Get Set, DUEL! or Stand Up Centur-Ion!/Emblema Oath to search/set, Special Summon Tuners, and Synchro Summon into negating bosses while layering interaction spells.
  • Turn 2 (going second): Deploy hand traps (Droll & Lock Bird, Ghost Belle) to disrupt opponent, then pivot to Synchro plays using remaining resources or set-up spells to clear the board and establish a counter-board.
  • Recovery: Utilize On Your Mark's draw clause and Centur-Ion Atrii's draw effect to rebuild hand; leverage Synchro World signal effects for additional summons.
  • After siding: Not applicable (Side count is 0).

Why it scores here

This Stardust/Synchron deck operates as a high-interaction Synchro combo-control system that prioritizes board stability over raw speed. Its structural score reflects exceptional consistency and end-board interaction quality, driven by a dense suite of searchers, hand traps, and negating boss monsters. However, the complete absence of a side deck severely penalizes adaptability and tournament reliability, while complex spell/trap timing lowers pilotability. Popularity does not inflate this score; rather, the system's redundancy and resource economy carry it, though missing core staples and a lack of recorded combo data keep it provisional and capped.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 82 P(≥1 starter in opening 5) ≈ 0.99; high copy counts across Stardust Synchron, Shining Star Dragon, and Centur-Ion pieces ensure reliable activation (Inferred).
D2 Opening-Hand Quality & Brick Management 78 Heavy hand-trap density (Droll, Ghost Belle) combined with flexible spell searchers minimizes dead hands and manages brick risk effectively (Inferred).
D3 Combo Conversion & Ceiling 74 Connecting multiple engine pieces can yield massive boards featuring Shooting Quasar, Red Supernova, and Satellite Warrior with layered negation (Inferred).
D4 Combo Floor & Median Output 63 Median output relies on successfully chaining On Your Mark or Centur-Ion setups to Synchro Summon; inconsistent without full starter alignment (Inferred).
D5 Interruption Resilience & Route Redundancy 68 Independent startup routes (Stardust vs Centur-Ion vs generic Synchro) plus hand traps provide meaningful interruption resilience (Inferred).
D6 Resource Economy, Recovery & Grind 76 Strong resource regeneration via On Your Mark's draw clause and Centur-Ion Atrii's draw effect sustains grind phases (Inferred).
D7 End-Board & Interaction Quality 84 Exceptional interaction density featuring Forbidden Droplet, Blizzard, Book of Eclipse, and multiple negate-text bosses creates durable endboards (Inferred).
D8 Going-Second & Board-Breaking Power 58 Board-breaking relies on Trishula, Satellite Warrior, and Ruddy Rose, but long setup times limit immediate second-turn impact (Inferred).
D9 Offensive Pressure & Closing Power 72 High-ATK Synchro bosses (4000 ATK Quasar/Red Supernova, scaling Satellite Warrior) guarantee lethal pressure once established (Inferred).
D10 Main Deck Efficiency & Flexibility 77 Compact 30-card main deck efficiently balances engine pieces, hand traps, and tech spells without excessive redundancy (Inferred).
D11 Extra Deck Efficiency & Coverage 81 Full 9-slot Extra Deck dedicated to diverse Level 8–12 Synchro bosses provides excellent coverage and summon flexibility (Inferred).
D12 Side Deck Adaptability 8 Zero side cards eliminate post-side adaptation entirely, creating a critical competitive vulnerability (Inferred).
D13 Matchup Coverage & Format Fit 45 Archetype has niche presence in Duel Links; format fit is unverified without dated metagame samples (Provisional).
D14 Pilotability & Error Tolerance 52 Complex spell/trap chain timing and multi-engine dependency increase cognitive load and reduce error tolerance for average pilots (Inferred).

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 70, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-5); Missing core staples (-3); High interaction density (3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extremely high end-board interaction and negation density
  • Multiple independent engine routes (Stardust, Centur-Ion, generic Synchro)
  • Strong resource regeneration and hand refill capabilities
  • High-ATK boss monsters ensure consistent offensive pressure

Weaknesses

  • Zero side deck severely limits post-side adaptability
  • Long setup times hinder immediate going-second impact
  • Complex spell/trap timing reduces pilotability
  • Missing key archetypal staples like Satellite Warrior and Crimson Dragon from main deck

Critical choke points

  • Complete lack of side deck for Best-of-3 formats
  • Dependency on specific spell activations (On Your Mark, Emblema Oath) to initiate optimal lines
  • Vulnerability to mass removal before Synchro boards stabilize
Priority Remove Add Reason
1 Zombie World Side Deck Cards (e.g., Effect Veiler, Ash Blossom, Skill Drain) Zombie World is highly situational; replacing it with a functional side deck is mandatory for tournament viability.
2 Book of Eclipse Satellite Warrior Improves main deck consistency and directly supports the primary Synchro win condition.
3 Blizzard Crimson Dragon Streamlines access to the Limited payoff and improves engine cohesion.

Evidence & confidence

  • Verified: Legality status: Legal; Main/Extra/Side counts: 30/9/0; Banlist status: Crimson Dragon is Limited; Card copy counts and roles from evidence.json
  • Inferred: All 14 dimension scores; Strategy classification (Combo/Control); Consistency and brick rate estimates; Combo floor/median/ceiling projections; Resource economy and recovery analysis; Interaction density evaluation; Pilotability assessment
  • Provisional: Matchup coverage and format fit (D13); Meta Power
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Stardust / Synchron

Stardust / Synchron Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top