Aroma Deck #727720 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Mudan the Rikka Fairy x3, Ragnaraika the Evil Seed x3, Rikka Princess x3. Created Jul 1, 2026 by YGO Mod.

Deck Aroma OCG

Created by: YGO Mod (20517634)

Created On: 07/01/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Jul 1, 2026
25± 5/ 100
Power Score
Structural 33
Reliability 20
Going First 35
Going Second 30

Aroma (OCG) - Illegal List — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 33
Going First 35
Going Second 30
Meta Power provisional
Tournament Reliability 20
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Plant link/synchro/xyz board with LP gain and negation; Beatdown with Plant boss monsters
  • Turn 1 (going first): Summon Rikka/Aroma Plant links and set up interaction (illegal as submitted)
  • Turn 2 (going second): Use hand traps and Dark Ruler No More to break board then establish Plants
  • Recovery: Recursion via Glow-Up Bulb, Spore, Thermion equip
  • After siding: No side deck (0 cards) - cannot adapt in best-of-3

Why it scores here

This deck is submitted with an Illegal status in OCG due to a Forbidden Maxx "C" and an over-limit Sunavalon Dryas, so it cannot be played as-is and receives a capped theoretical score only. The underlying Plant toolbox system shows broad searcher and special-summon density (core open rate ~0.86 Inferred) but is diluted by a 60-card main deck and missing several archetype-core extra-deck cards. No combo logs were supplied, so floor/ceiling are text-inferred, not averaged from card scores. Popularity of Aroma/Rikka sub-archetypes did not earn any points; the evaluation reflects system cohesion and illegality penalty.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(≥1 core starter in 5) ≈ 0.86 from 19 copies; 60-card dilution (Inferred)
D2 Opening-Hand Quality & Brick Management 35 60-card list with singles and garnet Cactus Bouncer raises brick risk (Inferred)
D3 Combo Conversion & Ceiling 40 No parsed combos; card text suggests synchro/link boards but ceiling unknown (Inferred)
D4 Combo Floor & Median Output 30 No median combo data; assumed low-median due to consistency spread (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Redundant Plant searchers and GY recursion exist but limited by missing core (Inferred)
D6 Resource Economy, Recovery & Grind 40 Searcher density 18 cards, but 60-card size slows grind (Inferred)
D7 End-Board & Interaction Quality 35 Negation text on Rikka Princess, Thermion King, Ash; extra deck thin (Inferred)
D8 Going-Second & Board-Breaking Power 30 Hand trap group P(≥1 in 6)=0.35, plus Dark Ruler No More (Inferred)
D9 Offensive Pressure & Closing Power 30 Boss ATK up to 2800 but few proactive win cards (Inferred)
D10 Main Deck Efficiency & Flexibility 30 Exact archetype purity 13.3%, 60 cards, many splashes (Verified)
D11 Extra Deck Efficiency & Coverage 35 Extra deck 15 slots used across link/xyz/synchro/fusion but missing core (Verified)
D12 Side Deck Adaptability 0 Side deck count 0; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 20 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Multiple summon mechanics increase pilot complexity (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 33, Going First ≈ 35, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: Illegal copy limits (-12). Final formula: Illegal deck: no normal Final Contextual score; capped low (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad Plant searcher and special-summon network
  • Multiple extra-deck summon types (Link/Xyz/Synchro/Fusion)
  • Some hand traps and board breakers included

Weaknesses

  • Illegal due to forbidden/over-limit cards
  • 60-card main deck reduces consistency
  • Missing several core Aroma extra-deck cards (Rosemary, Magnolia, Jasmine)
  • Zero side deck

Critical choke points

  • Maxx "C" forbidden in OCG
  • Sunavalon Dryas over limit
  • No side deck for best-of-3
Priority Remove Add Reason
1 Maxx "C" Any legal hand trap or Plant starter Maxx C is Forbidden in OCG; must remove to make deck legal
2 1 Sunavalon Dryas Aromalilith Rosemary or Aromaseraphy Jasmine Dryas limited to 1; free slot should fill missing core extra-deck
3 Several singleton off-archetype splashes More copies of core Rikka/Aroma searchers Improve consistency in 60-card frame

Evidence & confidence

  • Verified: Legality status Illegal with violations; Card text and banlist status from evidence; Main/extra/side counts; Archetype purity numbers
  • Observed: No parsed combo boards (0 combos)
  • Inferred: Hypergeometric opening probabilities; System cohesion and brick risk from 60-card spread; Interaction layered from negation text hints
  • Provisional: Matchup format fit (no dated meta)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Aroma

Aroma Breakdown

 
 

 

 

 

 

 

 
 

 

 
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