Created by: YGO Mod (20517634)

Created On: 05/23/2023

Need 2 UR

UR Rarity
Performapal Sleight Hand Magician
UR Rarity
Performapal Sleight Hand Magician

Main: 40

N Rarity
2 cardOdd-Eyes Dragon
N Rarity
2 cardOdd-Eyes Dragon
Odd-Eyes Dragon
DARK 7
Odd-Eyes Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of that monster in the Graveyard.


UR Rarity
2 cardPerformapal Sleight Hand Magician
UR Rarity
2 cardPerformapal Sleight Hand Magician
Performapal Sleight Hand Magician
LIGHT 7
Performapal Sleight Hand Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it.


N Rarity
3 cardPerformapal Sword Fish
N Rarity
3 cardPerformapal Sword Fish
Performapal Sword Fish
WATER 2
Performapal Sword Fish
  • ATK:

  • 600

  • DEF:

  • 600


If this card is Normal or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.


N Rarity
3 cardPerformapal Whip Snake
N Rarity
3 cardPerformapal Whip Snake
Performapal Whip Snake
EARTH 4
Performapal Whip Snake
  • ATK:

  • 1700

  • DEF:

  • 900


Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.


N Rarity
2 cardDharma-Eye Magician
N Rarity
2 cardDharma-Eye Magician
Dharma-Eye Magician
LIGHT 72
Dharma-Eye Magician
  • ATK:

  • 2000

  • DEF:

  • 2500


[ Pendulum Effect ] Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field). [ Monster Effect ] While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.


N Rarity
3 cardPerformapal Cheermole
N Rarity
3 cardPerformapal Cheermole
Performapal Cheermole
EARTH 25
Performapal Cheermole
  • ATK:

  • 600

  • DEF:

  • 1000


[ Pendulum Effect ] All Pendulum Monsters you control gain 300 ATK. [ Monster Effect ] You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn. ● If that monster's current ATK is higher than its original ATK, it gains 1000 ATK. ● If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.


R Rarity
3 cardPerformapal Silver Claw
R Rarity
3 cardPerformapal Silver Claw
Performapal Silver Claw
DARK 45
Performapal Silver Claw
  • ATK:

  • 1800

  • DEF:

  • 800


[ Pendulum Effect ] All "Performapal" monsters you control gain 300 ATK. [ Monster Effect ] When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.


N Rarity
3 cardDragonpit Magician
N Rarity
3 cardDragonpit Magician
Dragonpit Magician
WATER 78
Dragonpit Magician
  • ATK:

  • 900

  • DEF:

  • 2700


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


N Rarity
3 cardDragonpulse Magician
N Rarity
3 cardDragonpulse Magician
Dragonpulse Magician
EARTH 41
Dragonpulse Magician
  • ATK:

  • 1800

  • DEF:

  • 900


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it. [ Monster Effect ] ''This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".''


N Rarity
2 cardDouble Cyclone
N Rarity
2 cardDouble Cyclone
Double Cyclone
Spell Quick
Double Cyclone

    Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.


    SR Rarity
    1 cardPendulum Call
    SR Rarity
    1 cardPendulum Call
    Pendulum Call
    Spell Normal
    Pendulum Call

      Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


      R Rarity
      2 cardPendulum Rising
      R Rarity
      2 cardPendulum Rising
      Pendulum Rising
      Spell Normal
      Pendulum Rising

        Send 1 monster you control to the Graveyard; Special Summon from your Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 "Pendulum Rising" per turn.


        R Rarity
        2 cardPendulum Shift
        R Rarity
        2 cardPendulum Shift
        Pendulum Shift
        Spell Quick
        Pendulum Shift

          Target 1 card in either player's Pendulum Zone and declare a Pendulum Scale from 1 to 10; this turn, that card becomes that Pendulum Scale.


          SR Rarity
          3 cardPendulum Treasure
          SR Rarity
          3 cardPendulum Treasure
          Pendulum Treasure
          Spell Normal
          Pendulum Treasure

            Add 1 Pendulum Monster from your Deck to your Extra Deck face-up. You can only activate 1 "Pendulum Treasure" per turn.


            N Rarity
            2 cardCommand Performance
            N Rarity
            2 cardCommand Performance
            Command Performance
            Trap Normal
            Command Performance

              If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.


              N Rarity
              2 cardPendulum Back
              N Rarity
              2 cardPendulum Back
              Pendulum Back
              Trap Normal
              Pendulum Back

                If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.


                R Rarity
                2 cardPendulum Reborn
                R Rarity
                2 cardPendulum Reborn
                Pendulum Reborn
                Trap Normal
                Pendulum Reborn

                  Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.




                  More Master Duel Info

                  Performapal Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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