Created by: YGO Mod (20517634)
Created On: 06/15/2026
Main: 41 Extra: 15






DARK
6Gaap the Divine Soldier
ATK:
2200
DEF:
2000
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.






EARTH
1Deftero Enneacraft - "alazoneIA"
ATK:
100
DEF:
1000
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Deftero Enneacraft - "alazoneIA"" once per turn. [ Monster Effect ] FLIP: Banish (face-up) 1 random card from your opponent's hand, until the End Phase. When your opponent activates a card or effect that includes an effect that adds a card(s) from the Deck to the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






EARTH
1Ekto Enneacraft - "tromarIA"
ATK:
100
DEF:
1000
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Ekto Enneacraft - "tromarIA"" once per turn. [ Monster Effect ] FLIP: Negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






EARTH
1Enato Enneacraft - "oknirIA"
ATK:
100
DEF:
1000
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Enato Enneacraft - "oknirIA"" once per turn. [ Monster Effect ] FLIP: Shuffle up to 3 cards from your opponent's GY and/or banishment into the Deck. When your opponent activates a card effect in the GY or banishment (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






LIGHT
9Enneacraft - Aiza.LEON
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time your opponent adds a card(s) to their hand by their card effect, they take 900 damage for each card. When your opponent activates a card or effect in response to your card or effect activation (Quick Effect): You can change this face-down card to face-up Defense Position; return up to 3 cards from the field to the hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






LIGHT
9Enneacraft - Archa.TAIL
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time a monster(s) is sent to your opponent's GY, they take 900 damage. When your opponent activates a card or effect that would destroy a card(s) on the field (Quick Effect): You can change this face-down card to face-up Defense Position; monsters and "Enneacraft" Spells you control cannot be destroyed by card effects for the rest of this turn. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






LIGHT
9Enneacraft - Asta.PIXEA
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot target cards in the field or GYs with card effects. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can change this face-down card to face-up Defense Position; negate that effect, then you can banish (face-down) 1 random card from your opponent's hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






LIGHT
9Enneacraft - Atil.SPIA
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot activate cards or effects in response to their card or effect activation. When your opponent activates a card or effect as Chain Link 3 or higher (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activation of your opponent's cards and effects activated before this card in this Chain, and if you do, destroy them. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






LIGHT
9Enneacraft - Atori.MAR
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] FLIP: Change all your opponent's monsters to face-down Defense Position. The monsters that were, cannot change their battle positions. During your turn, when your opponent activates a card or effect on the field (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activation, and if you do, destroy that card. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






EARTH
1Proto Enneacraft - "orgIA"
ATK:
100
DEF:
1000
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Proto Enneacraft - "orgIA"" once per turn. [ Monster Effect ] FLIP: Destroy 1 monster your opponent controls. When your opponent activates a monster effect in the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






EARTH
1Trito Enneacraft - "exapatisIA"
ATK:
100
DEF:
1000
[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Trito Enneacraft - "exapatisIA"" once per turn. [ Monster Effect ] FLIP: Destroy 1 Spell/Trap your opponent controls, and if you do, Special Summon 1 monster from your hand in face-down Defense Position. When your opponent activates a card or effect that includes an effect that Sets a card(s) (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.






Spell
NormalEnneacraft Release
Place 1 "Enneacraft" Pendulum Monster from your Deck in your Pendulum Zone. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 face-up "Enneacraft" monster from your Extra Deck to your hand. You can only activate 1 "Enneacraft Release" per turn.






Spell
NormalEnneacraft Reset
Place 1 "Enneapolis" from your Deck or GY, face-up in your Field Zone, or if you control "Enneapolis", you can negate the effects of face-up cards your opponent controls, up to the number of cards in your Pendulum Zones, instead. If your opponent activates a card or effect, while this card is in your GY (except during the Damage Step): You can banish this card; change "Enneacraft" monsters you control to face-down Defense Position, up to the number of cards in your Pendulum Zones. You can only activate 1 "Enneacraft Reset" per turn.






Spell
NormalEnneacraft Reverth
Shuffle any number of "Enneacraft" Monster Cards from your hand and/or face-up field into the Deck/Extra Deck, then draw cards equal to the number shuffled. If your opponent Normal or Special Summons a monster(s), while this card is in your GY (except during the Damage Step): You can banish this card and activate 1 of these effects; ● Special Summon 1 "Enneacraft" monster from your hand in face-down Defense Position. ● Change 1 face-down Defense Position "Enneacraft" monster you control to face-up Defense Position. You can only activate 1 "Enneacraft Reverth" per turn.






Spell
FieldEnneapolis
(This card is always treated as an "Enneacraft" card.) Once per turn, during the End Phase: Remove all E.C. Counters from your field, and if you do, your opponent takes 900 damage for each. You can only use each of the following effects of "Enneapolis" once per turn. You can target any number of "Enneacraft" Pendulum Monster Cards you control; return them to the hand. If an "Enneacraft" Pendulum Monster(s) you control is flipped face-up during the Main Phase: You can choose 1 of them and either return it to the hand or place it in your Pendulum Zone.






EARTH
5Master of Ham
ATK:
2100
DEF:
1850
2 Beast monsters If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your face-up field and/or GY; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of "Master of Ham" once per turn.






DARKAccesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".






FIRE
CXyz Coach Lord Ultimatrainer
ATK:
3800
DEF:
2300
4 Level 9 monsters This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent.






LIGHT
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.






EARTH
Infinitrack Earth Slicer
ATK:
3100
DEF:
2100
2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.






WIND
Lyrilusc - Recital Starling
ATK:
0
DEF:
0
2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.






DARK
Number 83: Galaxy Queen
ATK:
500
DEF:
500
3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.






DARK
Number 92: Heart-eartH Dragon
ATK:
0
DEF:
0
3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.






LIGHT
Number F0: Utopic Future
ATK:
0
DEF:
0
2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.






WIND
Phantom Fortress Enterblathnir
ATK:
2900
DEF:
2500
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.






WIND
Ripple Bird
ATK:
1000
DEF:
0
2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.






DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.






LIGHT
Sylvan Princessprite
ATK:
1800
DEF:
100
2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.







































