Created by: YGO Mod (20517634)

Created On: 05/23/2023

United Pendulums

Need 8 UR

UR Rarity
Galatea, the Orcust Automaton1 card
UR Rarity
GranSolfachord Musecia1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Dingirsu, the Orcust of the Evening Star1 card
UR Rarity
Cosmic Cyclone1 card
UR Rarity
Crackdown2 card
UR Rarity
Ice Dragon's Prison1 card

Main: 20 Extra: 8

SR Rarity
DoSolfachord Coolia
SR Rarity
DoSolfachord Coolia
DoSolfachord Coolia
WIND 81
DoSolfachord Coolia
  • ATK:

  • 2700

  • DEF:

  • 2500


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.


SR Rarity
DoSolfachord Cutia
SR Rarity
DoSolfachord Cutia
DoSolfachord Cutia
EARTH 18
DoSolfachord Cutia
  • ATK:

  • 100

  • DEF:

  • 400


[ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.


SR Rarity
DoSolfachord Cutia
SR Rarity
DoSolfachord Cutia
DoSolfachord Cutia
EARTH 18
DoSolfachord Cutia
  • ATK:

  • 100

  • DEF:

  • 400


[ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.


SR Rarity
DoSolfachord Cutia
SR Rarity
DoSolfachord Cutia
DoSolfachord Cutia
EARTH 18
DoSolfachord Cutia
  • ATK:

  • 100

  • DEF:

  • 400


[ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.


SR Rarity
FaSolfachord Fancia
SR Rarity
FaSolfachord Fancia
FaSolfachord Fancia
FIRE 45
FaSolfachord Fancia
  • ATK:

  • 1600

  • DEF:

  • 400


[ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn.


R Rarity
LaSolfachord Angelia
R Rarity
LaSolfachord Angelia
LaSolfachord Angelia
FIRE 63
LaSolfachord Angelia
  • ATK:

  • 2300

  • DEF:

  • 1400


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn.


R Rarity
LaSolfachord Angelia
R Rarity
LaSolfachord Angelia
LaSolfachord Angelia
FIRE 63
LaSolfachord Angelia
  • ATK:

  • 2300

  • DEF:

  • 1400


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn.


R Rarity
SolSolfachord Gracia
R Rarity
SolSolfachord Gracia
SolSolfachord Gracia
WATER 54
SolSolfachord Gracia
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.


R Rarity
SolSolfachord Gracia
R Rarity
SolSolfachord Gracia
SolSolfachord Gracia
WATER 54
SolSolfachord Gracia
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.


N Rarity
TiSolfachord Beautia
N Rarity
TiSolfachord Beautia
TiSolfachord Beautia
EARTH 72
TiSolfachord Beautia
  • ATK:

  • 2500

  • DEF:

  • 2400


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.


UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    R Rarity
    Solfachord Elegance
    R Rarity
    Solfachord Elegance
    Solfachord Elegance
    Spell Normal
    Solfachord Elegance

      Activate 1 of these effects; ● Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn.


      R Rarity
      Solfachord Elegance
      R Rarity
      Solfachord Elegance
      Solfachord Elegance
      Spell Normal
      Solfachord Elegance

        Activate 1 of these effects; ● Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn.


        R Rarity
        Solfachord Elegance
        R Rarity
        Solfachord Elegance
        Solfachord Elegance
        Spell Normal
        Solfachord Elegance

          Activate 1 of these effects; ● Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn.


          R Rarity
          Solfachord Harmonia
          R Rarity
          Solfachord Harmonia
          Solfachord Harmonia
          Spell Field
          Solfachord Harmonia

            You can activate 1 of these effects; ● Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. ● Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. ● If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. You can only use each effect of "Solfachord Harmonia" once per turn.


            UR Rarity
            Crackdown
            UR Rarity
            Crackdown
            Crackdown
            Trap Continuous
            Crackdown

              Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




              Tag(s):

              UR Rarity
              Crackdown
              UR Rarity
              Crackdown
              Crackdown
              Trap Continuous
              Crackdown

                Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                Tag(s):

                UR Rarity
                Ice Dragon's Prison
                UR Rarity
                Ice Dragon's Prison
                Ice Dragon's Prison
                Trap Normal
                Ice Dragon's Prison

                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                  SR Rarity
                  Shadow-Imprisoning Mirror
                  SR Rarity
                  Shadow-Imprisoning Mirror
                  Shadow-Imprisoning Mirror
                  Trap Continuous
                  Shadow-Imprisoning Mirror

                    Negate all DARK monster effects activated on the field or in the Graveyard.


                    R Rarity
                    Solfachord Musica
                    R Rarity
                    Solfachord Musica
                    Solfachord Musica
                    Trap Normal
                    Solfachord Musica

                      Activate 1 of these effects, based on the Pendulum Scales of "Solfachord" Pendulum Monster Cards you control; ● Odd: Special Summon 1 face-up "Solfachord" Pendulum Monster with an odd Pendulum Scale from your Extra Deck. ● Even: Special Summon 1 face-up "Solfachord" Pendulum Monster with an even Pendulum Scale from your Extra Deck. ● Even and Odd: Target 1 card your opponent controls; destroy it. You can only activate 1 "Solfachord Musica" per turn.


                      UR Rarity
                      Galatea, the Orcust Automaton
                      UR Rarity
                      Galatea, the Orcust Automaton
                      Galatea, the Orcust Automaton
                      DARK
                      Galatea, the Orcust Automaton
                      • ATK:

                      • 1800

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Left


                      2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                      UR Rarity
                      GranSolfachord Musecia
                      UR Rarity
                      GranSolfachord Musecia
                      GranSolfachord Musecia
                      LIGHT
                      GranSolfachord Musecia
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a "Solfachord" monster(s): You can target 1 of them; add 1 "Solfachord" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of "GranSolfachord Musecia" once per turn.


                      SR Rarity
                      Knightmare Cerberus
                      SR Rarity
                      Knightmare Cerberus
                      Knightmare Cerberus
                      EARTH
                      Knightmare Cerberus
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Top

                      Left


                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                      SR Rarity
                      Knightmare Phoenix
                      SR Rarity
                      Knightmare Phoenix
                      Knightmare Phoenix
                      FIRE
                      Knightmare Phoenix
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Top

                      Right


                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                      UR Rarity
                      Knightmare Unicorn
                      UR Rarity
                      Knightmare Unicorn
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                      R Rarity
                      Link Disciple
                      R Rarity
                      Link Disciple
                      Link Disciple
                      LIGHT
                      Link Disciple
                      • ATK:

                      • 500

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                      N Rarity
                      Pentestag
                      N Rarity
                      Pentestag
                      Pentestag
                      DARK
                      Pentestag
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                      UR Rarity
                      Dingirsu, the Orcust of the Evening Star
                      UR Rarity
                      Dingirsu, the Orcust of the Evening Star
                      Dingirsu, the Orcust of the Evening Star
                      DARK
                      Dingirsu, the Orcust of the Evening Star
                      • ATK:

                      • 2600

                      • DEF:

                      • 2100


                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.




                      More Duel Links Info

                      Solfachord Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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