Created by: YGO Mod (20517634)

Created On: 05/23/2023

Main: 40 Extra: 7

R Rarity
2 cardBig Piece Golem
R Rarity
2 cardBig Piece Golem
Big Piece Golem
EARTH 5
Big Piece Golem
  • ATK:

  • 2100

  • DEF:

  • 0


If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.


N Rarity
2 cardMedium Piece Golem
N Rarity
2 cardMedium Piece Golem
Medium Piece Golem
EARTH 4
Medium Piece Golem
  • ATK:

  • 1600

  • DEF:

  • 0


When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.


N Rarity
2 cardPower Breaker
N Rarity
2 cardPower Breaker
Power Breaker
EARTH 4
Power Breaker
  • ATK:

  • 1900

  • DEF:

  • 0


If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.


N Rarity
2 cardSmall Piece Golem
N Rarity
2 cardSmall Piece Golem
Small Piece Golem
EARTH 3
Small Piece Golem
  • ATK:

  • 1100

  • DEF:

  • 0


When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.


N Rarity
2 cardVice Berserker
N Rarity
2 cardVice Berserker
Vice Berserker
DARK 4
Vice Berserker
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.


R Rarity
2 cardVice Dragon
R Rarity
2 cardVice Dragon
Vice Dragon
DARK 5
Vice Dragon
  • ATK:

  • 2000

  • DEF:

  • 2400


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.


N Rarity
2 cardBarrier Resonator
N Rarity
2 cardBarrier Resonator
Barrier Resonator
LIGHT 1
Barrier Resonator
  • ATK:

  • 300

  • DEF:

  • 800


During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.


N Rarity
1 cardClock Resonator
N Rarity
1 cardClock Resonator
Clock Resonator
EARTH 3
Clock Resonator
  • ATK:

  • 1200

  • DEF:

  • 600


Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.


N Rarity
1 cardDark Resonator
N Rarity
1 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


N Rarity
2 cardFlare Resonator
N Rarity
2 cardFlare Resonator
Flare Resonator
FIRE 3
Flare Resonator
  • ATK:

  • 300

  • DEF:

  • 1300


A Synchro Monster that used this card as a Synchro Material gains 300 ATK.


N Rarity
2 cardForce Resonator
N Rarity
2 cardForce Resonator
Force Resonator
WATER 2
Force Resonator
  • ATK:

  • 500

  • DEF:

  • 500


You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.


R Rarity
2 cardMegamorph
R Rarity
2 cardMegamorph
Megamorph
Spell Equip
Megamorph

    While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


    N Rarity
    1 cardPolymerization
    N Rarity
    1 cardPolymerization
    Polymerization
    Spell Normal
    Polymerization

      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


      N Rarity
      2 cardRed Dragon Vase
      N Rarity
      2 cardRed Dragon Vase
      Red Dragon Vase
      Spell Normal
      Red Dragon Vase

        If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.


        N Rarity
        2 cardResonant Destruction
        N Rarity
        2 cardResonant Destruction
        Resonant Destruction
        Spell Continuous
        Resonant Destruction

          Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation.


          SR Rarity
          3 cardResonator Call
          SR Rarity
          3 cardResonator Call
          Resonator Call
          Spell Normal
          Resonator Call

            Add 1 "Resonator" monster from your Deck to your hand.


            R Rarity
            2 cardResonator Engine
            R Rarity
            2 cardResonator Engine
            Resonator Engine
            Spell Normal
            Resonator Engine

              Target 2 "Resonator" monsters in your Graveyard; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.


              N Rarity
              2 cardDescending Lost Star
              N Rarity
              2 cardDescending Lost Star
              Descending Lost Star
              Trap Normal
              Descending Lost Star

                Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.


                N Rarity
                2 cardLineage of Destruction
                N Rarity
                2 cardLineage of Destruction
                Lineage of Destruction
                Trap Normal
                Lineage of Destruction

                  Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.


                  R Rarity
                  2 cardPowerful Rebirth
                  R Rarity
                  2 cardPowerful Rebirth
                  Powerful Rebirth
                  Trap Continuous
                  Powerful Rebirth

                    Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                    R Rarity
                    2 cardPrideful Roar
                    R Rarity
                    2 cardPrideful Roar
                    Prideful Roar
                    Trap Normal
                    Prideful Roar

                      During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.


                      R Rarity
                      1 cardMultiple Piece Golem
                      R Rarity
                      1 cardMultiple Piece Golem
                      Multiple Piece Golem
                      EARTH 7
                      Multiple Piece Golem
                      • ATK:

                      • 2600

                      • DEF:

                      • 1300


                      "Big Piece Golem" + "Medium Piece Golem" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.


                      R Rarity
                      1 cardCelestial Wolf Lord, Blue Sirius
                      R Rarity
                      1 cardCelestial Wolf Lord, Blue Sirius
                      Celestial Wolf Lord, Blue Sirius
                      DARK 6
                      Celestial Wolf Lord, Blue Sirius
                      • ATK:

                      • 2400

                      • DEF:

                      • 1500


                      1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.


                      SR Rarity
                      1 cardCrimson Blader
                      SR Rarity
                      1 cardCrimson Blader
                      Crimson Blader
                      FIRE 8
                      Crimson Blader
                      • ATK:

                      • 2800

                      • DEF:

                      • 2600


                      1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                      SR Rarity
                      1 cardDark Highlander
                      SR Rarity
                      1 cardDark Highlander
                      Dark Highlander
                      DARK 7
                      Dark Highlander
                      • ATK:

                      • 2800

                      • DEF:

                      • 2300


                      1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.


                      R Rarity
                      1 cardExploder Dragonwing
                      R Rarity
                      1 cardExploder Dragonwing
                      Exploder Dragonwing
                      DARK 7
                      Exploder Dragonwing
                      • ATK:

                      • 2400

                      • DEF:

                      • 1600


                      1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.


                      SR Rarity
                      1 cardHot Red Dragon Archfiend
                      SR Rarity
                      1 cardHot Red Dragon Archfiend
                      Hot Red Dragon Archfiend
                      DARK 8
                      Hot Red Dragon Archfiend
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect.


                      SR Rarity
                      1 cardRed Dragon Archfiend
                      SR Rarity
                      1 cardRed Dragon Archfiend
                      Red Dragon Archfiend
                      DARK 8
                      Red Dragon Archfiend
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.




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