Created by: test (140325)

Created On: 06/13/2026

Main: 41 Extra: 5

1 cardBlade Knight 1 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


1 cardChaos Emperor Dragon - Envoy of the End
1 cardChaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


1 cardKaiser Sea Horse 1 cardKaiser Sea Horse
Kaiser Sea Horse
LIGHT 4
Kaiser Sea Horse
  • ATK:

  • 1700

  • DEF:

  • 1650


This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.


1 cardLord of D. 1 cardLord of D.
Lord of D.
DARK 4
Lord of D.
  • ATK:

  • 1200

  • DEF:

  • 1100


Neither player can target Dragon monsters on the field with card effects.


1 cardObelisk the Tormentor 1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


1 cardDes Feral Imp 1 cardDes Feral Imp
Des Feral Imp
DARK 4
Des Feral Imp
  • ATK:

  • 1600

  • DEF:

  • 1800


FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck.


1 cardBattle Ox 1 cardBattle Ox
Battle Ox
EARTH 4
Battle Ox
  • ATK:

  • 1700

  • DEF:

  • 1000


A monster with tremendous power, it destroys enemies with a swing of its axe.


3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


1 cardLa Jinn the Mystical Genie of the Lamp 1 cardLa Jinn the Mystical Genie of the Lamp
La Jinn the Mystical Genie of the Lamp
DARK 4
La Jinn the Mystical Genie of the Lamp
  • ATK:

  • 1800

  • DEF:

  • 1000


A genie of the lamp that is at the beck and call of its master.


1 cardVorse Raider 1 cardVorse Raider
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.


1 cardX-Head Cannon 1 cardX-Head Cannon
X-Head Cannon
LIGHT 4
X-Head Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.


1 cardY-Dragon Head 1 cardY-Dragon Head
Y-Dragon Head
LIGHT 4
Y-Dragon Head
  • ATK:

  • 1500

  • DEF:

  • 1600


Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


1 cardZ-Metal Tank 1 cardZ-Metal Tank
Z-Metal Tank
LIGHT 4
Z-Metal Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.


1 cardCard of Demise
1 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    1 cardCost Down 1 cardCost Down
    Cost Down
    Spell Normal
    Cost Down

      Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).


      1 cardEnemy Controller
      1 cardEnemy Controller
      Enemy Controller
      Spell Quick
      Enemy Controller

        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


        1 cardFiend's Sanctuary 1 cardFiend's Sanctuary
        Fiend's Sanctuary
        Spell Normal
        Fiend's Sanctuary

          Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. Once per turn, during your Standby Phase, pay 1000 LP or destroy this Token.


          1 cardLullaby of Obedience 1 cardLullaby of Obedience
          Lullaby of Obedience
          Spell Normal
          Lullaby of Obedience

            Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and chooses 1 of these effects to be applied. ● The declared monster is added to the hand of the player who activated this card. ● The player who activated this card Special Summons the declared monster to their field in Attack Position, ignoring its Summoning conditions.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              3 cardPolymerization 3 cardPolymerization
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardRing of Defense 1 cardRing of Defense
                  Ring of Defense
                  Spell Quick
                  Ring of Defense

                    When a Trap effect that inflicts damage is activated: Make that effect damage 0.


                    1 cardSilent Doom 1 cardSilent Doom
                    Silent Doom
                    Spell Normal
                    Silent Doom

                      Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack.


                      1 cardSoul Exchange 1 cardSoul Exchange
                      Soul Exchange
                      Spell Normal
                      Soul Exchange

                        Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                        1 cardSpell Absorption
                        1 cardSpell Absorption
                        Spell Absorption
                        Spell Continuous
                        Spell Absorption

                          Each time a Spell Card is activated, gain 500 LP immediately after it resolves.


                          1 cardStop Defense 1 cardStop Defense
                          Stop Defense
                          Spell Normal
                          Stop Defense

                            Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.


                            2 cardThe Flute of Summoning Dragon 2 cardThe Flute of Summoning Dragon
                            The Flute of Summoning Dragon
                            Spell Normal
                            The Flute of Summoning Dragon

                              Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.


                              1 cardCloning 1 cardCloning
                              Cloning
                              Trap Normal
                              Cloning

                                When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.


                                2 cardCrush Card Virus 2 cardCrush Card Virus
                                Crush Card Virus
                                Trap Normal
                                Crush Card Virus

                                  Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                  1 cardNegate Attack 1 cardNegate Attack
                                  Negate Attack
                                  Trap Counter
                                  Negate Attack

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                    1 cardRing of Destruction
                                    1 cardRing of Destruction
                                    Ring of Destruction
                                    Trap Normal
                                    Ring of Destruction

                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                      1 cardVirus Cannon 1 cardVirus Cannon
                                      Virus Cannon
                                      Trap Normal
                                      Virus Cannon

                                        Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).


                                        1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                        Blue-Eyes Ultimate Dragon
                                        LIGHT 12
                                        Blue-Eyes Ultimate Dragon
                                        • ATK:

                                        • 4500

                                        • DEF:

                                        • 3800


                                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                        1 cardDoom Virus Dragon 1 cardDoom Virus Dragon
                                        Doom Virus Dragon
                                        DARK 4
                                        Doom Virus Dragon
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1500


                                        Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.


                                        1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                        Twin-Headed Thunder Dragon
                                        LIGHT 7
                                        Twin-Headed Thunder Dragon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2100


                                        "Thunder Dragon" + "Thunder Dragon"


                                        1 cardXY-Dragon Cannon 1 cardXY-Dragon Cannon
                                        XY-Dragon Cannon
                                        LIGHT 6
                                        XY-Dragon Cannon
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1900


                                        "X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-up Spell/Trap Card your opponent controls; destroy that target.


                                        1 cardXYZ-Dragon Cannon 1 cardXYZ-Dragon Cannon
                                        XYZ-Dragon Cannon
                                        LIGHT 8
                                        XYZ-Dragon Cannon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2600


                                        "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.




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