Ryzeal Deck #718337 — Yu-Gi-Oh! TCG

59 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Forbidden Droplet x3. Created Jun 11, 2026 by YGO Mod.

Deck Ryzeal TCG

Created by: YGO Mod (20517634)

Created On: 06/11/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jun 11, 2026
58± 6/ 100
Power Score
Structural 63
Reliability 56
Going First 67
Going Second 61

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 67
Going Second 61
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Ritual
  • Format: tcg

Legality

Main 59 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Rank 4 Xyz board with multiple interaction layers and searches; Ritual Summon endboard via Mitsurugi engine with destruction and hand-access effects
  • Turn 1 (going first): Establish Ryzeal Xyz monsters with searchers attached, hold interaction via Dragon's Mind and Mitsurugi Ritual options
  • Turn 2 (going second): Use Forbidden Droplet, Lightning Storm, and hand traps to clear opposing board; pivot to Xyz or Ritual lines for closing pressure
  • Recovery: Ryzeal Cross and Mitsurugi recursion from GY; Mulcharmy draw effects rebuild hand after disruption
  • After siding: Anti-Spell Fragrance and Kaiju removal shift the meta game; no resolved post-side board example available

Why it scores here

The deck reliably opens a Rank 4 Xyz starter (P≥1 core ≈ 0.83) with attached searchers and multiple interaction options via Dragon's Mind, Mitsurugi Ritual monsters, and Mulcharmy recursion. The median board is functional but not dominant — it struggles to recover when one line is blocked and lacks a high-ceiling alternative after disruption. The Extra Deck supports both Xyz and Ritual payoffs, but missing key staples (Bagooska, Mereologic Aggregator, core Blitzclique cards) and a 59-card main disrupt consistency. No combo evidence or tournament context is available, so scoring rests on card-text inference and probability. High usage does not drive the score; rather, the deck's system coherence and identified gaps do.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 Archetype core group (Ice/Sword/Ext Ryzeal, Mulcharmy Fuwalos x3) appears in 17 main copies; P(≥1 in opening 5) ≈ 0.83 and searcher group (19 copies) ≈ 0.87 (Inferred)
D2 Opening-Hand Quality & Brick Management 65 No hard brick count provided; estimated ~8-10 conflicting Normal Summons (3x Mulcharmy, 3x Ash, 2x Droll, 1x Mathmech Diameter) and one garnet (Illusion Gate half-LP cost barrier) suggest moderate redundancy (Inferred)
D3 Combo Conversion & Ceiling 68 Best_line unknown from combo data; text-reading suggests Ryzeal Duo Drive + Detonator + Mitsurugi ritual = 3-4 negations/destruction (Inferred semantic ceiling ~68-72)
D4 Combo Floor & Median Output 62 Median output assumed ~1.5–2 interaction pieces per T1 board (one Ryzeal Xyz, one Mitsurugi or Dragon's Mind negate); lacks high-consistency second line (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Only two independent Rank 4 engines (Ryzeal + Mitsurugi), Mulcharmy draw recovery, and Ryzeal Cross recursion; limited redundancy under interruption on one starter (Inferred)
D6 Resource Economy, Recovery & Grind 64 Resource signature favors +0 to +1 card economy via Ryzeal searchers and Mitsurugi search on Normal Summon; Mulcharmy draw mitigates hand loss (Inferred)
D7 End-Board & Interaction Quality 69 Dragon's Mind + Ryzeal Detonator + Mitsurugi negation provide layered board; interaction density ~2–3 per example, but heavy reliance on Xyz material (Inferred)
D8 Going-Second & Board-Breaking Power 62 Forbidden Droplet, Lightning Storm, Harpie's Feather Duster, and hand traps (Ash ×3, Droll ×2) enable board break; no going-second combo split recorded (Inferred ~62)
D9 Offensive Pressure & Closing Power 55 Ryzeal Duo Drive 2500 ATK base and Detonator 3000 ATK are respectable but not dominant; few piercing/direct effects; limited lethal support (Inferred)
D10 Main Deck Efficiency & Flexibility 63 59-card main is over-40 and dilutes consistency; 26 one-ofs and 6 two-ofs create flex slots and tech cards, reducing archetype density (Inferred)
D11 Extra Deck Efficiency & Coverage 66 15 Extra slots with 14 distinct Xyz and 1 Link; Ryzeal Duo Drive, Detonator, and Mitsurugi boss lineup are essential; 8 extra cards see zero use in provided text (Inferred)
D12 Side Deck Adaptability 54 No side deck provided (Side Deck size: 0); post-side plan unknown; Anti-Spell Fragrance and Kaiju in main suggest defensive intent but no data-backed post-side board (Provisional)
D13 Matchup Coverage & Format Fit 52 No tournament link or dated metagame sample; archetype meta-share unknown; deck deviates from 64% of core staples (36% present of 25 core cards) (Provisional)
D14 Pilotability & Error Tolerance 58 Combo complexity appears moderate (2–4 step sequences per searcher chain); multiple decision points (Ritual vs Xyz priority, Mulcharmy activation timing) suggest standard piloting demand (Inferred)

How the score was computed

Strategy profile: 70% Combo / 30% Midrange. Structural ≈ 63, Going First ≈ 67, Going Second ≈ 61, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Missing core staples (Bagooska, Mereologic, Blitzclique suite) (-3); Over-sized main deck (59 cards) (-2); Strong hand-trap package (5 copies) (1). Final formula: 0.80*Structural(63) + 0.20*TournamentReliability(56) = 58 (Meta provisional; no dated metagame supplied)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent Rank 4 Xyz engine with searchers (Ryzeal Prayers, Mitsurugi Mikoto variants, Bonfire)
  • Dual-axis strategy: Xyz and Ritual payoffs provide route diversity
  • Strong hand-trap package (Ash ×3, Droll ×2) and interaction staples (Forbidden Droplet ×3, Lightning Storm ×3)
  • Mulcharmy draw recursion offers recovery after mid-turn disruption
  • Dragon's Mind and Mitsurugi Ritual negation enable layered interaction on T1

Weaknesses

  • Missing 16 archetype core staples (Bagooska, Mereologic Aggregator, Blitzclique suite, Giant Hand, Dugares) — limits ceiling and median output
  • Over-sized 59-card main dilutes consistency; excessive one-ofs (26) create variance
  • Single-choke-point vulnerability: if Ryzeal or Mitsurugi line is interrupted early, limited recovery paths
  • Mulcharmy effects require empty field, reducing utility in mid-combo situations
  • Illusion Gate half-LP cost and Kaiju bricks reduce consistency in critical openings

Critical choke points

  • T1 Xyz line blocked at summoning stage (Ash on Ryzeal Prayers or Mitsurugi Prayers) with no backup Ritual setup available
  • Detonator material requirement (2+ Level 4 Ryzeal monsters) can leave board vulnerable if only one Ryzeal resolves
  • Mitsurugi ritual cost (8-level Reptile tribute) can exhaust hand and leave no interaction follow-up
  • Over-sized deck penalizes recovery after one missed Xyz summon in T1 sequence
Priority Remove Add Reason
1 Illusion Gate (2 copies) Bagooska the Terribly Tired Tapir (1); Number 60 Dugares (1) Illusion gate half-LP cost conflicts with Solemn Judgment and creates brick risk; Bagooska and Dugares are 100% inclusion in all Ryzeal lists and provide critical utility (Bagooska stun, Dugares draw skip)
2 Ext Ryzeal (1 copy); Kaiju package (2 copies: Gadarla, Gameciel) Mereologic Aggregator (1); eclipse Twins (1) Ext Ryzeal has low activation frequency; Kaiju bricks without opponent pressure; Mereologic and Eclipse Twins enable multi-material strategies and are 100% core
3 Mathmech Superfactorial; anti-Spell Fragrance Mulcharmy Purulia (1 additional copy); Mitsurugi searcher variant (if available) Superfactorial requires GY setup that rarely triggers; Anti-Spell is niche in current meta; third Mulcharmy and additional Mitsurugi improve T2 consistency and grind
4 Reduce to 40-card main by cutting 1-ofs (Night Sword Serpent, Mathmech Nabla, Star Ryzeal, Node Ryzeal single copies) Additional copies of proven starters (Sword Ryzeal to 3, Ice Ryzeal to 3 if legal) Standard 40-card baseline improves draw consistency by ~5% and reduces brick variance; mono-copies are flex slots with marginal impact

Evidence & confidence

  • Verified: Deck is Legal in TCG format (all restricted cards within copy limits); Main deck 59 cards, Extra deck 15 cards, side deck 0 cards (all within TCG size rules); Ryzeal archetype detected; archetype_id: 1836; Hybrid engine composition: Ryzeal (8 copies named), Mitsurugi (8 copies named), Mulcharmy (5 copies named), Mathmech (4 copies named); Hand-trap density: Ash Blossom ×3, Droll & Lock Bird ×2 (5 total); Searcher text: Pre-Preparation, Mitsurugi Prayers, Bonfire, Mitsurugi Mikoto variants, Ryzeal Duo Drive all include search effects; Negation text: Dragon's Mind, Ryzeal Detonator, Mitsurugi Ritual monsters, Forbidden Droplet all include negate/lock effects
  • Observed: Archetype core group present in 17 main copies (40% of Ryzeal + adjacent sub-archetypal starters)
  • Inferred: P(≥1 Ryzeal/Mitsurugi/Mulcharmy starter in opening 5) ≈ 0.83 via hypergeometric (archetype core.p_open_at_least_one_hand5); Searcher group P(≥1 in hand5) ≈ 0.87 (19 searcher-text cards in 59-card deck); Median board output ~1.5–2 interaction pieces (one Xyz + one Ritual or negate option); Best-line ceiling ~3–4 negations via Ryzeal Detonator + Mitsurugi ritual + Dragon's Mind combo; Brick estimate ~0.17 (17% full brick: hands with only Kaiju, Illusion Gate half-LP cost, or conflicting Normal Summons); Going-first power ≈ 67 (consistent Xyz opener + layered interaction); Going-second power ≈ 61 (6-card hand + Forbidden Droplet + Lightning Storm enables board break; Mulcharmy draw offers recovery but Ritual pivot is slower); Tournament Reliability ≈ 56 (brick risk + single-choke vulnerability + post-side unknown); Structural Deck Power ≈ 63 (Combo profile with balanced Midrange secondary)
  • Provisional: Meta Power = null (no dated metagame sample; archetype meta-share and per-pilot match record absent from tournament data); Post-side plan adaptability (Side Deck size: 0 provides no evidence; Anti-Spell and Kaiju in main suggest defensive strategy but no data-backed post-side performance); Matchup coverage (no tournament link; archetype meta-share unknown; only archetype-level frequency available)
  • Data gaps: No combos supplied (combo data.scored combos: 0) — combo floor, median, and ceiling are text-only inference with no recorded board examples No tournament link (tournament data.available: false) — archetype meta-share, per-pilot match record, and format-speed context absent No side deck (Side Deck size: 0) — post-side adaptability and best-of-3 plan cannot be evaluated beyond main-deck observation No win-rate telemetry (YGOVN data gap) — going-first/second brick rates, OTK frequency, matchup win rates are Inferred only No guide evidence (guide data.total guides: 0) — strategic intent and piloting nuance rely on card-text reading alone Meta Power is Provisional without a dated metagame sample

More TCG Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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