Shark Deck #718096 — Yu-Gi-Oh! Duel Links
Created by: YGO Mod (20517634)
Created On: 06/11/2026
Barian Battlemorph! Leader of the Seven
Main Deck (22)
- Abyss Shark x3
- Buzzsaw Shark x1
- Crystal Shark x1
- D.D. Crow x1
- Depth Shark x3
- Dream Shark x2
- Gazer Shark x1
- Surfacing Big Jaws x2
- Book of Eclipse x3
- Forbidden Droplet x1
- Xyz Burst x1
- Xyz Import x1
- Xyz Block x1
- Xyz Revive Splash x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Control, Midrange
- Format: duel-links
Legality
Main 22 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz Summon a Level 5 WATER/Shark Xyz from the Extra Deck off Fish monsters (Depth Shark, Abyss Shark, Surfacing Big Jaws) and close with ATK from Number C101 / Caesar / Abyss Dweller boards, using Gazer Shark and Xyz Block as interaction.; Interaction-led board control: Xyz Block, Forbidden Droplet and D.D. Crow to slow the opponent, then a single Xyz board carries the game.
- Turn 1 (going first): Turn 1: Normal Summon a 5 (Depth Shark can be Normal Summoned with no monsters) or search via Abyss Shark's special summon, then Xyz Summon off two Level 5 WATER/Fish monsters.
- Turn 2 (going second): Use D.D. Crow or Forbidden Droplet to disrupt the opponent's first board, then rebuild an Xyz board from the Graveyard with Gazer Shark and the Xyz Revive Splash line.
- Recovery: Recover from one removal by re-summoning from the Graveyard with Gazer Shark and Xyz Revive Splash, then rebuild an Xyz from the Extra Deck on the same turn.
- After siding: Not applicable: Duel Links is single-game with no Side Deck, so no post-side plan exists in this format.
Why it scores here
The deck opens a live Xyz route reliably enough: each of the three 3-copy starters has about a 56% chance of appearing in a 5-card opening hand, and the archetype-core group is nearly always present (Inferred). The engine converts into board through a Level 5 WATER Xyz route with 9 Extra Deck monsters, and the Xyz Number cards give it a strong ATK ceiling (Verified card text, Inferred conversion). Interaction is moderate: Xyz Block, Forbidden Droplet and D.D. Crow give it some disruption, but the deck lacks the core staples (14 of 23 usage-core cards are missing), so its ability to continue through a hard answer is limited. Popularity and the Tier 3 mention in the guide did not earn points, and the score comes from the system's consistency, median output and interaction rather than from averaging individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one 3-copy starter in 5 cards) ≈ 0.56; archetype-core proxy ≈ 0.999 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 14 distinct main-deck cards with a reasonable copy histogram, but many conditional starters and no combo boards to test brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Xyz route from Fish starters to Number/CXyz boards; no recorded boards, so ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median cannot be measured; left at a low-neutral value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Independent lines through Gazer Shark and Xyz Revive Splash exist, but no hard floodgate or second route is in the deck (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through Gazer Shark and Xyz Revive Splash; Xyz material economy is unmeasured (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Xyz Block, Forbidden Droplet, D.D. Crow and Gazer Shark give layered negation/removal text, but no card-level combo data (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second board-breaking relies on Xyz Burst and Forbidden Droplet, both conditional; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Level 5 WATER boards reach 2800 ATK via Number C101 and Caesar (Verified card stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 22 main cards with 14 distinct, all Xyz-supporting; efficient but with 8 cards that need a Fish/WATER board to function (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | All 9 Extra Deck slots are Xyz monsters that share a Shark/Number/WATER theme; coverage is missing key staples like Number 4 and CXyz Barian Hope (Verified list, Inferred coverage) |
| D12 | Side Deck Adaptability | 50 | Duel Links has no Side Deck, so this is neutral and not a penalty (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | Guide describes Shark as Tier 3 in the 2024 meta; no dated sample supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Xyz steps and conditional effects make this deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo 80% / Midrange 20% (approximate). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine coherence split (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 53.8 + TR 52 → 53.6, then modifiers −2 → 52
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Three 3-copy starters with high opening-hand access
- Nine Xyz monsters with high ATK ceilings (Number C101, Caesar)
- Layered negation and removal text (Xyz Block, Forbidden Droplet, Gazer Shark)
Weaknesses
- Missing 14 of 23 usage-core cards (39.1% core present)
- Low exact-archetype purity (9.7%)
- No recorded boards to confirm the combo floor or median
Critical choke points
- Fish/WATER Level 5 starters: if the opponent removes them before Xyz Summon, the board may not recover
- Single Xyz Revive line for Graveyard recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Forbidden Droplet | Dark Hole or Triple Tactics Thrust (core staples in the usage data) | Usage data lists both as 80% core inclusion, and this deck runs neither; this is a structural suggestion, not a measured win-rate change. |
Evidence & confidence
- Verified: Legal list: 22 Main, 9 Extra, 0 Side within Duel Links size rules; Abyss Dweller is Limited and run at 1 copy (legal); Usage stats show 14 of 23 core cards missing
- Inferred: Starter access and brick rate from hypergeometric draws; Xyz conversion ceiling from card text; Interaction quality from card text
- Provisional: Meta power and matchup fit (no dated meta sample); Tier 3 status from a 2024 guide
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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