Created by: YGO Mod (20517634)

Created On: 06/11/2026

Need 44 UR

UR Rarity
Albion the Branded Dragon1 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Lubellion the Searing Dragon1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
S:P Little Knight1 card
 Rarity
Deftero Enneacraft - "alazoneIA"3 card
 Rarity
Ekto Enneacraft - "tromarIA"3 card
 Rarity
Enato Enneacraft - "oknirIA"2 card
 Rarity
Enneacraft - Aiza.LEON1 card
 Rarity
Enneacraft - Archa.TAIL1 card
 Rarity
Enneacraft - Asta.PIXEA2 card
 Rarity
Enneacraft - Atil.SPIA2 card
 Rarity
Enneacraft - Atori.MAR3 card
 Rarity
Proto Enneacraft - "orgIA"3 card
 Rarity
Trito Enneacraft - "exapatisIA"2 card
 Rarity
Ecclesia and the Dark Dragon1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
K9-X "Werewolf"1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
 Rarity
Enneacraft Release3 card
 Rarity
Enneacraft Reset2 card
 Rarity
Enneacraft Reverth3 card
 Rarity
Enneapolis2 card
 Rarity
The Fallen & The Virtuous3 card

Main: 40 Extra: 12

SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


 Rarity
3 cardDeftero Enneacraft - "alazoneIA"
 Rarity
3 cardDeftero Enneacraft - "alazoneIA"
Deftero Enneacraft - "alazoneIA"
EARTH 1
Deftero Enneacraft - "alazoneIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Deftero Enneacraft - "alazoneIA"" once per turn. [ Monster Effect ] FLIP: Banish (face-up) 1 random card from your opponent's hand, until the End Phase. When your opponent activates a card or effect that includes an effect that adds a card(s) from the Deck to the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
3 cardEkto Enneacraft - "tromarIA"
 Rarity
3 cardEkto Enneacraft - "tromarIA"
Ekto Enneacraft - "tromarIA"
EARTH 1
Ekto Enneacraft - "tromarIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Ekto Enneacraft - "tromarIA"" once per turn. [ Monster Effect ] FLIP: Negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
2 cardEnato Enneacraft - "oknirIA"
 Rarity
2 cardEnato Enneacraft - "oknirIA"
Enato Enneacraft - "oknirIA"
EARTH 1
Enato Enneacraft - "oknirIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Enato Enneacraft - "oknirIA"" once per turn. [ Monster Effect ] FLIP: Shuffle up to 3 cards from your opponent's GY and/or banishment into the Deck. When your opponent activates a card effect in the GY or banishment (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
1 cardEnneacraft - Aiza.LEON
 Rarity
1 cardEnneacraft - Aiza.LEON
Enneacraft - Aiza.LEON
LIGHT 9
Enneacraft - Aiza.LEON
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time your opponent adds a card(s) to their hand by their card effect, they take 900 damage for each card. When your opponent activates a card or effect in response to your card or effect activation (Quick Effect): You can change this face-down card to face-up Defense Position; return up to 3 cards from the field to the hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
1 cardEnneacraft - Archa.TAIL
 Rarity
1 cardEnneacraft - Archa.TAIL
Enneacraft - Archa.TAIL
LIGHT 9
Enneacraft - Archa.TAIL
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time a monster(s) is sent to your opponent's GY, they take 900 damage. When your opponent activates a card or effect that would destroy a card(s) on the field (Quick Effect): You can change this face-down card to face-up Defense Position; monsters and "Enneacraft" Spells you control cannot be destroyed by card effects for the rest of this turn. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
2 cardEnneacraft - Asta.PIXEA
 Rarity
2 cardEnneacraft - Asta.PIXEA
Enneacraft - Asta.PIXEA
LIGHT 9
Enneacraft - Asta.PIXEA
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot target cards in the field or GYs with card effects. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can change this face-down card to face-up Defense Position; negate that effect, then you can banish (face-down) 1 random card from your opponent's hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
2 cardEnneacraft - Atil.SPIA
 Rarity
2 cardEnneacraft - Atil.SPIA
Enneacraft - Atil.SPIA
LIGHT 9
Enneacraft - Atil.SPIA
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot activate cards or effects in response to their card or effect activation. When your opponent activates a card or effect as Chain Link 3 or higher (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activation of your opponent's cards and effects activated before this card in this Chain, and if you do, destroy them. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
3 cardEnneacraft - Atori.MAR
 Rarity
3 cardEnneacraft - Atori.MAR
Enneacraft - Atori.MAR
LIGHT 9
Enneacraft - Atori.MAR
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] FLIP: Change all your opponent's monsters to face-down Defense Position. The monsters that were, cannot change their battle positions. During your turn, when your opponent activates a card or effect on the field (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activation, and if you do, destroy that card. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
3 cardProto Enneacraft - "orgIA"
 Rarity
3 cardProto Enneacraft - "orgIA"
Proto Enneacraft - "orgIA"
EARTH 1
Proto Enneacraft - "orgIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Proto Enneacraft - "orgIA"" once per turn. [ Monster Effect ] FLIP: Destroy 1 monster your opponent controls. When your opponent activates a monster effect in the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


 Rarity
2 cardTrito Enneacraft - "exapatisIA"
 Rarity
2 cardTrito Enneacraft - "exapatisIA"
Trito Enneacraft - "exapatisIA"
EARTH 1
Trito Enneacraft - "exapatisIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Trito Enneacraft - "exapatisIA"" once per turn. [ Monster Effect ] FLIP: Destroy 1 Spell/Trap your opponent controls, and if you do, Special Summon 1 monster from your hand in face-down Defense Position. When your opponent activates a card or effect that includes an effect that Sets a card(s) (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


SR Rarity
3 cardBook of Eclipse
SR Rarity
3 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


     Rarity
    3 cardEnneacraft Release
     Rarity
    3 cardEnneacraft Release
    Enneacraft Release
    Spell Normal
    Enneacraft Release

      Place 1 "Enneacraft" Pendulum Monster from your Deck in your Pendulum Zone. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 face-up "Enneacraft" monster from your Extra Deck to your hand. You can only activate 1 "Enneacraft Release" per turn.


       Rarity
      2 cardEnneacraft Reset
       Rarity
      2 cardEnneacraft Reset
      Enneacraft Reset
      Spell Normal
      Enneacraft Reset

        Place 1 "Enneapolis" from your Deck or GY, face-up in your Field Zone, or if you control "Enneapolis", you can negate the effects of face-up cards your opponent controls, up to the number of cards in your Pendulum Zones, instead. If your opponent activates a card or effect, while this card is in your GY (except during the Damage Step): You can banish this card; change "Enneacraft" monsters you control to face-down Defense Position, up to the number of cards in your Pendulum Zones. You can only activate 1 "Enneacraft Reset" per turn.


         Rarity
        3 cardEnneacraft Reverth
         Rarity
        3 cardEnneacraft Reverth
        Enneacraft Reverth
        Spell Normal
        Enneacraft Reverth

          Shuffle any number of "Enneacraft" Monster Cards from your hand and/or face-up field into the Deck/Extra Deck, then draw cards equal to the number shuffled. If your opponent Normal or Special Summons a monster(s), while this card is in your GY (except during the Damage Step): You can banish this card and activate 1 of these effects; ● Special Summon 1 "Enneacraft" monster from your hand in face-down Defense Position. ● Change 1 face-down Defense Position "Enneacraft" monster you control to face-up Defense Position. You can only activate 1 "Enneacraft Reverth" per turn.


           Rarity
          2 cardEnneapolis
           Rarity
          2 cardEnneapolis
          Enneapolis
          Spell Field
          Enneapolis

            (This card is always treated as an "Enneacraft" card.) Once per turn, during the End Phase: Remove all E.C. Counters from your field, and if you do, your opponent takes 900 damage for each. You can only use each of the following effects of "Enneapolis" once per turn. You can target any number of "Enneacraft" Pendulum Monster Cards you control; return them to the hand. If an "Enneacraft" Pendulum Monster(s) you control is flipped face-up during the Main Phase: You can choose 1 of them and either return it to the hand or place it in your Pendulum Zone.


             Rarity
            3 cardThe Fallen & The Virtuous
             Rarity
            3 cardThe Fallen & The Virtuous
            The Fallen & The Virtuous
            Spell Quick
            The Fallen & The Virtuous

              (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


              UR Rarity
              1 cardAlbion the Branded Dragon
              UR Rarity
              1 cardAlbion the Branded Dragon
              Albion the Branded Dragon
              DARK 8
              Albion the Branded Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


              UR Rarity
              1 cardGarura, Wings of Resonant Life
              UR Rarity
              1 cardGarura, Wings of Resonant Life
              Garura, Wings of Resonant Life
              DARK 6
              Garura, Wings of Resonant Life
              • ATK:

              • 1500

              • DEF:

              • 2400


              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


              UR Rarity
              1 cardLubellion the Searing Dragon
              UR Rarity
              1 cardLubellion the Searing Dragon
              Lubellion the Searing Dragon
              LIGHT 8
              Lubellion the Searing Dragon
              • ATK:

              • 2500

              • DEF:

              • 3000


              1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


              UR Rarity
              1 cardI:P Masquerena
              UR Rarity
              1 cardI:P Masquerena
              I:P Masquerena
              DARK
              I:P Masquerena
              • ATK:

              • 800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


              UR Rarity
              1 cardS:P Little Knight
              UR Rarity
              1 cardS:P Little Knight
              S:P Little Knight
              DARK
              S:P Little Knight
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Left

              Right


              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


              SR Rarity
              1 cardTri-Brigade Arms Mouser
              SR Rarity
              1 cardTri-Brigade Arms Mouser
              Tri-Brigade Arms Mouser
              EARTH
              Tri-Brigade Arms Mouser
              • ATK:

              • 1800

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Link Summoned: You can send 2 "Tri-Brigade" cards with different names from your Deck and/or Extra Deck to the GY, except "Tri-Brigade Arms Mouser", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Tri-Brigade Arms Mouser" once per turn.


               Rarity
              1 cardEcclesia and the Dark Dragon
               Rarity
              1 cardEcclesia and the Dark Dragon
              Ecclesia and the Dark Dragon
              LIGHT 8
              Ecclesia and the Dark Dragon
              • ATK:

              • 2500

              • DEF:

              • 2500


              1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


              UR Rarity
              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
              UR Rarity
              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
              Divine Arsenal AA-ZEUS - Sky Thunder
              LIGHT
              Divine Arsenal AA-ZEUS - Sky Thunder
              • ATK:

              • 3000

              • DEF:

              • 3000


              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




              Tag(s):

              UR Rarity
              1 cardK9-X "Werewolf"
              UR Rarity
              1 cardK9-X "Werewolf"
              K9-X "Werewolf"
              LIGHT
              K9-X "Werewolf"
              • ATK:

              • 3300

              • DEF:

              • 2500


              2 Level 9 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is; ● Yours: Banish up to 1 card each from your opponent's field and GY. ● Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase. You can only use this effect of "K9-X "Werewolf"" once per turn.


              SR Rarity
              1 cardMereologic Aggregator
              SR Rarity
              1 cardMereologic Aggregator
              Mereologic Aggregator
              DARK
              Mereologic Aggregator
              • ATK:

              • 2600

              • DEF:

              • 3000


              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


              SR Rarity
              1 cardPhantom Fortress Enterblathnir
              SR Rarity
              1 cardPhantom Fortress Enterblathnir
              Phantom Fortress Enterblathnir
              WIND
              Phantom Fortress Enterblathnir
              • ATK:

              • 2900

              • DEF:

              • 2500


              2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


              UR Rarity
              1 cardSuper Starslayer TY-PHON - Sky Crisis
              UR Rarity
              1 cardSuper Starslayer TY-PHON - Sky Crisis
              Super Starslayer TY-PHON - Sky Crisis
              DARK
              Super Starslayer TY-PHON - Sky Crisis
              • ATK:

              • 2900

              • DEF:

              • 2900


              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




              More Master Duel Info

              Enneacraft Breakdown

               

               

               

               

               

               

               

               

               

               

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