Created by: YGO Mod (20517634)

Created On: 06/11/2026

Main: 55

1 cardD.D. Warrior Lady
1 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


1 cardExiled Force
1 cardExiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.


1 cardExodia the Forbidden One
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


3 cardRoyal Magical Library 3 cardRoyal Magical Library
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


1 cardLeft Arm of the Forbidden One
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardLeft Leg of the Forbidden One
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Arm of the Forbidden One
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Leg of the Forbidden One
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


3 cardA Feather of the Phoenix 3 cardA Feather of the Phoenix
A Feather of the Phoenix
Spell Normal
A Feather of the Phoenix

    Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.


    3 cardArchfiend's Oath 3 cardArchfiend's Oath
    Archfiend's Oath
    Spell Continuous
    Archfiend's Oath

      Once per turn: You can pay 500 Life Points, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard.


      1 cardCard Destruction
      1 cardCard Destruction
      Card Destruction
      Spell Normal
      Card Destruction

        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


        1 cardCard Shuffle 1 cardCard Shuffle
        Card Shuffle
        Spell Continuous
        Card Shuffle

          Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.


          3 cardConvulsion of Nature 3 cardConvulsion of Nature
          Convulsion of Nature
          Spell Continuous
          Convulsion of Nature

            As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel.


            1 cardDark Factory of Mass Production 1 cardDark Factory of Mass Production
            Dark Factory of Mass Production
            Spell Normal
            Dark Factory of Mass Production

              Target 2 Normal Monsters in your GY; add them to your hand.


              3 cardGiant Trunade
              3 cardGiant Trunade
              Giant Trunade
              Spell Normal
              Giant Trunade

                Return all Spell and Trap Cards on the field to the hand.


                1 cardGraceful Charity
                1 cardGraceful Charity
                Graceful Charity
                Spell Normal
                Graceful Charity

                  Draw 3 cards, then discard 2 cards.


                  1 cardHeavy Storm
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    2 cardLevel Limit - Area B
                    2 cardLevel Limit - Area B
                    Level Limit - Area B
                    Spell Continuous
                    Level Limit - Area B

                      Change all face-up Level 4 or higher monsters to Defense Position.


                      2 cardMessenger of Peace 2 cardMessenger of Peace
                      Messenger of Peace
                      Spell Continuous
                      Messenger of Peace

                        Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                        1 cardMystical Space Typhoon
                        1 cardMystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          1 cardPot of Greed
                          1 cardPot of Greed
                          Pot of Greed
                          Spell Normal
                          Pot of Greed

                            Draw 2 cards.




                            Tag(s):

                            1 cardPremature Burial
                            1 cardPremature Burial
                            Premature Burial
                            Spell Equip
                            Premature Burial

                              Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                              2 cardReinforcement of the Army
                              2 cardReinforcement of the Army
                              Reinforcement of the Army
                              Spell Normal
                              Reinforcement of the Army

                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                3 cardReload 3 cardReload
                                Reload
                                Spell Quick
                                Reload

                                  Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                  3 cardSpell Reproduction 3 cardSpell Reproduction
                                  Spell Reproduction
                                  Spell Normal
                                  Spell Reproduction

                                    Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.


                                    1 cardSwords of Revealing Light
                                    1 cardSwords of Revealing Light
                                    Swords of Revealing Light
                                    Spell Normal
                                    Swords of Revealing Light

                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                      3 cardToon Table of Contents 3 cardToon Table of Contents
                                      Toon Table of Contents
                                      Spell Normal
                                      Toon Table of Contents

                                        Add 1 "Toon" card from your Deck to your hand.


                                        1 cardToon World 1 cardToon World
                                        Toon World
                                        Spell Continuous
                                        Toon World

                                          Activate this card by paying 1000 LP.


                                          2 cardUpstart Goblin
                                          2 cardUpstart Goblin
                                          Upstart Goblin
                                          Spell Normal
                                          Upstart Goblin

                                            Draw 1 card, then your opponent gains 1000 LP.


                                            1 cardCall of the Haunted
                                            1 cardCall of the Haunted
                                            Call of the Haunted
                                            Trap Continuous
                                            Call of the Haunted

                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                              2 cardGravity Bind
                                              2 cardGravity Bind
                                              Gravity Bind
                                              Trap Continuous
                                              Gravity Bind

                                                Level 4 or higher monsters cannot attack.




                                                More OCG Info

                                                Exodia Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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