Memento Deck #715313 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 06/07/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
60± 5/ 100
Power Score
Structural 66
Reliability 58
Going First 69
Going Second 66

Memento — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 69
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: tcg

Legality

Main 57 / Extra 5 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Mementomictlan Tecuhtlica - Creation King / Twin Dragon and ultimately Mementoal Tecuhtlica - Combined Creation to overwhelm with high-ATK attacks; Disrupt opponent via hand traps, negation, and mass removal to secure tempo
  • Turn 1 (going first): Open Memento starter (Angwitch/Bone Party/Tatsunootoshigo), fuse into Creation King or Twin Dragon, set backrow disruption (Cranium Burst, Impermanence)
  • Turn 2 (going second): Use board breakers (Raigeki, Lightning Storm, Dark Ruler No More) and hand traps to clear opponent board then execute Memento fusion combo
  • Recovery: Mementomictlan field spell and Ghattic/Shleepy recursion on destruction rebuild presence
  • After siding: None – empty side deck

Why it scores here

The deck opens a Memento core card about 80% of the time (hypergeometric Inferred) enabling fusion plays into Creation King or Twin Dragon, but the 57-card size and many one-of tech cards raise brick risk. Median output is a fusion boss with some hand-trap interaction rather than the full 5000-ATK boss every game, and the deck lacks side-deck adaptation for best-of-3. Popularity of Memento archetype did not earn points; the score reflects system consistency, redundancy, and interaction on the provided list, not averages of individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 archetype core in opening 5) ≈ 0.80 from 15 copies; multiple 3x starters (Inferred)
D2 Opening-Hand Quality & Brick Management 60 57-card main with 17 singles raises dead-card risk; boss can be garnet (Inferred)
D3 Combo Conversion & Ceiling 75 Boss Mementoal Tecuhtlica (5000 ATK, attacks all) and Fusion Kings enable high ceiling (Inferred)
D4 Combo Floor & Median Output 60 No combo logs; median likely a single Fusion (Twin Dragon) plus hand traps (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Redundant Memento names and GY recursion via field spell provide alternate routes (Inferred)
D6 Resource Economy, Recovery & Grind 65 Mementomictlan field spell and Ghattic/Shleepy regenerate resources on destruction (Inferred)
D7 End-Board & Interaction Quality 72 Interaction density from 13 negation-text cards and continuous trap Cranium Burst (Inferred)
D8 Going-Second & Board-Breaking Power 65 Board breakers (Raigeki, Lightning Storm, Dark Ruler) plus 0.855 hand-trap going second (Inferred)
D9 Offensive Pressure & Closing Power 75 Boss 5000 ATK with direct-attack support and battle banish from Twin Dragon (Inferred)
D10 Main Deck Efficiency & Flexibility 60 57-card list with 43.5% exact purity; includes off-archetype Goblin tech (Inferred)
D11 Extra Deck Efficiency & Coverage 70 Extra Deck only 5 fusion monsters (3 Creation King, 2 Twin Dragon) covering fusion summons (Verified)
D12 Side Deck Adaptability 0 Side deck count 0; no post-side adaptation possible (Verified)
D13 Matchup Coverage & Format Fit 55 No dated metagame sample; archetype real but list deviates from core (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step fusion and self-destruction lines increase pilot error chance (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 66, Going First ≈ 69, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Oversized main deck (-2); Boss garnet risk (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.2 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant Memento starters and searchers
  • Strong interaction suite (hand traps, removal, negation)
  • Fusion bosses provide high offensive pressure

Weaknesses

  • 57-card main deck dilutes consistency
  • No side deck for post-side adaptation
  • Boss Mementoal Tecuhtlica can be a dead draw without 5 names

Critical choke points

  • Need 5 different Memento names to summon boss
  • Limited Extra Deck only fusion monsters
Priority Remove Add Reason
1 Some one-of tech spells (e.g., Dark Hole, Raigeki) to reduce to 40-45 cards Additional Memento extenders or standard core like Super Polymerization Improve consistency and engine cohesion

Evidence & confidence

  • Verified: Legality status Legal; Extra deck breakdown 5 fusion monsters; Restricted cards within legal copies
  • Observed: No parsed combos (0 boards)
  • Inferred: P(core open) 0.7968; Brick risk from 57-card size; Ceiling board with boss 5000 ATK
  • Provisional: Matchup format fit without dated meta; Meta Power
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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