Created by: YGO Mod (20517634)

Created On: 06/07/2026

Air Formula Accelerator

Need 26 UR

 Rarity
Mecha Umbretta3 card
 Rarity
Air Formula Eagle2 card
 Rarity
Cyber Falcon3 card
 Rarity
Cyber-Tech Alligator1 card
 Rarity
Milky Wave Neo3 card
 Rarity
Ophiclaymore the Music Princess3 card
 Rarity
Following World1 card
 Rarity
Hammer Shot1 card
 Rarity
Meteor Charge1 card
UR Rarity
Secret Order2 card
 Rarity
Storm Sonic2 card
 Rarity
Buffered Slime1 card
 Rarity
Covering Barrage1 card
 Rarity
Shiny Shady1 card
 Rarity
Widespread Ruin1 card

Main: 31

 Rarity
 Rarity
3 cardMecha Umbretta
 Rarity
 Rarity
3 cardMecha Umbretta
Mecha Umbretta
WIND 3
Mecha Umbretta
  • ATK:

  • 1200

  • DEF:

  • 400


[REQUIREMENT] You Normal Summoned this card this turn and have a face-up WIND Attribute Normal Monster on your field. [EFFECT] Add 1 "Following World" from your Graveyard to your hand.


 Rarity
 Rarity
2 cardAir Formula Eagle
 Rarity
 Rarity
2 cardAir Formula Eagle
Air Formula Eagle
WIND 7
Air Formula Eagle
  • ATK:

  • 2300

  • DEF:

  • 1800


[REQUIREMENT] You have 3 or more WIND Attribute Normal Monsters in your Graveyard. [EFFECT] Special Summon 1 WIND Attribute Normal Monster from your hand to your field face-up, then you can Special Summon 1 Level 6 or lower WIND Attribute Normal Monster from your Graveyard to your field face-up.


 Rarity
 Rarity
3 cardCyber Falcon
 Rarity
 Rarity
3 cardCyber Falcon
Cyber Falcon
WIND 4
Cyber Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


A jet-powered hawk that travels at the speed of sound. (This card is not treated as a "Cyber" card.)


 Rarity
 Rarity
1 cardCyber-Tech Alligator
 Rarity
 Rarity
1 cardCyber-Tech Alligator
Cyber-Tech Alligator
WIND 5
Cyber-Tech Alligator
  • ATK:

  • 2500

  • DEF:

  • 1600


Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.


 Rarity
N Rarity
3 cardFaith Bird
 Rarity
N Rarity
3 cardFaith Bird
Faith Bird
WIND 4
Faith Bird
  • ATK:

  • 1500

  • DEF:

  • 1100


This long-tailed bird blinds its enemies with mystical light.


 Rarity
 Rarity
3 cardMilky Wave Neo
 Rarity
 Rarity
3 cardMilky Wave Neo
Milky Wave Neo
WIND 7
Milky Wave Neo
  • ATK:

  • 2500

  • DEF:

  • 1000


A new galactic warrior born from the river of stars, the Milky Way. He fights by gathering massive energy from the Stars. Gyanaari Du Zuwaai!


 Rarity
 Rarity
3 cardOphiclaymore the Music Princess
 Rarity
 Rarity
3 cardOphiclaymore the Music Princess
Ophiclaymore the Music Princess
WIND 6
Ophiclaymore the Music Princess
  • ATK:

  • 2100

  • DEF:

  • 400


The veteran of the band. She provides her allies with resounding support. The impressive progress of the young Tubardiche gives her hope for the future.


 Rarity
R Rarity
2 cardBarrage of Steel
 Rarity
R Rarity
2 cardBarrage of Steel
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


     Rarity
     Rarity
    1 cardFollowing World
     Rarity
     Rarity
    1 cardFollowing World
    Following World
    Spell Field
    Following World

      [REQUIREMENT] None [EFFECT] While this card is face-up in the Field Zone, face-up WIND Attribute Normal Monsters on the field gain 500 ATK.


       Rarity
       Rarity
      1 cardHammer Shot
       Rarity
       Rarity
      1 cardHammer Shot
      Hammer Shot
      Spell Normal
      Hammer Shot

        [REQUIREMENT] None [EFFECT] Destroy 1 Attack Position monster with the highest ATK on the field.


         Rarity
         Rarity
        1 cardMeteor Charge
         Rarity
         Rarity
        1 cardMeteor Charge
        Meteor Charge
        Spell Normal
        Meteor Charge

          [REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).


           Rarity
          UR Rarity
          2 cardSecret Order
           Rarity
          UR Rarity
          2 cardSecret Order
          Secret Order
          Spell Normal
          Secret Order

            [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.


             Rarity
             Rarity
            2 cardStorm Sonic
             Rarity
             Rarity
            2 cardStorm Sonic
            Storm Sonic
            Spell Normal
            Storm Sonic

              [REQUIREMENT] You have 2 or more face-up WIND Attribute monsters on your field. [EFFECT] 1 face-up monster on your opponent's field loses 600 ATK/DEF until the end of this turn. Then, if you have a face-up "Cyber-Tech Alligator"‎ on your field, you can destroy 1 card on your opponent's field.


               Rarity
               Rarity
              1 cardBuffered Slime
               Rarity
               Rarity
              1 cardBuffered Slime
              Buffered Slime
              Trap Normal
              Buffered Slime

                [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                 Rarity
                 Rarity
                1 cardCovering Barrage
                 Rarity
                 Rarity
                1 cardCovering Barrage
                Covering Barrage
                Trap Normal
                Covering Barrage

                  [REQUIREMENT] When an opponent's monster declares an attack on your face-up WIND Attribute monster, shuffle 1 WIND Attribute Normal Monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 1000 ATK until the end of this turn.


                   Rarity
                   Rarity
                  1 cardShiny Shady
                   Rarity
                   Rarity
                  1 cardShiny Shady
                  Shiny Shady
                  Trap Normal
                  Shiny Shady

                    [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                     Rarity
                     Rarity
                    1 cardWidespread Ruin
                     Rarity
                     Rarity
                    1 cardWidespread Ruin
                    Widespread Ruin
                    Trap Normal
                    Widespread Ruin

                      [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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