Created by: YGO Mod (20517634)

Created On: 05/20/2023

Need 14 UR

UR Rarity
Superancient Deepsea King Coelacanth1 card
UR Rarity
Mermail Abyssalacia1 card
UR Rarity
Worldsea Dragon Zealantis1 card
UR Rarity
Graydle Dragon1 card
UR Rarity
Icejade Gymir Aegirine1 card
UR Rarity
White Aura Bihamut1 card
UR Rarity
Number 101: Silent Honor ARK1 card
UR Rarity
Number C101: Silent Honor DARK1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Super Polymerization1 card
UR Rarity
Draco-Utopian Aura1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Strike1 card

Main: 60 Extra: 15 Side: 15

R Rarity
1 cardAbyss Soldier
R Rarity
1 cardAbyss Soldier
Abyss Soldier
WATER 4
Abyss Soldier
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.


R Rarity
1 cardAbyss Warrior
R Rarity
1 cardAbyss Warrior
Abyss Warrior
WATER 4
Abyss Warrior
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck.


R Rarity
1 cardCatapult Turtle
R Rarity
1 cardCatapult Turtle
Catapult Turtle
WATER 5
Catapult Turtle
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.


R Rarity
1 cardCyber Shark
R Rarity
1 cardCyber Shark
Cyber Shark
WATER 5
Cyber Shark
  • ATK:

  • 2100

  • DEF:

  • 2000


If you control a WATER monster, you can Normal Summon this card without Tributing.


N Rarity
1 cardDivine Dragon Aquabizarre
N Rarity
1 cardDivine Dragon Aquabizarre
Divine Dragon Aquabizarre
WATER 5
Divine Dragon Aquabizarre
  • ATK:

  • 2100

  • DEF:

  • 1500


Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.


N Rarity
1 cardDream Shark
N Rarity
1 cardDream Shark
Dream Shark
WATER 5
Dream Shark
  • ATK:

  • 0

  • DEF:

  • 2600


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.


N Rarity
1 cardGazer Shark
N Rarity
1 cardGazer Shark
Gazer Shark
WATER 5
Gazer Shark
  • ATK:

  • 1000

  • DEF:

  • 1900


You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.


N Rarity
1 cardGishki Chain
N Rarity
1 cardGishki Chain
Gishki Chain
WATER 4
Gishki Chain
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.


N Rarity
1 cardMermail Abysslung
N Rarity
1 cardMermail Abysslung
Mermail Abysslung
WATER 4
Mermail Abysslung
  • ATK:

  • 1200

  • DEF:

  • 1800


Your opponent cannot target face-up WATER monsters for attacks, except this one. All WATER monsters you control gain 300 ATK.


R Rarity
1 cardMermail Abyssnerei
R Rarity
1 cardMermail Abyssnerei
Mermail Abyssnerei
WATER 3
Mermail Abyssnerei
  • ATK:

  • 1200

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.


R Rarity
1 cardMobius the Frost Monarch
R Rarity
1 cardMobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


N Rarity
1 cardRock Scales
N Rarity
1 cardRock Scales
Rock Scales
WATER 5
Rock Scales
  • ATK:

  • 2100

  • DEF:

  • 1600


If this card is Special Summoned: You can target 1 other face-up monster on the field; equip that face-up monster to this card. At the start of the Damage Step, if this card battles an opponent's monster with the same Type and Attribute as the Monster Card equipped by this card's effect: You can destroy that opponent's monster. You can only use each effect of "Rock Scales" once per turn.


N Rarity
1 cardShark Cruiser
N Rarity
1 cardShark Cruiser
Shark Cruiser
WATER 5
Shark Cruiser
  • ATK:

  • 1800

  • DEF:

  • 2200


If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.


R Rarity
1 cardSharkraken
R Rarity
1 cardSharkraken
Sharkraken
WATER 6
Sharkraken
  • ATK:

  • 2400

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 WATER monster.


N Rarity
1 cardWarrior of Atlantis
N Rarity
1 cardWarrior of Atlantis
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


N Rarity
1 cardGemini Lancer
N Rarity
1 cardGemini Lancer
Gemini Lancer
WATER 4
Gemini Lancer
  • ATK:

  • 1800

  • DEF:

  • 1400


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


SR Rarity
1 cardEvigishki Tetrogre
SR Rarity
1 cardEvigishki Tetrogre
Evigishki Tetrogre
WATER 6
Evigishki Tetrogre
  • ATK:

  • 2600

  • DEF:

  • 2100


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard.


N Rarity
1 cardDeep Sea Minstrel
N Rarity
1 cardDeep Sea Minstrel
Deep Sea Minstrel
WATER 3
Deep Sea Minstrel
  • ATK:

  • 1200

  • DEF:

  • 1500


You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn.


R Rarity
1 cardGluttonous Reptolphin Greethys
R Rarity
1 cardGluttonous Reptolphin Greethys
Gluttonous Reptolphin Greethys
WATER 3
Gluttonous Reptolphin Greethys
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand.


R Rarity
1 cardRoyal Swamp Eel
R Rarity
1 cardRoyal Swamp Eel
Royal Swamp Eel
WATER 4
Royal Swamp Eel
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.


N Rarity
1 cardA Legendary Ocean
N Rarity
1 cardA Legendary Ocean
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


    R Rarity
    1 cardAfter the Storm
    R Rarity
    1 cardAfter the Storm
    After the Storm
    Spell Normal
    After the Storm

      If there are no other cards on the field: Target 1 WATER or WIND monster in your Graveyard; add that target to your hand.


      N Rarity
      1 cardBig Wave Small Wave
      N Rarity
      1 cardBig Wave Small Wave
      Big Wave Small Wave
      Spell Normal
      Big Wave Small Wave

        Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.


        R Rarity
        1 cardBook of Moon
        R Rarity
        1 cardBook of Moon
        Book of Moon
        Spell Quick
        Book of Moon

          Target 1 face-up monster on the field; change that target to face-down Defense Position.


          UR Rarity
          1 cardCalled by the Grave
          UR Rarity
          1 cardCalled by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            R Rarity
            1 cardContact with the Aquamirror
            R Rarity
            1 cardContact with the Aquamirror
            Contact with the Aquamirror
            Spell Normal
            Contact with the Aquamirror

              If you control a face-up WATER monster, activate 1 of these effects. If you control a face-up WATER Ritual Monster, you can activate both of these effects: ● Look at all Set cards in your opponent's Spell & Trap Card Zones. ● Look at the 2 top cards of either player's Deck and return them to the top of the Deck in any order.


              SR Rarity
              1 cardCosmic Cyclone
              SR Rarity
              1 cardCosmic Cyclone
              Cosmic Cyclone
              Spell Quick
              Cosmic Cyclone

                Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                SR Rarity
                1 cardDeep Sea Aria
                SR Rarity
                1 cardDeep Sea Aria
                Deep Sea Aria
                Spell Normal
                Deep Sea Aria

                  Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck to your hand. You can only activate 1 "Deep Sea Aria" per turn.


                  N Rarity
                  1 cardDifferent Dimension Deepsea Trench
                  N Rarity
                  1 cardDifferent Dimension Deepsea Trench
                  Different Dimension Deepsea Trench
                  Spell Continuous
                  Different Dimension Deepsea Trench

                    When this card resolves: Banish 1 WATER monster from your hand, Graveyard, or face-up on your field. Then, when this face-up card on the field is destroyed: Special Summon that banished monster to your side of the field.


                    UR Rarity
                    1 cardForbidden Droplet
                    UR Rarity
                    1 cardForbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      SR Rarity
                      1 cardGishki Nekromirror
                      SR Rarity
                      1 cardGishki Nekromirror
                      Gishki Nekromirror
                      Spell Normal
                      Gishki Nekromirror

                        This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 "Gishki" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.


                        N Rarity
                        1 cardIce Mirror
                        N Rarity
                        1 cardIce Mirror
                        Ice Mirror
                        Spell Normal
                        Ice Mirror

                          Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck, but you cannot Special Summon from the Extra Deck while you control that face-up Special Summoned monster.


                          R Rarity
                          1 cardMoray of Greed
                          R Rarity
                          1 cardMoray of Greed
                          Moray of Greed
                          Spell Normal
                          Moray of Greed

                            Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.


                            R Rarity
                            1 cardRage of Kairyu-Shin
                            R Rarity
                            1 cardRage of Kairyu-Shin
                            Rage of Kairyu-Shin
                            Spell Quick
                            Rage of Kairyu-Shin

                              If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.


                              N Rarity
                              1 cardSalvage
                              N Rarity
                              1 cardSalvage
                              Salvage
                              Spell Normal
                              Salvage

                                Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                                N Rarity
                                1 cardSky Striker Mecha - Shark Cannon
                                N Rarity
                                1 cardSky Striker Mecha - Shark Cannon
                                Sky Striker Mecha - Shark Cannon
                                Spell Quick
                                Sky Striker Mecha - Shark Cannon

                                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                  SR Rarity
                                  1 cardSky Striker Mecha - Widow Anchor
                                  SR Rarity
                                  1 cardSky Striker Mecha - Widow Anchor
                                  Sky Striker Mecha - Widow Anchor
                                  Spell Quick
                                  Sky Striker Mecha - Widow Anchor

                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                    UR Rarity
                                    1 cardSuper Polymerization
                                    UR Rarity
                                    1 cardSuper Polymerization
                                    Super Polymerization
                                    Spell Quick
                                    Super Polymerization

                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                      Tag(s):

                                      R Rarity
                                      1 cardWater Hazard
                                      R Rarity
                                      1 cardWater Hazard
                                      Water Hazard
                                      Spell Continuous
                                      Water Hazard

                                        Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.


                                        R Rarity
                                        1 cardWater of Life
                                        R Rarity
                                        1 cardWater of Life
                                        Water of Life
                                        Spell Normal
                                        Water of Life

                                          If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate 1 "Water of Life" per turn.


                                          R Rarity
                                          1 cardAquamirror Cycle
                                          R Rarity
                                          1 cardAquamirror Cycle
                                          Aquamirror Cycle
                                          Trap Normal
                                          Aquamirror Cycle

                                            Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand.


                                            SR Rarity
                                            1 cardDebunk
                                            SR Rarity
                                            1 cardDebunk
                                            Debunk
                                            Trap Counter
                                            Debunk

                                              When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                              N Rarity
                                              1 cardDiamond Dust
                                              N Rarity
                                              1 cardDiamond Dust
                                              Diamond Dust
                                              Trap Normal
                                              Diamond Dust

                                                Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destroyed and sent to the Graveyard by this effect.


                                                UR Rarity
                                                1 cardDraco-Utopian Aura
                                                UR Rarity
                                                1 cardDraco-Utopian Aura
                                                Draco-Utopian Aura
                                                Trap Counter
                                                Draco-Utopian Aura

                                                  When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                  SR Rarity
                                                  1 cardDrastic Drop Off
                                                  SR Rarity
                                                  1 cardDrastic Drop Off
                                                  Drastic Drop Off
                                                  Trap Counter
                                                  Drastic Drop Off

                                                    When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                    R Rarity
                                                    1 cardEisbahn
                                                    R Rarity
                                                    1 cardEisbahn
                                                    Eisbahn
                                                    Trap Continuous
                                                    Eisbahn

                                                      If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.


                                                      SR Rarity
                                                      1 cardIce Barrier
                                                      SR Rarity
                                                      1 cardIce Barrier
                                                      Ice Barrier
                                                      Trap Normal
                                                      Ice Barrier

                                                        When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          N Rarity
                                                          1 cardMetal Reflect Slime
                                                          N Rarity
                                                          1 cardMetal Reflect Slime
                                                          Metal Reflect Slime
                                                          Trap Continuous
                                                          Metal Reflect Slime

                                                            Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                                                            N Rarity
                                                            1 cardSea Stealth Attack
                                                            N Rarity
                                                            1 cardSea Stealth Attack
                                                            Sea Stealth Attack
                                                            Trap Continuous
                                                            Sea Stealth Attack

                                                              When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                              N Rarity
                                                              1 cardSealing Ceremony of Suiton
                                                              N Rarity
                                                              1 cardSealing Ceremony of Suiton
                                                              Sealing Ceremony of Suiton
                                                              Trap Continuous
                                                              Sealing Ceremony of Suiton

                                                                Once per turn: You can send 1 WATER monster from your hand to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                UR Rarity
                                                                1 cardSolemn Strike
                                                                UR Rarity
                                                                1 cardSolemn Strike
                                                                Solemn Strike
                                                                Trap Counter
                                                                Solemn Strike

                                                                  When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                  Tag(s):

                                                                  SR Rarity
                                                                  1 cardSolemn Warning
                                                                  SR Rarity
                                                                  1 cardSolemn Warning
                                                                  Solemn Warning
                                                                  Trap Counter
                                                                  Solemn Warning

                                                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                    Tag(s):

                                                                    R Rarity
                                                                    1 cardSpiritual Water Art - Aoi
                                                                    R Rarity
                                                                    1 cardSpiritual Water Art - Aoi
                                                                    Spiritual Water Art - Aoi
                                                                    Trap Normal
                                                                    Spiritual Water Art - Aoi

                                                                      Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard.


                                                                      R Rarity
                                                                      1 cardThe Huge Revolution is Over
                                                                      R Rarity
                                                                      1 cardThe Huge Revolution is Over
                                                                      The Huge Revolution is Over
                                                                      Trap Counter
                                                                      The Huge Revolution is Over

                                                                        When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.


                                                                        R Rarity
                                                                        1 cardThe Ice-Bound God
                                                                        R Rarity
                                                                        1 cardThe Ice-Bound God
                                                                        The Ice-Bound God
                                                                        Trap Normal
                                                                        The Ice-Bound God

                                                                          If 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot attack, also its effects are negated. If a Level 5 or higher WATER monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ice-Bound God" once per turn.


                                                                          R Rarity
                                                                          1 cardTorrential Reborn
                                                                          R Rarity
                                                                          1 cardTorrential Reborn
                                                                          Torrential Reborn
                                                                          Trap Normal
                                                                          Torrential Reborn

                                                                            When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.


                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            Ultimate Providence
                                                                            Trap Counter
                                                                            Ultimate Providence

                                                                              When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                              SR Rarity
                                                                              1 cardWhite Howling
                                                                              SR Rarity
                                                                              1 cardWhite Howling
                                                                              White Howling
                                                                              Trap Normal
                                                                              White Howling

                                                                                If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.


                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                Wiretap
                                                                                Trap Counter
                                                                                Wiretap

                                                                                  When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                                  SR Rarity
                                                                                  1 cardEgyptian God Slime
                                                                                  SR Rarity
                                                                                  1 cardEgyptian God Slime
                                                                                  Egyptian God Slime
                                                                                  WATER 10
                                                                                  Egyptian God Slime
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                                                  R Rarity
                                                                                  1 cardAbyss Keeper
                                                                                  R Rarity
                                                                                  1 cardAbyss Keeper
                                                                                  Abyss Keeper
                                                                                  WATER
                                                                                  Abyss Keeper
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • LINK-2

                                                                                  Link Arrow:

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                                                                                  2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardMermail Abyssalacia
                                                                                  UR Rarity
                                                                                  1 cardMermail Abyssalacia
                                                                                  Mermail Abyssalacia
                                                                                  WATER
                                                                                  Mermail Abyssalacia
                                                                                  • ATK:

                                                                                  • 1600

                                                                                  • LINK-2

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                                                                                  2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ● During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ● If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.


                                                                                  SR Rarity
                                                                                  1 cardMistar Boy
                                                                                  SR Rarity
                                                                                  1 cardMistar Boy
                                                                                  Mistar Boy
                                                                                  WATER
                                                                                  Mistar Boy
                                                                                  • ATK:

                                                                                  • 1400

                                                                                  • LINK-2

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                                                                                  2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardWorldsea Dragon Zealantis
                                                                                  UR Rarity
                                                                                  1 cardWorldsea Dragon Zealantis
                                                                                  Worldsea Dragon Zealantis
                                                                                  WATER
                                                                                  Worldsea Dragon Zealantis
                                                                                  • ATK:

                                                                                  • 2500

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                                                                                  1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                                                                  SR Rarity
                                                                                  1 cardRavenous Crocodragon Archethys
                                                                                  SR Rarity
                                                                                  1 cardRavenous Crocodragon Archethys
                                                                                  Ravenous Crocodragon Archethys
                                                                                  WATER 9
                                                                                  Ravenous Crocodragon Archethys
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                                                  UR Rarity
                                                                                  1 cardWhite Aura Bihamut
                                                                                  UR Rarity
                                                                                  1 cardWhite Aura Bihamut
                                                                                  White Aura Bihamut
                                                                                  WATER 10
                                                                                  White Aura Bihamut
                                                                                  • ATK:

                                                                                  • 3300

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  1 Tuner Synchro Monster + 1+ non-Tuner monsters During your turn, when this card is Synchro Summoned: You can Special Summon 1 "Divine Dragon Token" (Fish/WATER/Level 10/ATK 3300/DEF 3000) in Defense Position. Once per opponent's turn, while you control no Tokens (Quick Effect): You can Special Summon 1 "Divine Dragon Token". If this card you control is destroyed by an opponent's card effect and sent to your GY, while you control a "Divine Dragon Token": You can Special Summon this card in Defense position.


                                                                                  R Rarity
                                                                                  1 cardWhite Aura Dolphin
                                                                                  R Rarity
                                                                                  1 cardWhite Aura Dolphin
                                                                                  White Aura Dolphin
                                                                                  WATER 6
                                                                                  White Aura Dolphin
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                                  N Rarity
                                                                                  1 cardWhite Aura Monoceros
                                                                                  N Rarity
                                                                                  1 cardWhite Aura Monoceros
                                                                                  White Aura Monoceros
                                                                                  WATER 7
                                                                                  White Aura Monoceros
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                                  SR Rarity
                                                                                  1 cardWhite Aura Whale
                                                                                  SR Rarity
                                                                                  1 cardWhite Aura Whale
                                                                                  White Aura Whale
                                                                                  WATER 8
                                                                                  White Aura Whale
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                                  UR Rarity
                                                                                  1 cardNumber 101: Silent Honor ARK
                                                                                  UR Rarity
                                                                                  1 cardNumber 101: Silent Honor ARK
                                                                                  Number 101: Silent Honor ARK
                                                                                  WATER
                                                                                  Number 101: Silent Honor ARK
                                                                                  • ATK:

                                                                                  • 2100

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                  SR Rarity
                                                                                  1 cardNumber 21: Frozen Lady Justice
                                                                                  SR Rarity
                                                                                  1 cardNumber 21: Frozen Lady Justice
                                                                                  Number 21: Frozen Lady Justice
                                                                                  WATER
                                                                                  Number 21: Frozen Lady Justice
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 500


                                                                                  2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls.


                                                                                  SR Rarity
                                                                                  1 cardNumber 32: Shark Drake
                                                                                  SR Rarity
                                                                                  1 cardNumber 32: Shark Drake
                                                                                  Number 32: Shark Drake
                                                                                  WATER
                                                                                  Number 32: Shark Drake
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2100


                                                                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                                                                  UR Rarity
                                                                                  1 cardNumber C101: Silent Honor DARK
                                                                                  UR Rarity
                                                                                  1 cardNumber C101: Silent Honor DARK
                                                                                  Number C101: Silent Honor DARK
                                                                                  WATER
                                                                                  Number C101: Silent Honor DARK
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


                                                                                  R Rarity
                                                                                  1 cardSubmersible Carrier Aero Shark
                                                                                  R Rarity
                                                                                  1 cardSubmersible Carrier Aero Shark
                                                                                  Submersible Carrier Aero Shark
                                                                                  WATER
                                                                                  Submersible Carrier Aero Shark
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.


                                                                                  R Rarity
                                                                                  1 cardBrinegir
                                                                                  R Rarity
                                                                                  1 cardBrinegir
                                                                                  Brinegir
                                                                                  WATER 7
                                                                                  Brinegir
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  If this card is Normal or Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that monster's ATK until the end of this turn. If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Brinegir" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardCitadel Whale
                                                                                  SR Rarity
                                                                                  1 cardCitadel Whale
                                                                                  Citadel Whale
                                                                                  WATER 7
                                                                                  Citadel Whale
                                                                                  • ATK:

                                                                                  • 2350

                                                                                  • DEF:

                                                                                  • 2150


                                                                                  If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.


                                                                                  N Rarity
                                                                                  1 cardLevia-Dragon - Daedalus
                                                                                  N Rarity
                                                                                  1 cardLevia-Dragon - Daedalus
                                                                                  Levia-Dragon - Daedalus
                                                                                  WATER 7
                                                                                  Levia-Dragon - Daedalus
                                                                                  • ATK:

                                                                                  • 2600

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.


                                                                                  SR Rarity
                                                                                  1 cardMermail Abyssteus
                                                                                  SR Rarity
                                                                                  1 cardMermail Abyssteus
                                                                                  Mermail Abyssteus
                                                                                  WATER 7
                                                                                  Mermail Abyssteus
                                                                                  • ATK:

                                                                                  • 1700

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardPoseidra, the Atlantean Dragon
                                                                                  SR Rarity
                                                                                  1 cardPoseidra, the Atlantean Dragon
                                                                                  Poseidra, the Atlantean Dragon
                                                                                  WATER 7
                                                                                  Poseidra, the Atlantean Dragon
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 1600


                                                                                  You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.


                                                                                  R Rarity
                                                                                  1 cardSuijin
                                                                                  R Rarity
                                                                                  1 cardSuijin
                                                                                  Suijin
                                                                                  WATER 7
                                                                                  Suijin
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.


                                                                                  UR Rarity
                                                                                  1 cardSuperancient Deepsea King Coelacanth
                                                                                  UR Rarity
                                                                                  1 cardSuperancient Deepsea King Coelacanth
                                                                                  Superancient Deepsea King Coelacanth
                                                                                  WATER 7
                                                                                  Superancient Deepsea King Coelacanth
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2200


                                                                                  Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. During either player's turn, when this face-up card on the field is targeted by a card effect: You can Tribute 1 other Fish-Type monster; negate the activation, and if you do, destroy that card.


                                                                                  N Rarity
                                                                                  1 cardXyz Slidolphin
                                                                                  N Rarity
                                                                                  1 cardXyz Slidolphin
                                                                                  Xyz Slidolphin
                                                                                  WATER 4
                                                                                  Xyz Slidolphin
                                                                                  • ATK:

                                                                                  • 1200

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardMudragon of the Swamp
                                                                                  SR Rarity
                                                                                  1 cardMudragon of the Swamp
                                                                                  Mudragon of the Swamp
                                                                                  WATER 4
                                                                                  Mudragon of the Swamp
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • DEF:

                                                                                  • 1600


                                                                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                                  UR Rarity
                                                                                  1 cardGraydle Dragon
                                                                                  UR Rarity
                                                                                  1 cardGraydle Dragon
                                                                                  Graydle Dragon
                                                                                  WATER 8
                                                                                  Graydle Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardIcejade Gymir Aegirine
                                                                                  UR Rarity
                                                                                  1 cardIcejade Gymir Aegirine
                                                                                  Icejade Gymir Aegirine
                                                                                  WATER 10
                                                                                  Icejade Gymir Aegirine
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                                                                                  R Rarity
                                                                                  1 cardGlacial Beast Polar Penguin
                                                                                  R Rarity
                                                                                  1 cardGlacial Beast Polar Penguin
                                                                                  Glacial Beast Polar Penguin
                                                                                  WATER 3
                                                                                  Glacial Beast Polar Penguin
                                                                                  • ATK:

                                                                                  • 800

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.


                                                                                  SR Rarity
                                                                                  1 cardTwin Twisters
                                                                                  SR Rarity
                                                                                  1 cardTwin Twisters
                                                                                  Twin Twisters
                                                                                  Spell Quick
                                                                                  Twin Twisters

                                                                                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                                    R Rarity
                                                                                    1 cardBarrel Behind the Door
                                                                                    R Rarity
                                                                                    1 cardBarrel Behind the Door
                                                                                    Barrel Behind the Door
                                                                                    Trap Counter
                                                                                    Barrel Behind the Door

                                                                                      Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                                                                      R Rarity
                                                                                      1 cardBlack Horn of Heaven
                                                                                      R Rarity
                                                                                      1 cardBlack Horn of Heaven
                                                                                      Black Horn of Heaven
                                                                                      Trap Counter
                                                                                      Black Horn of Heaven

                                                                                        When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.




                                                                                        More Master Duel Info

                                                                                        Umi Control Breakdown

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

                                                                                         

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