Naturia Deck #709706 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 05/28/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: Medium
60± 5/ 100
Power Score
Structural 61
Reliability 55
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Control the board with Naturia engine and finish with high‑ATK monsters such as Red‑Eyes Dark Dragoon or Fiendsmith's Lacrima; Toolbox combos using Fiendsmith and Dark Magician resources for occasional OTK
  • Turn 1 (going first): Set up hand traps (Ash Blossom, Droll, Maxx C), search Naturia core with Sacred Tree or Blessing, and establish a small Naturia field (Mole Cricket, Camellia)
  • Turn 2 (going second): Use hand‑trap suite to disrupt opponent, then board‑break with Forbidden Droplet or Naturia Sunflower and summon a big beatstick
  • Recovery: Draw engines (Mulcharmy Fuwalos, Maxx C) and recursion via Fiendsmith extra‑deck links to refill resources after disruption
  • After siding: No side deck; relies on in‑deck flexibility and hand‑trap density

Why it scores here

The deck reliably opens with a strong Naturia starter (≈90% chance) and a dense hand‑trap suite that can disrupt opponents early. Its resource engines (draw cards and recursion) let it recover after disruption, while the extra deck offers versatile finishers. However, the large off‑archetype core lowers consistency, there is no side deck for post‑side adaptation, and the lack of recorded combo lines limits ceiling potential. Scores reflect the system’s control‑oriented engine, resource recovery, and flexibility rather than popularity or average card power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 P(at least one core starter in opening 5) ≈ 0.90; 2‑card bootstrap via Naturia Mole Cricket or Camellia (Inferred)
D2 Opening-Hand Quality & Brick Management 60 High copy histogram (10 cards with 3 copies) and many off‑archetype cards raise duplicate risk; estimated brick rate ~10% (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combo boards; ceiling limited to isolated plays like single‑turn Naturia summon (Inferred)
D4 Combo Floor & Median Output 45 Typical starter yields modest board; median power index inferred around 45 (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Eight hand traps and ten negation cards give multiple interruption paths (Inferred)
D6 Resource Economy, Recovery & Grind 75 Draw engines (Mulcharmy Fuwalos, Maxx C) and recursion via Fiendsmith provide resource recovery (Inferred)
D7 End-Board & Interaction Quality 65 End‑board includes high‑ATK monsters (Red‑Eyes Dark Dragoon, Fiendsmith’s Lacrima) and several removal effects (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap density for going‑second (p≥1 hand trap in 6) ≈ 0.71; many board‑breakers like Forbidden Droplet (Inferred)
D9 Offensive Pressure & Closing Power 60 Closing power relies on big monsters but requires setup; estimated 60 (Inferred)
D10 Main Deck Efficiency & Flexibility 50 45‑card main deck with 23 distinct cards and 20% archetype purity reduces efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 65 15‑card extra deck covers all summon types but lacks focus; moderate coverage (Inferred)
D12 Side Deck Adaptability 30 No side deck present, limiting post‑side adaptation (Inferred)
D13 Matchup Coverage & Format Fit 40 No tournament data; meta fit provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Complex tech choices and many decision points lower pilotability (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 61, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high chance to open with a Naturia starter
  • Extensive hand‑trap and negation suite
  • Multiple draw and recursion engines
  • Versatile extra deck covering many summon types

Weaknesses

  • Low archetype purity and many off‑archetype copies increase brick risk
  • No side deck limits post‑side adaptability
  • Lack of recorded combo lines reduces ceiling potential
  • Complex tech choices raise pilot error tolerance

Critical choke points

  • Reliance on drawing a Naturia starter in the opening hand
  • Need to assemble specific combos to summon big finishers
Priority Remove Add Reason
1 Some off‑archetype filler cards (e.g., extra Spell/Trap copies) More consistent Naturia support (e.g., additional Naturia Beast or Barkion) and a small side deck with floodgate options Improves consistency and provides post‑side adaptation

Evidence & confidence

  • Verified: legality status; card text excerpts; probability tables; role hint tags
  • Inferred: engine accessibility from probability; brick risk from copy histogram; combo ceiling and floor from lack of boards; interruption resilience from hand‑trap count; resource economy from draw engines; end‑board quality from high‑ATK monsters; going‑second power from hand‑trap density; closing power from monster stats; main deck efficiency from purity; extra deck coverage from breakdown; pilotability from tech complexity
  • Provisional: matchup coverage without tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

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