Frog Deck #706379 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 05/21/2026
Main Deck (54)
- Dinowrestler Pankratops x2
- Droll & Lock Bird x1
- Eria the Water Channeler x1
- Gameciel, the Sea Turtle Kaiju x2
- Guitar Gurnards Duonigis x1
- Icejade Aegirine x3
- Icejade Creation Kingfisher x1
- Icejade Kosmochlor x1
- Icejade Tremora x1
- Maxx "C" x1
- Nibiru, the Primal Being x1
- Revealer of the Ice Barrier x2
- Speaker for the Ice Barriers x1
- Tidal, Dragon Ruler of Waterfalls x1
- Ash Blossom & Joyous Spring x2
- Deep Sea Diva x3
- Fydraulis Harmonia x3
- Georgius, Swordman of the Ice Barrier x2
- Hexa Spirit of the Ice Barrier x1
- Icejade Creation Aegirocassis x1
- Icejade Ran Aegirine x3
- Called by the Grave x1
- Dark Ruler No More x1
- Foolish Burial Goods x1
- Freezing Chains of the Ice Barrier x1
- Icejade Cenote Enion Cradle x2
- Icejade Cradle x3
- Icejade Curse x1
- Icejade Manifestation x1
- Mirror of the Ice Barrier x2
- Frozen Domain of the Ice Barrier x1
- Ice Barrier x1
- Icejade Erosion x1
- Infinite Impermanence x2
- Red Reboot x1
- Solemn Judgment x1
Extra Deck (15)
- Marincess Coral Anemone x1
- Worldsea Dragon Zealantis x1
- Accel Synchro Stardust Dragon x1
- Adamancipator Risen - Dragite x1
- Baronne de Fleur x1
- Gungnir, Dragon of the Ice Barrier x1
- Icejade Gymir Aegirine x2
- Lancea, Ancestral Dragon of the Ice Mountain x1
- Stardust Dragon x1
- Stardust Dragon - Victim Sanctuary x1
- Swordsoul Supreme Sovereign - Chengying x1
- Trishula, Dragon of the Ice Barrier x1
- Deep Sea Prima Donna x1
- Deep Sea Repetiteur x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 52 |
| Going Second | 44 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Synchro Midrange
- Format: ocg
Legality
Main 54 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Synchro Extra Deck boards (Icejade Gymir Aegirine, Lancea, Swordsoul Chengying, Stardust Dragon) built from a Water-heavy Tuner base; Ice Barrier and Icejade recursion and negation supporting a board-control finish
- Turn 1 (going first): Open a Tuner, search an Icejade or Ice Barrier piece, then Synchro into a 3000-ATK boss. Keep Ash Blossom, Droll and Maxx C up as interaction.
- Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Droll and Lock Bird, Maxx C) to break the opponent's first summon, then rebuild through Icejade searchers.
- Recovery: Recover from the GY through Icejade Tremora, Icejade Cradle and Ice Barrier GY-revive effects, and Synchro again from whatever Tuners remain.
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan.
Why it scores here
The deck can usually open a Tuner plus searcher line by turn 1 or 2. The 3-copy Icejade and Ice Barrier starters give roughly a 26 percent chance of at least one in a going-first 5-card hand, and searchers are present in about 73 percent of openings (Inferred). It converts into Synchro bosses such as Icejade Gymir Aegirine and Lancea, and keeps reasonable interaction through 8 hand traps and 12 negation-text cards, though three Forbidden or over-limit cards and the absence of the Frog core weaken it. No combo boards exist in the evidence, so the combo ceiling and median are text-only inferences, and popularity or meta share earned no points. Legality is Illegal, so the score is capped and the evaluation is structural-only; card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one 3-copy starter in 5 cards) ≈ 0.26; searcher text present in 12 cards, P(at least one in hand) ≈ 0.73 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hands mix Tuners, searchers and hand traps; redundancy is decent but Icejade and Ice Barrier pieces conflict on Normal Summon sequencing (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards; ceiling is a text-only read of Gymir, Lancea and Gungnir with Icejade field-spell support (Inferred) |
| D4 | Combo Floor & Median Output | 35 | Median output is unknown: combos_evidence is empty, so the floor is a text-only guess (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Droll, Maxx C and Infinite Impermanence give several independent answers, but Frog and Swap Frog core is absent (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Icejade Tremora and Ice Barrier GY recursion offset Tuner spend; no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 8 hand traps plus Solemn, Red Reboot, Dark Ruler No More and Icejade Erosion give layered interaction (Verified flags, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking depends on Gameciel, Nibiru and Dinowrestler Pankratops text; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Synchro bosses reach 3000+ ATK (Gymir, Lancea 3300, Chengying 3000), but no closing data exists (Verified stat, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 54 Main Deck cards with 36 distinct, 23 singletons and 69 off-exact-archetype copies; compact enough for the format (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 13 Synchro and 2 Link in the Extra Deck, a mostly flexible spread (Verified composition) |
| D12 | Side Deck Adaptability | 30 | No Side Deck is present, so post-side adaptability cannot be credited (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro and hand-trap timing with many one-copy cards makes it moderately demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (~80/20). Structural ≈ 49, Going First ≈ 52, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-12); no side deck (0). Final formula: Illegal cap: theoretical structural-only. Raw 0.80*Structural(49) + 0.20*TournamentReliability(48) + modifiers(-12) = 36.8, capped to 30. Meta provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Water Tuner base with 12 searcher-text cards
- 8 hand traps and 12 negation-text cards give layered interaction
- Synchro bosses at 3000+ ATK in the Extra Deck
- Main Deck compact at 54 with mostly one-copy tech
Weaknesses
- Three Forbidden cards make the list illegal
- No Side Deck means no post-side plan
- Frog core absent, so the archetype identity is weak
- No combo data, so the ceiling and median cannot be verified
Critical choke points
- Icejade or Ice Barrier starter access (about 26 percent for a 3-copy in a 5-card hand)
- Hand-trap dependence for going second
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave | legal Main Deck tech or a second Ash Blossom or Maxx C slot | Forbidden in OCG; the deck cannot be played as-is |
| 2 | Trishula, Dragon of the Ice Barrier | Gungnir, Dragon of the Ice Barrier or another legal Ice Barrier Synchro | Forbidden; Gungnir already fills the Ice Barrier Synchro role |
| 3 | Baronne de Fleur | a legal Fleur-free Synchro boss, such as Lancea | Forbidden; the deck already has a boss at the same level |
| 4 | none | a 15-card Side Deck with graveyard and hand-trap answers | D12 is 30 because the deck has no side plan |
Evidence & confidence
- Verified: Legality: 3 Forbidden cards over the copy limit (OCG banlist); Size: 54 Main, 15 Extra, 0 Side is within OCG size rules; Starter probability values from the hypergeometric table
- Inferred: Starter access and searcher reliability from probability and text; Interaction density from hand-trap and negation text; Pilotability and brick risk from card text
- Provisional: Meta power and matchup fit (no dated sample; no tournament link)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta share and per-pilot record are absent no win-rate telemetry exists for going-first/second or matchups Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the name is taken from the archetype only
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