Purrely Deck #705286 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Cupsy☆Yummy x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created May 21, 2026 by YGO Mod.

Deck Purrely OCG

Created by: YGO Mod (20517634)

Created On: 05/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 31, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 60
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 60
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Purrely Xyz/Link board built from Purrely Memory spells and Purrely monsters, closing with Epurrely Happiness / Epurrely Beauty / Divine Arsenal AA-ZEUS; Yummy Synchro and Link pressure with Cooky★Yummy Way and Lollipo★Yummy Way
  • Turn 1 (going first): Open a Purrely Memory or Purrely starter, excavate or search a Purrely, and convert into a Xyz that uses Epurrely as a material engine; protect with Ash Blossom / Ghost Belle
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle, Maxx C, Droll & Lock Bird to answer the opponent's first board, then rebuild through Purrely recursion from the GY
  • Recovery: Recurse Purrely Memories from the GY via Epurrely Noir / Stray Purrely Street and re-summon Purrely starters
  • After siding: Not evaluable: the export carries no side deck (side_count 0)

Why it scores here

The Purrely core is dense: 12 Purrely Memory spells plus 3 Purrely and 2 Purrelyly starters give a P(at least one archetype-core card in a 5-card opening hand) of about 0.93, so the engine is usually live on turn 1 or 2 (Inferred, hypergeometric). The Extra Deck covers Xyz, Synchro and Link routes, and Purrely recursion lets the deck rebuild from the GY after a single answer. Interaction is broad for a non-control deck: 9 main-deck hand traps, Harpie's Feather Duster, Heavy Storm, Dimensional Barrier and Monster Reborn. Two of the Forbidden and several Limited copies cannot be played legally, so the list is illegal and capped; the structural read is theoretical only. No combo boards, tournament record or side deck were supplied, so the floor, median and ceiling are text-based estimates. Popularity in usage statistics (core present 55.6%) confirms the list is real, not that it is strong, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 archetype-core card in hand5) ≈ 0.93; 12 Purrely Memories and 5 starters give a live engine (Inferred)
D2 Opening-Hand Quality & Brick Management 55 9 hand traps and 15 tech cards compete with the engine for hand space; Mulcharmy draw effects are conditional (Inferred)
D3 Combo Conversion & Ceiling 60 Text-only ceiling: Epurrely Xyz chains with Memory-attach and Purrely recursion; no recorded boards (Inferred)
D4 Combo Floor & Median Output 50 No combos_evidence and no win telemetry; median cannot be measured, set at neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent starters and hand traps against a single-card interruption; recursion adds recovery (Inferred)
D6 Resource Economy, Recovery & Grind 62 Purrely recursion and My Friend Purrely draw/search support a grind game; cost is LP and card spend (Inferred)
D7 End-Board & Interaction Quality 60 Herald, Epurrely Beauty negation, Heavy Storm, Dimensional Barrier and Harpie's Feather Duster give layered removal (Inferred semantic)
D8 Going-Second & Board-Breaking Power 55 Hand traps and Maxx C answer a first board, but Called by the Grave is Forbidden and cannot be run (Inferred)
D9 Offensive Pressure & Closing Power 52 Epurrely Happiness 2000 ATK, Epurrely Beauty 1600, Divine Arsenal AA-ZEUS 3000 as Extra-Deck closers (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 55 55 Main with 32 distinct cards and 18 singletons; over-limit copies and Forbidden cards reduce coherence (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra slots across Xyz, Synchro and Link with a 13-distinct spread; several routes are mutually redundant (Verified composition, Inferred use)
D12 Side Deck Adaptability 10 No side deck in the export (side_count 0); best-of-3 adaptability cannot be evaluated (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz/Synchro/Link chains and several optional hand-trap timings raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8); no_side_deck (-2). Final formula: Illegal list: normal formula would give 0.80*57 + 0.20*48 - 10 modifiers ≈ 45; capped to 35 per the illegal-deck rule. Theoretical/structural only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 12 Purrely Memory spells give a dense, redundant engine
  • Xyz, Synchro and Link Extra-Deck coverage with recursion
  • 9 hand traps plus Harpie's, Heavy Storm and Dimensional Barrier give layered interaction

Weaknesses

  • Illegal as built: two Forbidden cards and four over-limit copies
  • No side deck
  • Median and ceiling are text-only; no recorded boards

Critical choke points

  • Forbidden Called by the Grave and Cupsy★Yummy Way cannot be played at all
  • Epurrely engine depends on Purrely Memory copies that the Semi-Limited and Limited caps cut
Priority Remove Add Reason
1 Called by the Grave, Cupsy★Yummy Way Legal replacements from the Purrely or Yummy pool Forbidden cards make the list illegal; no score can be given until these are gone
2 1 Cupsy☆Yummy, 1 Purrely Sleepy Memory Legal-count staples (Purrely Memory x2 total copies max Semi-Limited) Brings copy counts within the legal limits (Cupsy☆Yummy 1, Sleepy Memory 2)
3 Nothing A 15-card side deck with Ash-style answers and Purrely-specific sideboard tech Enables a post-side plan and raises D12, which is currently unscored because the side deck is empty

Evidence & confidence

  • Verified: Legality: 55 Main, 15 Extra, Forbidden and Limited copy violations; Card text and stats for all 32 Main and 13 Extra distinct cards; Usage stats: Purrely Pretty Memory, Purrely Happy Memory and Purrely Delicious Memory at 91%/91%/83% inclusion
  • Inferred: P(≥1 archetype-core card in hand5) ≈ 0.93; Hand-trap and tech density effects on opening-hand quality; Going-first and going-second estimates from the dimension blend
  • Provisional: D13 matchup and format fit; Tournament reliability
  • Data gaps: No combos supplied; combo floor/median/ceiling is text-only inference No tournament link; archetype meta-share and per-pilot match record absent No side deck in the export, so post-side adaptability is unknown No win-rate telemetry exists in YGOVN; Meta Power is Provisional

More OCG Info

Purrely

Purrely Breakdown

 
 

 

 

 

 

 

 
 

 

 
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