Created by: YGO Mod (20517634)

Created On: 05/09/2026

Main: 55 Extra: 15

3 cardArchlord Kristya
3 cardArchlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


3 cardInspector Boarder
3 cardInspector Boarder
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


1 cardInvader of Darkness 1 cardInvader of Darkness
Invader of Darkness
DARK 8
Invader of Darkness
  • ATK:

  • 2900

  • DEF:

  • 2500


Your opponent cannot activate Quick-Play Spell Cards.


1 cardMajesty's Fiend 1 cardMajesty's Fiend
Majesty's Fiend
LIGHT 6
Majesty's Fiend
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be Special Summoned. Neither player can activate monster effects.




Tag(s):

2 cardVanity's Ruler 2 cardVanity's Ruler
Vanity's Ruler
LIGHT 8
Vanity's Ruler
  • ATK:

  • 2500

  • DEF:

  • 1600


Cannot be Special Summoned. Your opponent cannot Special Summon monsters.


3 cardCard of Demise
3 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    1 cardClockwork Night 1 cardClockwork Night
    Clockwork Night
    Spell Continuous
    Clockwork Night

      All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


      2 cardDimensional Fissure 2 cardDimensional Fissure
      Dimensional Fissure
      Spell Continuous
      Dimensional Fissure

        Any monster sent to the Graveyard is banished instead.


        2 cardFoolish Burial Goods
        2 cardFoolish Burial Goods
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


          3 cardGordian Slicer 3 cardGordian Slicer
          Gordian Slicer
          Spell Normal
          Gordian Slicer

            This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


            3 cardGuilt-Gripping Morganite 3 cardGuilt-Gripping Morganite
            Guilt-Gripping Morganite
            Spell Normal
            Guilt-Gripping Morganite

              For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


              1 cardHarpie's Feather Duster
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                1 cardHeavy Storm
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  3 cardPot of Duality
                  3 cardPot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                    Tag(s):

                    1 cardRaigeki
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      2 cardSpell Card "Soul Exchange" 2 cardSpell Card "Soul Exchange"
                      Spell Card "Soul Exchange"
                      Spell Normal
                      Spell Card "Soul Exchange"

                        Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.


                        3 cardSuccumbing-Song Morganite 3 cardSuccumbing-Song Morganite
                        Succumbing-Song Morganite
                        Spell Normal
                        Succumbing-Song Morganite

                          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                          1 cardTime-Tearing Morganite 1 cardTime-Tearing Morganite
                          Time-Tearing Morganite
                          Spell Normal
                          Time-Tearing Morganite

                            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                            2 cardTriple Tactics Thrust 2 cardTriple Tactics Thrust
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                              2 cardAnnihilate Retroglight 2 cardAnnihilate Retroglight
                              Annihilate Retroglight
                              Trap Counter
                              Annihilate Retroglight

                                When your opponent activates a monster effect on the field, except monsters that were Summoned this turn: Negate that activation, then you can banish (face-down) all face-up monsters your opponent controls, except monsters Summoned this turn. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Set 1 Trap from your Deck.


                                2 cardDominus Impulse 2 cardDominus Impulse
                                Dominus Impulse
                                Trap Normal
                                Dominus Impulse

                                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                  2 cardDominus Purge 2 cardDominus Purge
                                  Dominus Purge
                                  Trap Normal
                                  Dominus Purge

                                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                    2 cardDominus Spark 2 cardDominus Spark
                                    Dominus Spark
                                    Trap Normal
                                    Dominus Spark

                                      During the turn in which your opponent has activated a monster effect in the hand or GY, you can activate this card from your hand. Target 1 monster your opponent controls; banish it, then if you have no Traps in your GY, your opponent can Special Summon 1 monster from their hand. If you activated this card from your hand, you cannot activate the effects of EARTH, WATER, FIRE, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Spark" per turn.


                                      1 cardDominus Spiral 1 cardDominus Spiral
                                      Dominus Spiral
                                      Trap Normal
                                      Dominus Spiral

                                        During the turn in which your opponent has activated a monster effect in the hand or GY, you can activate this card from your hand. Target 1 monster your opponent controls; return it to the hand/Extra Deck, then if you have no Traps in your GY, your opponent can Special Summon 1 monster from their GY. If you activated this card from your hand, you cannot activate the effects of LIGHT or DARK monsters for the rest of this Duel. You can only activate 1 "Dominus Spiral" per turn.


                                        2 cardIron Thunder 2 cardIron Thunder
                                        Iron Thunder
                                        Trap Counter
                                        Iron Thunder

                                          When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                          3 cardSolemn Accusation 3 cardSolemn Accusation
                                          Solemn Accusation
                                          Trap Counter
                                          Solemn Accusation

                                            You can activate this card the turn it was Set, by revealing 1 other face-down Trap you control. When a Spell/Trap Card is activated: You can activate 1 of these effects; ● Pay 1500 LP; negate the activation, and if you do, destroy it, and if you do that, neither player can activate cards, or the effects of cards, with the same original name as that destroyed card for the rest of this turn. ● Pay 3000 LP; negate the activation, and if you do, banish it, then your opponent banishes all cards from their hand and Deck with the same original name as that banished card.


                                            2 cardSolemn Judgment
                                            2 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              1 cardStorming Mirror Force 1 cardStorming Mirror Force
                                              Storming Mirror Force
                                              Trap Normal
                                              Storming Mirror Force

                                                When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                                1 cardBarox 1 cardBarox
                                                Barox
                                                DARK 5
                                                Barox
                                                • ATK:

                                                • 1380

                                                • DEF:

                                                • 1530


                                                "Frenzied Panda" + "Ryu-Kishin"


                                                1 cardBickuribox 1 cardBickuribox
                                                Bickuribox
                                                DARK 7
                                                Bickuribox
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 2000


                                                "Crass Clown" + "Dream Clown"


                                                1 cardDeepsea Shark 1 cardDeepsea Shark
                                                Deepsea Shark
                                                WATER 5
                                                Deepsea Shark
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1600


                                                "Bottom Dweller" + "Tongyo"


                                                1 cardFlower Wolf 1 cardFlower Wolf
                                                Flower Wolf
                                                EARTH 5
                                                Flower Wolf
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 1400


                                                "Silver Fang" + "Darkworld Thorns"


                                                1 cardGiltia the D. Knight 1 cardGiltia the D. Knight
                                                Giltia the D. Knight
                                                LIGHT 5
                                                Giltia the D. Knight
                                                • ATK:

                                                • 1850

                                                • DEF:

                                                • 1500


                                                "Guardian of the Labyrinth" + "Protector of the Throne"


                                                1 cardGreat Mammoth of Goldfine 1 cardGreat Mammoth of Goldfine
                                                Great Mammoth of Goldfine
                                                DARK 6
                                                Great Mammoth of Goldfine
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1800


                                                "The Snake Hair" + "Dragon Zombie"


                                                1 cardKaminari Attack 1 cardKaminari Attack
                                                Kaminari Attack
                                                WIND 5
                                                Kaminari Attack
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1400


                                                "Ocubeam" + "Mega Thunderball"


                                                1 cardKarbonala Warrior 1 cardKarbonala Warrior
                                                Karbonala Warrior
                                                EARTH 4
                                                Karbonala Warrior
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1200


                                                "M-Warrior #1" + "M-Warrior #2"


                                                1 cardKwagar Hercules 1 cardKwagar Hercules
                                                Kwagar Hercules
                                                EARTH 6
                                                Kwagar Hercules
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1700


                                                "Kuwagata α" + "Hercules Beetle"


                                                1 cardMarine Beast 1 cardMarine Beast
                                                Marine Beast
                                                WATER 5
                                                Marine Beast
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 1600


                                                "Water Magician" + "Behegon"


                                                1 cardRabid Horseman 1 cardRabid Horseman
                                                Rabid Horseman
                                                EARTH 6
                                                Rabid Horseman
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1700


                                                "Battle Ox" + "Mystic Horseman"


                                                1 cardRare Fish 1 cardRare Fish
                                                Rare Fish
                                                WATER 4
                                                Rare Fish
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1200


                                                "Fusionist" + "Enchanting Mermaid"


                                                1 cardSkelgon 1 cardSkelgon
                                                Skelgon
                                                DARK 6
                                                Skelgon
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 1900


                                                "The Snake Hair" + "Blackland Fire Dragon"


                                                1 cardVermillion Sparrow 1 cardVermillion Sparrow
                                                Vermillion Sparrow
                                                FIRE 5
                                                Vermillion Sparrow
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1500


                                                "Rhaimundos of the Red Sword" + "Fireyarou"


                                                1 cardZombie Warrior 1 cardZombie Warrior
                                                Zombie Warrior
                                                DARK 3
                                                Zombie Warrior
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 900


                                                "Skull Servant" + "Battle Warrior"




                                                More OCG Info

                                                Morganite Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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