Created by: YGO Mod (20517634)

Created On: 05/02/2026

Main: 55 Extra: 15

2 cardApprentice Illusion Magician 2 cardApprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


2 cardDark Magician, the Pharaoh's Servant 2 cardDark Magician, the Pharaoh's Servant
Dark Magician, the Pharaoh's Servant
DARK 7
Dark Magician, the Pharaoh's Servant
  • ATK:

  • 2500

  • DEF:

  • 2100


This card's name becomes "Dark Magician" while on the field or in the GY. You can only use 1 of the following effects of "Dark Magician, the Pharaoh's Servant" per turn, and only once that turn. If this card is in your hand: You can reveal 1 Spell in your hand; Special Summon this card, then you can Set 1 Spell/Trap that mentions "Dark Magician" from your Deck. (Quick Effect): You can discard 1 Spell; destroy all Spells/Traps your opponent controls.


1 cardDetonating Kuriboh 1 cardDetonating Kuriboh
Detonating Kuriboh
DARK 1
Detonating Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If a "Kuriboh" Monster Card is on the field: You can Special Summon this card from your hand. When your opponent activates a monster effect on the field (Quick Effect): You can equip this card you control to that opponent's monster as an Equip Spell with the following effect. ● The equipped monster's effects are negated. You can only use each effect of "Detonating Kuriboh" once per turn.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


2 cardKuriboh - Multiply! 2 cardKuriboh - Multiply!
Kuriboh - Multiply!
DARK 1
Kuriboh - Multiply!
  • ATK:

  • 300

  • DEF:

  • 200


When your opponent activates a monster effect, or an opponent's monster declares an attack (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Kuriboh - Multiply!" once per turn. Once per turn, when your opponent activates a monster effect on the field, or during damage calculation, when an opponent's monster attacks (Quick Effect): You can add to your hand, or Special Summon, 1 "Dark Magician" or 1 monster with 300 ATK/200 DEF from your Deck or GY, then you can change that opponent's monster's ATK to 0.


2 cardMagician's Rod 2 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


1 cardMagicians' Souls 1 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


1 cardMagikuriboh 1 cardMagikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardPhara the Primordial Goddess 1 cardPhara the Primordial Goddess
Phara the Primordial Goddess
DARK 8
Phara the Primordial Goddess
  • ATK:

  • 2800

  • DEF:

  • 2800


You can reveal this card and 1 Spell/Trap in your hand; until the end of the next turn, neither player can activate cards or effects in response to the activation of cards, or effects of cards, with the revealed Spell/Trap's name. If this card is sent from the hand or field to the GY by a Spell/Trap effect: You can Special Summon this card. If this card is Special Summoned from the GY: You can take control of 1 monster your opponent controls with the highest ATK (your choice, if tied). You can only use each effect of "Phara the Primordial Goddess" once per turn.


1 cardPrimite Dragon Ether Beryl 1 cardPrimite Dragon Ether Beryl
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


3 cardTimaeus the United Dragon 3 cardTimaeus the United Dragon
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


2 cardDark Magician 2 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


3 cardIllusion of Chaos 3 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    3 cardDark Magical Curtain 3 cardDark Magical Curtain
    Dark Magical Curtain
    Spell Quick
    Dark Magical Curtain

      Each player can Special Summon 1 DARK Spellcaster monster from their hand or Deck (but neither player can activate their effects this turn), then if you Special Summoned a monster whose original name is "Dark Magician" or "Dark Magician Girl", you can add 1 Spell/Trap that mentions "Dark Magician" from your Deck to your hand, except "Dark Magical Curtain". You can only activate 1 "Dark Magical Curtain" per turn.


      3 cardForbidden Crown 3 cardForbidden Crown
      Forbidden Crown
      Spell Quick
      Forbidden Crown

        Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.


        2 cardFusion Armament 2 cardFusion Armament
        Fusion Armament
        Spell Normal
        Fusion Armament

          Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.


          2 cardPot of Sloth 2 cardPot of Sloth
          Pot of Sloth
          Spell Normal
          Pot of Sloth

            Draw cards equal to the number of cards your opponent controls, then if you drew 2 or more cards, place cards from your hand on the bottom of the Deck in any order, equal to the number you drew -1. For the rest of this turn after this card resolves, you cannot activate "Pot of Sloth".


            1 cardPrimite Drillbeam 1 cardPrimite Drillbeam
            Primite Drillbeam
            Spell Quick
            Primite Drillbeam

              Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


              1 cardPrimite Lordly Lode 1 cardPrimite Lordly Lode
              Primite Lordly Lode
              Spell Continuous
              Primite Lordly Lode

                When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                1 cardRaigeki
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  2 cardSecrets of Dark Magic 2 cardSecrets of Dark Magic
                  Secrets of Dark Magic
                  Spell Quick
                  Secrets of Dark Magic

                    Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                    2 cardSuper Polymerization
                    2 cardSuper Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      3 cardThe Flute of Guiding Dragon 3 cardThe Flute of Guiding Dragon
                      The Flute of Guiding Dragon
                      Spell Normal
                      The Flute of Guiding Dragon

                        If a Spellcaster monster is on the field: Special Summon 1 Level 5 or higher Dragon monster from your Deck, then if your opponent controls 2 or more monsters, you can Special Summon 1 monster from your Deck with the same name as the Summoned monster, also you cannot Special Summon for the rest of this turn, except Dragon or Spellcaster monsters. During your Main Phase 2, if this card is in your GY because it was sent there this turn: You can banish it; draw 1 card. You can only use each effect of "The Flute of Guiding Dragon" once per turn.


                        1 cardThe Gaze of Timaeus 1 cardThe Gaze of Timaeus
                        The Gaze of Timaeus
                        Spell Quick
                        The Gaze of Timaeus

                          Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                          1 cardDimensional Barrier
                          1 cardDimensional Barrier
                          Dimensional Barrier
                          Trap Normal
                          Dimensional Barrier

                            Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                            2 cardNeedle Ceiling 2 cardNeedle Ceiling
                            Needle Ceiling
                            Trap Normal
                            Needle Ceiling

                              When there are 4 or more monsters on the field: Destroy all face-up monsters.


                              3 cardSolemn Accusation 3 cardSolemn Accusation
                              Solemn Accusation
                              Trap Counter
                              Solemn Accusation

                                You can activate this card the turn it was Set, by revealing 1 other face-down Trap you control. When a Spell/Trap Card is activated: You can activate 1 of these effects; ● Pay 1500 LP; negate the activation, and if you do, destroy it, and if you do that, neither player can activate cards, or the effects of cards, with the same original name as that destroyed card for the rest of this turn. ● Pay 3000 LP; negate the activation, and if you do, banish it, then your opponent banishes all cards from their hand and Deck with the same original name as that banished card.


                                1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                Blue-Eyes Ultimate Dragon
                                LIGHT 12
                                Blue-Eyes Ultimate Dragon
                                • ATK:

                                • 4500

                                • DEF:

                                • 3800


                                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                2 cardDark Magician of Destruction 2 cardDark Magician of Destruction
                                Dark Magician of Destruction
                                DARK 8
                                Dark Magician of Destruction
                                • ATK:

                                • 2800

                                • DEF:

                                • 2600


                                "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                1 cardDragon Master Magia 1 cardDragon Master Magia
                                Dragon Master Magia
                                LIGHT 12
                                Dragon Master Magia
                                • ATK:

                                • 5000

                                • DEF:

                                • 4000


                                "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                                1 cardFavorite HERO Shining Flare Wingman 1 cardFavorite HERO Shining Flare Wingman
                                Favorite HERO Shining Flare Wingman
                                LIGHT 8
                                Favorite HERO Shining Flare Wingman
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                1 Fusion Monster + 1 face-up monster on the field (This card is always treated as an "Elemental HERO" card.) If this card is Special Summoned from the Extra Deck: You can shuffle 5 monsters from your GY into the Deck, then draw 2 cards, and if you do, this card gains 1000 ATK. You can only use this effect of "Favorite HERO Shining Flare Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                1 cardMagistus Chorozo 1 cardMagistus Chorozo
                                Magistus Chorozo
                                DARK 4
                                Magistus Chorozo
                                • ATK:

                                • 1000

                                • DEF:

                                • 2800


                                1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                1 cardMaster of Chaos 1 cardMaster of Chaos
                                Master of Chaos
                                DARK 8
                                Master of Chaos
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                3 cardRed-Eyes Dark Dragoon 3 cardRed-Eyes Dark Dragoon
                                Red-Eyes Dark Dragoon
                                DARK 8
                                Red-Eyes Dark Dragoon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                1 cardTimaeus the United Magical Dragon 1 cardTimaeus the United Magical Dragon
                                Timaeus the United Magical Dragon
                                LIGHT 10
                                Timaeus the United Magical Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 1800


                                "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.


                                1 cardCharmer Quartet in Bloom 1 cardCharmer Quartet in Bloom
                                Charmer Quartet in Bloom
                                LIGHT
                                Charmer Quartet in Bloom
                                • ATK:

                                • 1850

                                • LINK-4

                                Link Arrow:

                                Left

                                Right

                                Bottom-Left

                                Bottom-Right


                                2+ monsters Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.


                                1 cardI:P Masquerena 1 cardI:P Masquerena
                                I:P Masquerena
                                DARK
                                I:P Masquerena
                                • ATK:

                                • 800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                1 cardW:P Fancy Ball 1 cardW:P Fancy Ball
                                W:P Fancy Ball
                                DARK
                                W:P Fancy Ball
                                • ATK:

                                • 2400

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.


                                1 cardRed-Eyes Flare Metal Dragon 1 cardRed-Eyes Flare Metal Dragon
                                Red-Eyes Flare Metal Dragon
                                DARK
                                Red-Eyes Flare Metal Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2400


                                2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.




                                More OCG Info

                                Kuriboh Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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