Memento Deck #691925 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Artifact Lancea x3, Mementotlan Angwitch x3, Mementotlan Dark Blade x3. Created Apr 20, 2026 by YGO Mod.

Deck Memento TCG

Created by: YGO Mod (20517634)

Created On: 04/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
30± 10/ 100
Power Score
Structural 52
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Fill the GY with Memento monsters and Special Summon the boss Mementoal Tecuhtlica - Combined Creation (5000 ATK), backed by Mementomictlan Tecuhtlica - Creation King and Mementotlan Twin Dragon from the Extra Deck; Mementotlan-Horned Dragon (2850 ATK) and Fusion pressure via Mementotlan Fusion
  • Turn 1 (going first): Turn 1: Mementotlan Angwitch or Mementotlan Dark Blade searches or removes, then Mementotlan Bone Party or Mementotlan Fusion builds toward a GY-based summon of Memento monsters
  • Turn 2 (going second): Use Ash Blossom, Droll and Lock Bird, Retaliating C and Artifact Lancea as hand traps to stop the opponent's first summon or search, then rebuild the GY with Memento monsters
  • Recovery: Recover from GY via Mementotlan Ghattic, Mementotlan Shleepy and Mementotlan Goblin, which add or Special Summon Memento monsters back from the GY
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck is scored as a system: its Memento core (about 11 archetype copies, roughly 68 percent chance of at least one in a 5-card opening hand) gives it a plausible GY-fill engine, but only about 32 percent of its Main Deck is exact-name Memento, and 17 cards are generic or off-archetype, which weakens engine coherence and brick management. Interaction is real but thin on depth: three Forbidden or Limited-restricted cards and triple-copy hand traps and disruption (Ash Blossom, Forbidden Droplet, Dark Ruler No More, Heat Wave) provide layering that is sound on paper, yet several of these are illegal to run at their current copy counts. The deck has no recorded boards, no tournament record and no side deck, so floor, median and ceiling are inferred from card text only and not measured. Because the list is Illegal, the Structural score of about 52 is capped to a final 30 and labelled theoretical; popularity and the boss's raw stats did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one archetype-core card in 5-card opening hand) ~0.68 across 11 copies; 2-card bootstrap plausible but exact-name purity is 32 percent (Inferred)
D2 Opening-Hand Quality & Brick Management 45 17 generic or off-archetype copies, 8 hand traps and 26 removal-text cards compete for hand slots, and the 13 triple-copy slots raise redundancy but also dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is the 5000 ATK Combined Creation boss reached through a GY-fill and Extra Deck pivot, but there are no recorded boards to verify the line (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median output cannot be measured; the estimate is text-only and held near mid-range (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps and recursion from GY (Ghattic, Shleepy, Goblin) give some route redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and search text from GY monsters supports a grind, offset by Limited and Forbidden restrictions on resource cards (Inferred)
D7 End-Board & Interaction Quality 62 Three copies of Forbidden Droplet and Dark Ruler No More plus Heat Wave and Retaliating C give layered end-board interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Hand-trap coverage is about 62 percent for a going-second hand of 6, but board-breaking depends on negates and removal text rather than measured data (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK of 5000 and Extra Deck beats of 2850 to 3000 ATK provide closing power, though most boss access requires the GY fill to work (Verified stats, Inferred access)
D10 Main Deck Efficiency & Flexibility 42 56 Main Deck cards with 26 distinct names and 17 generic cards give low coherence, and the Main Deck count is legal but inefficient (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck holds 15 cards split 5 Fusion, 8 Link and 2 XYZ, with several mandatory-looking boss and enabler slots (Verified composition)
D12 Side Deck Adaptability 15 No side deck is registered, so there is no post-side adaptability to score (Verified: side count 0)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample is supplied, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 40 The GY-fill sequencing and multiple hand-trap timings give a moderate-to-high decision load (Inferred from example text)

How the score was computed

Strategy profile: Combo. Structural ≈ 52, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); copy-limit violation (-4); illegal cap (-7.6). Final formula: Final = 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*52 + 0.20*40 - 12 = 37.6, then capped to 30 because the deck is Illegal (theoretical/structural-only); Meta Power provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.68 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Triple-copy GY-fill engine (Angwitch, Bone Party, Dark Blade, Tatsunootoshigo) with a high archetype-core hit rate
  • Layered interaction (Droplet, Dark Ruler No More, Heat Wave, Lancea, Retaliating C) across both turns
  • Boss ceiling of 5000 ATK with Extra Deck enablers

Weaknesses

  • Illegal copy counts and three Forbidden cards must be removed before this is a valid list
  • Low exact-name purity (32 percent) and 17 generic cards weaken engine coherence
  • No side deck, so no post-side adaptability

Critical choke points

  • Boss access depends on filling the GY with five different Memento monsters, so a single GY-fill disruption can stop the line
  • Hand traps and removal compete for the same hand slots as the engine starters
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Geonator Transverser Legal Memento or generic replacements Forbidden cards make the list illegal; removing them is required before any normal score can apply
2 1 copy each of Ash Blossom and Joyous Spring and Droll and Lock Bird, plus 1 Droll and Lock Bird Legal-count replacements Brings triple-copy and Limited cards back within their copy limits
3 Off-archetype tech slots with low Memento synergy Additional Memento monsters or GY-fill enablers Raises exact-name purity and the chance the GY-fill engine goes live
4 None A registered side deck of 5 to 15 cards Provides a post-side plan so Side Deck Adaptability can be scored in best-of-3

Evidence & confidence

  • Verified: Legality: 56 main, 15 extra, 0 side; 5 copy violations; 3 Forbidden cards present (BanList); Composition: 26 distinct main, 14 distinct extra, 32.4 percent exact-name Memento purity; Hypergeometric draw odds from the resolved Main Deck
  • Inferred: Engine consistency (about 0.68 for the archetype core in a 5-card hand); Interaction layering from card text; Going-second hand-trap coverage (about 0.62); Boss access through GY fill
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament record)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN (going-first and going-second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null, and the side deck is empty

More TCG Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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