Harpie Deck #680675 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Forbidden Droplet x3, Heat Wave x3. Created Apr 7, 2026 by YGO Mod.

Deck Harpie TCG

Created by: YGO Mod (20517634)

Created On: 04/07/2026

 
 


Official AI Deck Power Analysis
Mixed/JankConfidence: Medium
17± 5/ 100
Power Score
Structural 18
Reliability 15
Going First 15
Going Second 12

Deck — Deck Power Evaluation

Final Contextual Deck Power: 17/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 18
Going First 15
Going Second 12
Meta Power provisional
Tournament Reliability 15
  • Primary strategy: Mixed/Jank
  • Secondary strategies: Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Spell-based disruption and limited monster summons; Generic removal and board wipes
  • Turn 1 (going first): Attempt to activate Quick-Play Spells or Special Summon a Sky Striker Ace, then set interaction
  • Turn 2 (going second): Use Forbidden Droplet or Lightning Storm to clear opponent's board, then attempt a basic line
  • Recovery: Rely on Radiant Typhoon cards or generic draw spells to find resources
  • After siding: None; side deck is empty

Why it scores here

This deck scores extremely low primarily because it is structurally illegal (running three copies of a Limited card) and functionally disjointed. It attempts to blend Sky Striker, Radiant Typhoon, Branded, and generic removal into a 55-card main deck, resulting in severe dilution and high brick risk. With no parsed combo evidence, missing key Sky Striker links, and an empty side deck, the system cannot reliably open, convert advantage, or adapt. Popularity or archetype tags do not compensate for these fundamental consistency and legality failures.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 25 Hypergeometric estimates show high brick probability due to 55-card dilution and fragmented engine cores (Inferred)
D2 Opening-Hand Quality & Brick Management 20 Opening hand quality is poor; conflicting summon limits and lack of consistent starters lead to frequent dead draws (Inferred)
D3 Combo Conversion & Ceiling 15 Ceiling is minimal; absence of parsed combos and missing key links restricts high-value board states (Inferred)
D4 Combo Floor & Median Output 15 Median output is low; without reliable starters, the deck typically stalls or plays isolated spells (Inferred)
D5 Interruption Resilience & Route Redundancy 10 Resilience is very low; fragile lines lack independent recovery paths or recursion after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 20 Resource economy suffers from high card investment in interactions like Droplet and Lightning Storm without adequate draw support (Inferred)
D7 End-Board & Interaction Quality 30 Endboard interaction exists via Widow Anchor, Roze, and Engage Zero but remains inconsistent due to main deck dilution (Inferred)
D8 Going-Second & Board-Breaking Power 15 Going-second power is weak; lacks dedicated board breakers beyond generic Holes and struggles to reach resolution (Inferred)
D9 Offensive Pressure & Closing Power 20 Offensive pressure is low; boss monsters average 1500 ATK with minimal piercing or direct damage capabilities (Inferred)
D10 Main Deck Efficiency & Flexibility 10 Main deck efficiency is terrible; 55 cards with heavy spell overlap and missing staples create severe redundancy (Inferred)
D11 Extra Deck Efficiency & Coverage 35 Extra deck coverage is decent with 12 Links but remains largely untapped due to inability to consistently feed materials (Inferred)
D12 Side Deck Adaptability 0 Side deck adaptability is zero; the list runs 0 side cards, eliminating post-side adjustments entirely (Verified)
D13 Matchup Coverage & Format Fit 10 Format fit is provisional and low; missing staple hand traps and illegal status hinder competitive alignment (Provisional)
D14 Pilotability & Error Tolerance 15 Pilotability is low; complex engine mixing, high card count, and multiple choke points increase error frequency (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 18, Going First ≈ 15, Going Second ≈ 12, Meta = provisional, Tournament Reliability ≈ 15. Modifiers: Illegal Status (-10); Engine Dilution (-8); Empty Side Deck (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.35 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High spell density provides multiple interaction options
  • Extra deck contains diverse Link monsters

Weaknesses

  • Illegal copy limit violation
  • 55-card main deck causes extreme dilution
  • Missing core Sky Striker links and staples
  • No side deck for adaptation
  • Lacks reliable combo floor or median output

Critical choke points

  • Requires specific Sky Striker Aces to function, which are heavily diluted
  • Over-reliance on Forbidden Droplet consumes hand quickly
  • No hand traps to protect opening plays
Priority Remove Add Reason
1 Radiant Typhoon Chant (reduce to 1) Ash Blossom & Joyous Spring Fix legality and add essential hand trap
2 Branded/Forgotten generic spells Sky Striker Mobilize - Engage! / Key Links Condense to 40 cards and restore engine coherence

Evidence & confidence

  • Verified: Legality status and copy limit violation; Main/Extra deck counts
  • Inferred: Consistency estimates from hypergeometric probabilities; Combo floor/median derived from card text roles; Brick rate and engine dilution assessment
  • Provisional: Matchup fit and format standing; Meta Power
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Harpie

Harpie Breakdown

 
 

 

 

 

 

 

 
 

 

 
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