Gem-Knights Deck #680498 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 04/07/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
40± 8/ 100
Power Score
Structural 53
Reliability 48
Going First 50
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Gem-Knight Fusion boards (Nepyrim/Brilliant Fusion/Dispersion into Gem-Knight Fusion Monsters such as Lady Rose Diamond, Seraphinite, Lacrima, Master Diamond Dispersion) with Link and Xyz boss support; Off-archetype Link/Xyz bosses (A Bao A Qu, Constellar Ptolemy M7, Fiendsmith's Lacrima) when the Gem line is stopped
  • Turn 1 (going first): Open a searcher (Nepyrim, Gem-Armadillo, Quartz, Eva, Engraver) and convert via Brilliant Fusion or Gem-Knight Fusion into a Fusion Monster; hold Ash Blossom and Herald as protection
  • Turn 2 (going second): Use Droll & Lock Bird, Ash Blossom, Herald of Green Light and Maxx C to stop the opponent's first search or summon, then rebuild the Gem line from Nepyrim and Dispersion
  • Recovery: Banish Gem-Knight cards from the GY to recur Gem-Knight Fusion and Brilliant Fusion; Mulcharmy draw effects refill the hand when the board is empty
  • After siding: No Side Deck is run (side 0 is legal in Master Duel); any post-game adaptation has to come from the Main Deck and is not scored separately

Why it scores here

The deck is scored as a system: its Gem-Knight core (Nepyrim x3, Brilliant Fusion x3, Dispersion x3, Gem-Knight Fusion) gives a searcher-dense opening, with P(at least one 3-copy starter in a 5-card hand) about 0.34 and about 0.88 for at least one searcher-text card (Inferred). Its real strength is interaction breadth: 9 hand traps and 12 negation-text cards let it survive a first search, and about 0.81 of going-second hands contain one (Inferred). Conversion is capped by a low-density Gem core (about 19 of 55 cards are Gem-tagged), a splash of Fiendsmith, Spright, Mulcharmy and Herald cards that adds bricks such as Vanity's Ruler, and no recorded boards to measure median output. Popularity of the archetype did not earn points, and card scores were not averaged. The Illegal status (Called by the Grave Forbidden, Herald of Orange Light at 3 copies against a limit of 1) caps the score, so this is a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in 5 cards) ≈ 0.34; searcher-text group P ≥ 1 ≈ 0.88; 2-card bootstrap via Nepyrim plus Brilliant Fusion (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Dead bricks from Vanity's Ruler (cannot be Special Summoned) and off-archetype filler; hand-trap-heavy hands with no line when nothing is searched (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling read from card text only: Gem-Knight Fusion with Dispersion and Nepyrim can reach 2700–3000 ATK bosses, but no combo boards are supplied (Inferred, text-only)
D4 Combo Floor & Median Output 42 No recorded boards, so median output is an inference from the splash density and the missing core cards (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Ash Blossom, Herald and Droll give multiple interruption answers and several searchers provide independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 Gem-Knight Fusion banish-recursion from GY and Mulcharmy draw effects refill cards after the Gem line is spent (Inferred from text)
D7 End-Board & Interaction Quality 66 Ash x3, Herald x3 plus green x2, Hollowcore, Crossout Designator and Lady Rose removal text; Called by the Grave is illegal and is not credited (Verified flags + Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap probability ≈ 0.81 plus Droll and Maxx C as on-demand interaction for the opponent's first search (Inferred)
D9 Offensive Pressure & Closing Power 66 Boss ATKs of 2700–3000 (Lady Rose Diamond, Master Diamond Dispersion, Constellar Ptolemy M7, A Bao A Qu at 2800); the Master Diamond core card is absent (Verified stats + Inferred)
D10 Main Deck Efficiency & Flexibility 46 26 distinct Main Deck cards, 17 singletons and about 55 of 55 copies off exact archetype name; compactness is poor for a Gem engine (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is full at 15 across Link 9 / Fusion 4 / Xyz 2, with several Fiendsmith and Spright bosses that the main engine does not reliably reach (Inferred)
D12 Side Deck Adaptability 20 No Side Deck is run, so there is no post-side plan to score (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is not available for this deck (Provisional)
D14 Pilotability & Error Tolerance 45 Fusion-chain sequencing across several off-archetype lines and a multi-option hand-trap decision tree raise the error rate (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Combo secondary; no blended weighting applied. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-6); off_archetype_splash_bricks (-4); engine_conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers(-12) = 0.80*53 + 0.20*48 - 12 ≈ 40; Meta provisional; Illegal legality so theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher-dense opening: 13 searcher-text cards give about 0.88 chance of a searcher in hand 5 (Inferred)
  • Layered interaction: 9 hand traps and 12 negation-text cards cover the first search and the first summon (Verified flags + Inferred)
  • Strong Extra Deck boss range from 2300 to 3000 ATK (Verified stats)

Weaknesses

  • Illegal list: Called by the Grave is Forbidden and Herald of Orange Light is over its copy limit (Verified)
  • Low Gem purity: about 19 of 55 cards are Gem-tagged and the Main Deck core is missing Master Diamond, Prismaura and Topaz (Verified usage stats + Inferred)
  • Brick-prone singletons such as Vanity's Ruler and Eva/Lurrie filler (Inferred)
  • No Side Deck, so no post-side adaptation (Verified side count 0)

Critical choke points

  • Gem-Knight Fusion and Brilliant Fusion as the single Fusion route into the main boss pieces (Inferred)
  • Searcher access to the Gem line; if no searcher is live, the hand becomes hand-trap-only (Inferred)
Priority Remove Add Reason
1 Called by the Grave (1 copy, Forbidden) A legal Main Deck slot of your choice (no card named by the evidence) Forbidden card in the Main Deck makes the list illegal; removing it is required before any normal score can apply
2 2 of the 3 Herald of Orange Light copies 1 legal card that fills the Gem-line gap, such as Gem-Knight Master Diamond (usage core 88.9%) Herald is Limited with a copy limit of 1; the list has 3 copies. Master Diamond is a standard core card the deck does not run
3 Vanity's Ruler A Gem-tagged Main Deck card, such as Gem-Knight Prismaura or Topaz (usage core) Vanity's Ruler cannot be Special Summoned and is a Normal-Summon-only brick in this engine

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 legal size; Called by the Grave Forbidden, 1 copy over limit; Herald of Orange Light Limited, 3 copies vs 1 allowed; Hand-trap and searcher counts from card text flags; Boss ATK/DEF stats from card records
  • Inferred: P(starter in hand) and P(hand-trap on going second) from hypergeometric estimates; Gem line bootstrap and consistency read; Ceiling read from card text; Interaction breadth and brick risk
  • Provisional: Median output (no recorded boards); Meta and matchup fit (no dated meta sample or tournament link); Post-side plan (no Side Deck)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics core list marks Gem-Knight Seraphinite, Gem-Knight Phantom Quartz as not in deck (in_this_deck false), but the card list contains both at 1 copy each — the usage reference and the card list disagree and were not reconciled deck.title is null, so no deck name is available for the writeup

More Master Duel Info

Gem-Knights

Gem-Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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