Spellbook Deck #680358 — Yu-Gi-Oh! OCG

59 Main, 17 Extra, incl. Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3, Spellbook Magician of Prophecy x3. Created Apr 6, 2026 by YGO Mod.

Deck Spellbook OCG

Created by: YGO Mod (20517634)

Created On: 04/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
30± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 50
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 59 / Extra 17 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Charmer Fusion/Link boards (Charmers of the Grand Circle, Charmer Links) fed by Spellbook searches and Possessed/Charmer flip-control; Mulcharmy draw pressure and Lightning Storm / Raigeki / Harpie's Feather Duster board clears
  • Turn 1 (going first): Spellbook Magician or Spellbook of Secrets / Spirit Charmers to find the engine piece, then Charmer and Spellbook combination into a Fusion or Link
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Droll, Ghost Ogre) to slow the opponent, then Charmer flip-control and Link summons to rebuild the board
  • Recovery: Spellbook searchers and Mulcharmy draw effects replenish the hand after a board wipe; Charmer searchers refill the engine
  • After siding: Not evaluable: the deck runs no Side Deck, so no post-side plan exists

Why it scores here

The deck reliably opens a searcher line: about 92% of 5-card opening hands contain at least one searcher-text card, and the archetype core has roughly an 88% chance of at least one piece in hand (Inferred, hypergeometric). Its interaction density is high, with nine hand traps and several hand-trap and negation-text cards giving about 65% of 6-card going-second hands at least one hand trap (Inferred). Its ceiling and median output cannot be measured because no combo boards were supplied, so Charmer Fusion and Link conversion is scored from card text only. The score is capped by the legality violations (three copies of Ash Blossom, two of Droll & Lock Bird, and 17 Extra Deck cards), not by an average of card scores, and popularity in the archetype usage data did not earn points. The deck has no Side Deck and no tournament or win-rate data, so Meta and Tournament reliability remain provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one starter in 5) about 0.92 for searcher text and about 0.89 for the archetype core; hypergeometric draw odds (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Brick proxy about 0.115 with no core piece in the opening hand; searchers and draw effects mitigate bricks (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; Charmer Fusion and Link conversion read from card text only (Inferred)
D4 Combo Floor & Median Output 40 No combo floor or median data; text-only inference about typical output is low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Spellbook and Mulcharmy recursion plus hand-trap redundancy give several independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Searcher text is dense and Mulcharmy draws refill the hand, but no resource-signature data exists (Inferred)
D7 End-Board & Interaction Quality 66 Interaction density from negation and removal text across hand traps, Lightning Storm and Feather Duster; no combo data to confirm layering (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second value rests on hand traps and Charmer flip-control; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing power comes from Charmer Links and Fusions at about 1850 ATK plus Galaxy-Eyes and Quintet Magician as boss options (Inferred)
D10 Main Deck Efficiency & Flexibility 35 59 Main Deck cards with 12 three-copy engine pieces and a 16-card Charmer spread; compactness is weak (Verified count, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 40 17 Extra Deck cards exceed the 15-card limit, so the deck is illegal as built; coverage is broad but over the size rule (Verified)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 Archetype share is unavailable and no dated metagame sample was supplied (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Charmer flip and Link lines with several decision points raise pilot demand (Inferred)

How the score was computed

Strategy profile: Midrange profile used; Toolbox secondary noted but not blended numerically. Structural ≈ 50, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-10). Final formula: Illegal cap applied: min(0.80*Structural + 0.20*TournamentReliability + Modifiers, 30); Meta provisional; theoretical/structural-only


More OCG Info

Spellbook

Spellbook Breakdown

 
 

 

 

 

 

 

 
 

 

 
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