Created by: Hadv (31750246)

Created On: 04/03/2026

Need 4 UR

UR Rarity
Gateway of the Six
UR Rarity
Gateway of the Six
UR Rarity
Gateway of the Six
UR Rarity
One Day of Peace

Main: 42

R Rarity
1 cardAsceticism of the Six Samurai
R Rarity
1 cardAsceticism of the Six Samurai
Asceticism of the Six Samurai
Spell Quick
Asceticism of the Six Samurai

    Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.


    R Rarity
    1 cardBlind Spot Strike
    R Rarity
    1 cardBlind Spot Strike
    Blind Spot Strike
    Spell Quick
    Blind Spot Strike

      Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.


      R Rarity
      1 cardCunning of the Six Samurai
      R Rarity
      1 cardCunning of the Six Samurai
      Cunning of the Six Samurai
      Spell Quick
      Cunning of the Six Samurai

        Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.


        UR Rarity
        3 cardGateway of the Six
        UR Rarity
        3 cardGateway of the Six
        Gateway of the Six
        Spell Continuous
        Gateway of the Six

          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.


          N Rarity
          1 cardLegendary Ebon Steed
          N Rarity
          1 cardLegendary Ebon Steed
          Legendary Ebon Steed
          Spell Equip
          Legendary Ebon Steed

            Equip only to a "Six Samurai" monster. It gains 200 ATK and DEF. If it would be destroyed, destroy this card instead.


            UR Rarity
            1 cardOne Day of Peace
            UR Rarity
            1 cardOne Day of Peace
            One Day of Peace
            Spell Normal
            One Day of Peace

              Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


              R Rarity
              1 cardSecret Skills of the Six Samurai
              R Rarity
              1 cardSecret Skills of the Six Samurai
              Secret Skills of the Six Samurai
              Spell Quick
              Secret Skills of the Six Samurai

                Send 1 monster you control to the GY, then target 1 of your banished "Six Samurai" monsters; Special Summon it. You can only activate 1 "Secret Skills of the Six Samurai" per turn.


                N Rarity
                3 cardShien's Castle of Mist
                N Rarity
                3 cardShien's Castle of Mist
                Shien's Castle of Mist
                Spell Field
                Shien's Castle of Mist

                  When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.


                  N Rarity
                  1 cardShien's Dojo
                  N Rarity
                  1 cardShien's Dojo
                  Shien's Dojo
                  Spell Continuous
                  Shien's Dojo

                    Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                    SR Rarity
                    1 cardShien's Smoke Signal
                    SR Rarity
                    1 cardShien's Smoke Signal
                    Shien's Smoke Signal
                    Spell Normal
                    Shien's Smoke Signal

                      Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.


                      N Rarity
                      1 cardShien's Spy
                      N Rarity
                      1 cardShien's Spy
                      Shien's Spy
                      Spell Normal
                      Shien's Spy

                        Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                        SR Rarity
                        3 cardSix Samurai United
                        SR Rarity
                        3 cardSix Samurai United
                        Six Samurai United
                        Spell Continuous
                        Six Samurai United

                          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                          N Rarity
                          2 cardSix Scrolls of the Samurai
                          N Rarity
                          2 cardSix Scrolls of the Samurai
                          Six Scrolls of the Samurai
                          Spell Quick
                          Six Scrolls of the Samurai

                            Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.


                            R Rarity
                            1 cardSix Strike - Double Assault
                            R Rarity
                            1 cardSix Strike - Double Assault
                            Six Strike - Double Assault
                            Spell Quick
                            Six Strike - Double Assault

                              Apply 1 of these effects, or if you control 2 or more "Six Samurai" monsters, you can apply both effects in sequence. ● Special Summon 1 "Six Samurai" monster with 2000 or less ATK from your hand or GY. ● Change 1 monster your opponent controls with 2000 or less ATK to face-down Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Six Samurai" monster in your GY; add it to your hand. You can only use 1 "Six Strike - Double Assault" effect per turn, and only once that turn.


                              N Rarity
                              1 cardSix Strike - Triple Impact
                              N Rarity
                              1 cardSix Strike - Triple Impact
                              Six Strike - Triple Impact
                              Spell Normal
                              Six Strike - Triple Impact

                                If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects: ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spell/Trap Cards your opponent controls. ● Destroy all Set Spell/Trap Cards your opponent controls.


                                R Rarity
                                1 cardStand-Off
                                R Rarity
                                1 cardStand-Off
                                Stand-Off
                                Spell Normal
                                Stand-Off

                                  Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions.


                                  R Rarity
                                  1 cardTemple of the Six
                                  R Rarity
                                  1 cardTemple of the Six
                                  Temple of the Six
                                  Spell Field
                                  Temple of the Six

                                    Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.


                                    N Rarity
                                    1 cardBacks to the Wall
                                    N Rarity
                                    1 cardBacks to the Wall
                                    Backs to the Wall
                                    Trap Normal
                                    Backs to the Wall

                                      Pay LP so that you only have 100 left; Special Summon as many "Six Samurai" monsters with different names from your GY as possible. You cannot Special Summon a monster with the same name as a monster you already control.


                                      N Rarity
                                      1 cardBreakthrough!
                                      N Rarity
                                      1 cardBreakthrough!
                                      Breakthrough!
                                      Trap Normal
                                      Breakthrough!

                                        Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.


                                        N Rarity
                                        1 cardDouble-Edged Sword Technique
                                        N Rarity
                                        1 cardDouble-Edged Sword Technique
                                        Double-Edged Sword Technique
                                        Trap Normal
                                        Double-Edged Sword Technique

                                          Target 2 "Six Samurai" monsters in your GY; Special Summon those targets in Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.


                                          SR Rarity
                                          1 cardEvenly Matched
                                          SR Rarity
                                          1 cardEvenly Matched
                                          Evenly Matched
                                          Trap Normal
                                          Evenly Matched

                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                            R Rarity
                                            1 cardFace-Off
                                            R Rarity
                                            1 cardFace-Off
                                            Face-Off
                                            Trap Counter
                                            Face-Off

                                              When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it.


                                              SR Rarity
                                              1 cardGozen Match
                                              SR Rarity
                                              1 cardGozen Match
                                              Gozen Match
                                              Trap Continuous
                                              Gozen Match

                                                Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                SR Rarity
                                                1 cardMusakani Magatama
                                                SR Rarity
                                                1 cardMusakani Magatama
                                                Musakani Magatama
                                                Trap Counter
                                                Musakani Magatama

                                                  When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it.


                                                  N Rarity
                                                  1 cardNitwit Outwit
                                                  N Rarity
                                                  1 cardNitwit Outwit
                                                  Nitwit Outwit
                                                  Trap Normal
                                                  Nitwit Outwit

                                                    Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.


                                                    N Rarity
                                                    1 cardReturn of the Six Samurai
                                                    N Rarity
                                                    1 cardReturn of the Six Samurai
                                                    Return of the Six Samurai
                                                    Trap Normal
                                                    Return of the Six Samurai

                                                      Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.


                                                      N Rarity
                                                      1 cardShien's Scheme
                                                      N Rarity
                                                      1 cardShien's Scheme
                                                      Shien's Scheme
                                                      Trap Normal
                                                      Shien's Scheme

                                                        If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.


                                                        N Rarity
                                                        1 cardSix Strike - Sextuple Barrage
                                                        N Rarity
                                                        1 cardSix Strike - Sextuple Barrage
                                                        Six Strike - Sextuple Barrage
                                                        Trap Normal
                                                        Six Strike - Sextuple Barrage

                                                          If you control 3 or more "Six Samurai" Synchro Monsters with different names (for every 6 Bushido Counters you control, reduce this number by 1): Destroy all cards your opponent controls. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can Special Summon 1 "Six Samurai" monster or 1 "Shien" Effect Monster from your Deck/Extra Deck. You can only use each effect of "Six Strike - Sextuple Barrage" once per turn.


                                                          N Rarity
                                                          1 cardSix Strike - Thunder Blast
                                                          N Rarity
                                                          1 cardSix Strike - Thunder Blast
                                                          Six Strike - Thunder Blast
                                                          Trap Normal
                                                          Six Strike - Thunder Blast

                                                            Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. ● Target 1 monster your opponent controls; destroy that target. ● Target 1 card your opponent controls; return that target to the hand.


                                                            N Rarity
                                                            1 cardSix Style - Dual Wield
                                                            N Rarity
                                                            1 cardSix Style - Dual Wield
                                                            Six Style - Dual Wield
                                                            Trap Normal
                                                            Six Style - Dual Wield

                                                              If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                                              R Rarity
                                                              1 cardSwallow Flip
                                                              R Rarity
                                                              1 cardSwallow Flip
                                                              Swallow Flip
                                                              Trap Counter
                                                              Swallow Flip

                                                                Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.


                                                                N Rarity
                                                                1 cardSwift Samurai Storm!
                                                                N Rarity
                                                                1 cardSwift Samurai Storm!
                                                                Swift Samurai Storm!
                                                                Trap Continuous
                                                                Swift Samurai Storm!

                                                                  Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn.


                                                                  N Rarity
                                                                  1 cardSwiftstrike Armor
                                                                  N Rarity
                                                                  1 cardSwiftstrike Armor
                                                                  Swiftstrike Armor
                                                                  Trap Continuous
                                                                  Swiftstrike Armor

                                                                    During your Draw Phase, each time you draw a "Six Samurai" Monster Card(s): You can reveal it; Special Summon it.


                                                                    N Rarity
                                                                    1 cardThe Six Shinobi
                                                                    N Rarity
                                                                    1 cardThe Six Shinobi
                                                                    The Six Shinobi
                                                                    Trap Normal
                                                                    The Six Shinobi

                                                                      If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.


                                                                      SR Rarity
                                                                      1 cardUnification
                                                                      SR Rarity
                                                                      1 cardUnification
                                                                      Unification
                                                                      Trap Continuous
                                                                      Unification

                                                                        Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monsters they control, then sends all face-up monsters they control with a different Level to the Graveyard.




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