Stand-Off
Spell Normal

Stand-Off

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Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions.




 
 
AI Power Analysis
Negation/InteractionConfidence: MediumEvaluated Oct 8, 2026
42± 8/ 100
Power Score
Intrinsic 43
Deck 41

Stand-Off — Power Evaluation

Final Score: 42 ± 8 · Confidence: Medium

  • Intrinsic: 43 · Deck: 41 · Meta: provisional
  • Primary role: Negation/Interaction

Why it scores here

Stand-Off converts into a symmetric negation of two face-up Attack Position effect monsters, one per side, and then leaves the survivors locked in place with no battle destruction, immunity to other card effects, and no attacks or position changes. Its value is conditional: both targets must be face-up Attack Position effect monsters, and it also negates the player's own monster. No combo, guide, or usage-statistics evidence shows it building a board, so the score rests on a moderately flexible interaction seen in three decks. High ATK or rarity would earn nothing here.

Axis scores

Axis Score Evidence
Accessibility 40 A generic Spell that is live when drawn, but no searcher or support route is in the evidence and it is run in only 3 decks (observed, inferred).
Combo & Conversion 20 Card text only creates a negation and protection state with no body or board, and there are zero recorded combo boards (inferred).
Resource Economy 25 One card spent for a negation on both sides with no draw, refuel, or card-advantage text (verified).
Effect & Interaction 40 Negates monster effects on both sides, but only when both targets are face-up Attack Position effect monsters and the protection clause depends on both being negated (verified).
Material Utility 0 Spell card with no monster body, so it provides no material value (verified).
Resilience & Flexibility 30 Fails if either target is not a valid face-up Attack Position effect monster, and the protection clause applies only when both effects are negated (verified).
Deck-Building Efficiency 75 Single slot with no garnet, lock, or self-restriction in the text, and copies of 1 to 3 were observed (verified).

Calculation

Weight profile: Single primary role Negation/Interaction, no blend. Intrinsic ≈ 43, Deck ≈ 41, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Negates two monsters in one card, covering both sides of the field
  • Leaves negated survivors with no battle destruction, immunity to other card effects, and no attacks or position changes
  • Single slot with no garnet or self-lock, and seen at 1 to 3 copies across 3 archetypes

Weaknesses

  • Requires both sides to have a face-up Attack Position effect monster; it does nothing against Defense Position or face-down targets
  • Negates the player's own monster too, so it is weakest when your own side has a live effect
  • The protection clause only applies when both effects are negated, so one-sided results give no protection

Counters / choke points

  • Responses to the activation that change a target's position or status, which can break the face-up Attack Position condition (inference)
  • Opponent keeping monsters in Defense Position or face-down so no valid pair of targets exists (inference)

Best use

Negation/Interaction. Decks: Six Samurai, -Eyes Dragon, Machina. Suggested copies: 1.

Evidence & gaps

  • Verified: Targets 1 face-up Attack Position Effect Monster on each side (card text); Protection clause applies only if both effects are negated (card text); Appears in 3 decks at 1 to 3 copies (deck stat)
  • Observed: 3 decks across 3 archetypes, with 66.7% in gameplay type 4 (deck stat)
  • Inferred: Symmetric negation is weaker when your own side has no useful effect monster (inference)
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no banlist token — assumed 3 copies (unlimited)











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