Zombies Deck #66014 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Danger!? Jackalope? x3, Danger!? Tsuchinoko? x3, Mezuki x3. Created Apr 27, 2023 by YGO Mod.

Deck Zombies Master Duel

Created by: YGO Mod (20517634)

Created On: 04/27/2023

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
20± 8/ 100
Power Score
Structural 36
Reliability 33
Going First 35
Going Second 33

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 36
Going First 35
Going Second 33
Meta Power provisional
Tournament Reliability 33
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Psychic End Punisher, Skeletal Dragon Felgrand, Red-Eyes Zombie Dragon Lord, The Zombie Vampire) backed by Zombie recursion; Gozuki and Changshi the Spiridao recursion loops feeding Synchro/Link summons
  • Turn 1 (going first): Normal Summon a Zombie or Danger! monster, use Gozuki/Changshi to send and revive Zombies, then Synchro or Link into a boss. Not verifiable without the forbidden cards removed and no recorded boards.
  • Turn 2 (going second): Hold Ash Blossom & Joyous Spring for a hand-trap response, then rebuild through Zombie recursion. Going-second split is not available in the evidence.
  • Recovery: Banish-cost recursion (Mezuki, Gozuki, Shiranui Spectralsword, Changshi) and Danger! hand effects to rebuild the field from the GY.
  • After siding: Not evaluable: the deck has no side deck (Side Deck size 0), so no post-side plan can be assessed.

Why it scores here

The list is illegal in Master Duel: seven Forbidden cards and one over-limited card (Mudora, 3 copies against 1 allowed) are in the main deck, so the deck receives a capped, theoretical score only. Structurally, the deck has a Zombie recursion core (Gozuki, Changshi, Mezuki, Shiranui Spectralsword) that can rebuild from the GY, and a 15-card Extra Deck with several high-ATK bosses. The starter reliability is weak: each Zombie World, Ash Blossom and P.U.N.K. copy has about a 23% chance of appearing in a 5-card opening hand, and the archetype core is only about 47% likely to be present. Archetype purity is 0% exact-name, with 75 off-archetype copies across roughly 19 sub-archetypes, so the engine is spread across conflicting lines. Popularity and the archetype's presence in guides did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(≥1 starter in 5) ≈ 0.23 for 3-copy starters; archetype-core group ≈ 0.47 open in hand 5 (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Brick proxy ≈ 0.53 for the core group; many sub-archetype cards conflict (Verified copy histogram, Inferred brick rate)
D3 Combo Conversion & Ceiling 35 No parseable boards; ceiling is text-only inference from Gozuki/Changshi/Mezuki loops and boss Extra Deck options (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards; median output cannot be measured and is text-only (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Ash Blossom ×3 and recursion give partial redundancy, but the Forbidden staples are removed in any legal rebuild (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion through Gozuki, Changshi, Mezuki and Shiranui Spectralsword gives repeatable resource regeneration (Inferred from card text)
D7 End-Board & Interaction Quality 40 Ash Blossom ×3 and Emergency-style tech only; the negation-heavy staples are Forbidden (Verified banlist, Inferred quality)
D8 Going-Second & Board-Breaking Power 35 Going-second board-breaking depends on Forbidden or unverified cards; no split is available (Provisional)
D9 Offensive Pressure & Closing Power 50 Boss ATK up to 3500 (Psychic End Punisher) and 2800 (Felgrand, Red-Eyes) on the end board (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 60 main with 31 distinct cards and 9 tech slots, weakened by sub-archetype spread (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots spanning Synchro, Link and XYZ with several bosses (Verified composition)
D12 Side Deck Adaptability 10 No side deck is present, so no adaptability can be assessed (Verified Side Deck size 0)
D13 Matchup Coverage & Format Fit 30 No tournament link and no dated meta sample, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Zombie recursion with several decision points and copy-limit uncertainty (Inferred)

How the score was computed

Strategy profile: Midrange profile (Combo secondary context only, not blended into weights). Structural ≈ 36, Going First ≈ 35, Going Second ≈ 33, Meta = provisional, Tournament Reliability ≈ 33. Modifiers: Banlist exposure (-8); Engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 35.4 before modifiers; modifiers −11 gives ≈24; illegal-list cap applied → 20

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Repeatable Zombie recursion (Gozuki, Changshi, Mezuki, Shiranui Spectralsword)
  • Large-ATK Extra Deck boss options with mixed Synchro, Link and XYZ routes
  • Three Ash Blossom copies for hand-trap interaction

Weaknesses

  • Illegal list: seven Forbidden cards and one over-limit card
  • Low 3-copy starter access (≈23% in hand 5)
  • Sub-archetype spread (0% exact-name purity) causes engine conflicts
  • No side deck and no recorded boards

Critical choke points

  • Zombie World and Necroworld Banshee interaction, which is removed in a legal list
  • Single Ash Blossom line for interruption if the hand-trap copies are drawn late
Priority Remove Add Reason
1 Called by the Grave ×2, Kelbek ×2, Agido ×2, Artifact Scythe, Smoke Grenade of the Thief, Chaos Ruler, Abyss Dweller Legal Zombie or Exchange of the Spirit replacements from the Master Duel list (not evaluated here) The deck cannot be played as built; legal replacements are required before any normal score applies
2 Mudora the Sword Oracle ×2 Legal 1-copy staples or consistent Zombie searchers Mudora is over its Limited cap (3 copies vs 1 allowed)
3 Off-archetype sub-archetype splash cards Core Zombie or single-archetype cards Increases starter access and reduces brick rate

Evidence & confidence

  • Verified: Illegal status: seven Forbidden cards and Mudora over the Limited cap; Main 60, Extra 15, Side 0; size rules satisfied for Master Duel; Archetype purity 0% exact-name; 75 off-archetype copies; Core group: 3 of 25 usage-core cards present
  • Inferred: Starter hypergeometric estimates (0.2333 for 3-copy starters, 0.4746 for archetype core); Recursion-based resource regeneration from card text; Boss threat level from listed ATK/DEF
  • Provisional: Meta Power (null, no dated sample); Matchup fit (D13) and going-second strength (D8)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick/starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance cannot be assessed Deck title is null, and the deck is illegal, so no legal-version evaluation exists

More Master Duel Info

Zombies

Zombies Breakdown

 
 

 

 

 

 

 

 
 

 

 
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