Tistina Deck #658198 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Demigod of the Tistina x3, Fallen of the Tistina x3, Mulcharmy Fuwalos x3. Created Mar 7, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 03/07/2026
Main Deck (56)
- Crystal God Tistina x1
- Demigod of the Tistina x3
- Droll & Lock Bird x2
- Fallen of the Tistina x3
- Hound of the Tistina x1
- Maxx "C" x1
- Miasma Dragon Tistina x2
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Returned of the Tistina x1
- Sentinel of the Tistina x3
- Ash Blossom & Joyous Spring x2
- Fydraulis Harmonia x2
- Ghost Belle & Haunted Mansion x1
- Book of Eclipse x1
- Breath of the Tistina x1
- Called by the Grave x1
- Crossout Designator x1
- Divine Domain Baatistina x3
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Lightning Storm x3
- Play of the Tistina x1
- Spell Card "Soul Exchange" x1
- Super Polymerization x1
- Ultimate Slayer x2
- Infinite Impermanence x2
- Red Reboot x1
- Solemn Accusation x2
- Solemn Warning x2
Extra Deck (15)
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Tri-Brigade Arms Bucephalus II x1
- Enigmaster Packbit x1
- PSY-Framelord Omega x1
- Golden Cloud Beast - Malong x3
- Mereologic Aggregator x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
- Tistina, the Divinity that Defies Darkness x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 52 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Tistina Extra Deck Xyz/Synchro boards (Tistina, the Divinity that Defies Darkness; Crystal God Tistina) that flip the opponent's field to Defense and take control of the board (Inferred from card text); Mulcharmy and Solemn disruption/draw lines plus Superdreadnought Train closers (Inferred from card text)
- Turn 1 (going first): Open with Demigod, Sentinel, Fallen, or Divine Domain Baatistina; use Play of the Tistina or Breath to reach Crystal God Tistina and Tistina Xyz (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Nibiru, Infinite Impermanence, Red Reboot) to slow the opponent's summons, then pivot to Tistina boards (Inferred)
- Recovery: Fallen of the Tistina and Returned of the Tistina recover Tistina Spell/Traps and Xyz material from the GY (Inferred from card text)
- After siding: No side deck is registered, so no post-side plan exists (Verified: side count 0)
Why it scores here
The Illegal status caps this list: four cards exceed their OCG copy limits, so the score is theoretical and structural only. Structurally the deck has a usable engine: 17 archetype-core copies give about an 85% chance of at least one in a 5-card opening hand (Inferred), and the Tistina Spell/Trap and Monster loop keeps resources moving. Interaction is dense, with 11 hand traps and 14 negation-text cards, so the end board is defended on most turns. Scoring is limited by the lack of recorded boards (no combos, so ceiling and median are text-based inferences), by low archetype purity (28% exact-name copies, with 27 generic and several off-archetype staples), and by the absence of a side deck. Popularity and meta-share played no part in the score, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one of 6 starters in opening 5) ~0.83 across the Tistina starter set; 17 core copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand quality is mixed: 11 hand traps and many Spell/Trap enablers can dead-draw without a Tistina anchor (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | Ceiling read from card text only: Tistina boards and Crystal God flip are strong, but no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output is unmeasured; power distribution unavailable with 0 parseable combos (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two or more independent interaction lines (hand traps plus Tistina recursion) provide some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Fallen and Returned recursion and float/search effects support grind, though Extra Deck spend is high (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 hand traps and 14 negation-text cards give layered interaction; Crystal God Tistina adds a board-wide reset (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split is unmeasured; hand traps help, but there are few board-breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Closing relies on 2000–3000 ATK Tistina Xyz and Superdreadnought Gustav Max; no damage-through lines are verified (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 Main Deck cards with 28% exact-name archetype purity and 22 tech slots reduce compactness (Verified composition, Inferred impact) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck mixes Tistina, Train and generic Xyz/Synchro/Fusion with Tuners in a 15-slot space; mostly coherent (Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered (Verified side count 0); post-side adaptability cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Tistina lines with several optional choices and hand-trap timing require moderate skill (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (structural only; Illegal cap applied). Structural ≈ 49, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-12); Illegal cap (0). Final formula: 0.80*Structural(49) + 0.20*TournamentReliability(42) = 47.6, then modifiers -12 = 35.6; capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype core (17 copies) gives high access to the engine on opening hands
- 11 hand traps and 14 negation-text cards provide layered interaction
- Extra Deck covers several summoning routes (Synchro, Xyz, Fusion, Link)
Weaknesses
- Illegal list: four cards exceed or are not allowed under OCG limits
- Low archetype purity (28%) with 27 generic and several off-archetype staples
- No side deck, so no post-side adaptability
- No recorded boards, so combo ceiling and median are unmeasured
Critical choke points
- Tistina Spell/Trap enablers (Divine Domain Baatistina, Breath of the Tistina) if the opening hand has no Monster starter
- Heavy reliance on hand traps for going-second turns
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Droll & Lock Bird (run 2, limit 1) | A legal non-Limited card (e.g. a second Infinite Impermanence or a generic hand trap) | Restores legality; the rest of the list is not affected |
| 2 | Called by the Grave, Varudras, PSY-Framelord Omega | Legal Tistina or generic replacements | These cards are Forbidden in OCG and make the list illegal |
| 3 | A few off-archetype tech cards with low synergy | Tistina support (e.g. Discordance of the Tistina, which is in the usage core but absent) | Raises archetype purity and engine consistency |
Evidence & confidence
- Verified: Legality: 4 cards over copy limit or Forbidden (OCG); Main 56 / Extra 15 / Side 0 counts; Archetype purity 28.2%; Hand-trap count 11 and negation-text count 14
- Inferred: Opening-hand starter access (~0.83 for at least one starter); Interaction layering and board-control read from text; Going-second hand-trap coverage (~0.75)
- Provisional: Meta power (no dated metagame sample); Matchup fit and tournament reliability
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered
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