Created by: YGO Mod (20517634)

Created On: 02/19/2026

Main: 56 Extra: 15

2 cardArchlord Kristya
2 cardArchlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


3 cardDjinn Releaser of Rituals
3 cardDjinn Releaser of Rituals
Djinn Releaser of Rituals
DARK 3
Djinn Releaser of Rituals
  • ATK:

  • 1200

  • DEF:

  • 2000


When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field.


1 cardHonest 1 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


3 cardManju of the Ten Thousand Hands 3 cardManju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


3 cardMaster Hyperion 3 cardMaster Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


3 cardThe Agent of Miracles - Jupiter 3 cardThe Agent of Miracles - Jupiter
The Agent of Miracles - Jupiter
LIGHT 4
The Agent of Miracles - Jupiter
  • ATK:

  • 1800

  • DEF:

  • 1000


Once per turn, you can remove from play 1 "The Agent" monster in your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. The selected monster gains 800 ATK until the End Phase. While "The Sanctuary in the Sky" is face-up on the field, once per turn, you can discard 1 Fairy-Type monster to select 1 of your removed from play LIGHT Fairy-Type monster, and Special Summon it.


1 cardThunder King Rai-Oh 1 cardThunder King Rai-Oh
Thunder King Rai-Oh
LIGHT 4
Thunder King Rai-Oh
  • ATK:

  • 1900

  • DEF:

  • 800


Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


1 cardGyakutenno Megami 1 cardGyakutenno Megami
Gyakutenno Megami
LIGHT 6
Gyakutenno Megami
  • ATK:

  • 1800

  • DEF:

  • 2000


This fairy uses her mystical power to protect the weak and provide spiritual support.


3 cardMystical Shine Ball 3 cardMystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


1 cardSpirit of the Harp 1 cardSpirit of the Harp
Spirit of the Harp
LIGHT 4
Spirit of the Harp
  • ATK:

  • 800

  • DEF:

  • 2000


A spirit that soothes the soul with the music of its heavenly harp.


3 cardHerald of Perfection 3 cardHerald of Perfection
Herald of Perfection
LIGHT 6
Herald of Perfection
  • ATK:

  • 1800

  • DEF:

  • 2800


You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.


2 cardYaksha 2 cardYaksha
Yaksha
WATER 4
Yaksha
  • ATK:

  • 1900

  • DEF:

  • 1500


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.


3 cardHerald of Orange Light
3 cardHerald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




Tag(s):

3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


2 cardAdvanced Ritual Art 2 cardAdvanced Ritual Art
Advanced Ritual Art
Spell Normal
Advanced Ritual Art

    This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.


    2 cardDark Factory of Mass Production 2 cardDark Factory of Mass Production
    Dark Factory of Mass Production
    Spell Normal
    Dark Factory of Mass Production

      Target 2 Normal Monsters in your GY; add them to your hand.


      1 cardDark Hole
      1 cardDark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.


        2 cardDawn of the Herald 2 cardDawn of the Herald
        Dawn of the Herald
        Spell Normal
        Dawn of the Herald

          This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.


          1 cardForbidden Dress 1 cardForbidden Dress
          Forbidden Dress
          Spell Quick
          Forbidden Dress

            Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.


            1 cardMind Control 1 cardMind Control
            Mind Control
            Spell Normal
            Mind Control

              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


              3 cardMystical Space Typhoon
              3 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                3 cardPreparation of Rites 3 cardPreparation of Rites
                Preparation of Rites
                Spell Normal
                Preparation of Rites

                  Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                  1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      2 cardRoyal Decree 2 cardRoyal Decree
                      Royal Decree
                      Trap Continuous
                      Royal Decree

                        Negate all other Trap effects on the field.


                        1 cardSolemn Warning 1 cardSolemn Warning
                        Solemn Warning
                        Trap Counter
                        Solemn Warning

                          When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                          Tag(s):

                          1 cardTorrential Tribute
                          1 cardTorrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.


                            1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                            Ally of Justice Catastor
                            DARK 5
                            Ally of Justice Catastor
                            • ATK:

                            • 2200

                            • DEF:

                            • 1200


                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                            1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                            Black Rose Dragon
                            FIRE 7
                            Black Rose Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 1800


                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                            1 cardStardust Dragon 1 cardStardust Dragon
                            Stardust Dragon
                            WIND 8
                            Stardust Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                            1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
                            Diamond Dire Wolf
                            EARTH
                            Diamond Dire Wolf
                            • ATK:

                            • 2000

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                            1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                            Evilswarm Exciton Knight
                            LIGHT
                            Evilswarm Exciton Knight
                            • ATK:

                            • 1900

                            • DEF:

                            • 0


                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                            1 cardFairy Cheer Girl 1 cardFairy Cheer Girl
                            Fairy Cheer Girl
                            LIGHT
                            Fairy Cheer Girl
                            • ATK:

                            • 1900

                            • DEF:

                            • 1500


                            2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.


                            1 cardGachi Gachi Gantetsu 1 cardGachi Gachi Gantetsu
                            Gachi Gachi Gantetsu
                            EARTH
                            Gachi Gachi Gantetsu
                            • ATK:

                            • 500

                            • DEF:

                            • 1800


                            2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                            1 cardHerald of Pure Light 1 cardHerald of Pure Light
                            Herald of Pure Light
                            LIGHT
                            Herald of Pure Light
                            • ATK:

                            • 600

                            • DEF:

                            • 1000


                            2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                            1 cardHieratic Sun Dragon Overlord of Heliopolis 1 cardHieratic Sun Dragon Overlord of Heliopolis
                            Hieratic Sun Dragon Overlord of Heliopolis
                            LIGHT
                            Hieratic Sun Dragon Overlord of Heliopolis
                            • ATK:

                            • 3000

                            • DEF:

                            • 2400


                            2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                            1 cardLavalval Chain
                            1 cardLavalval Chain
                            Lavalval Chain
                            FIRE
                            Lavalval Chain
                            • ATK:

                            • 1800

                            • DEF:

                            • 1000


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ● Send 1 card from your Deck to the Graveyard. ● Choose 1 monster from your Deck and place it on top of your Deck.


                            1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                            Number 101: Silent Honor ARK
                            WATER
                            Number 101: Silent Honor ARK
                            • ATK:

                            • 2100

                            • DEF:

                            • 1000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                            1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                            Number 17: Leviathan Dragon
                            WATER
                            Number 17: Leviathan Dragon
                            • ATK:

                            • 2000

                            • DEF:

                            • 0


                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                            1 cardNumber 50: Blackship of Corn 1 cardNumber 50: Blackship of Corn
                            Number 50: Blackship of Corn
                            DARK
                            Number 50: Blackship of Corn
                            • ATK:

                            • 2100

                            • DEF:

                            • 1500


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                            1 cardNumber 96: Dark Mist 1 cardNumber 96: Dark Mist
                            Number 96: Dark Mist
                            DARK
                            Number 96: Dark Mist
                            • ATK:

                            • 100

                            • DEF:

                            • 1000


                            3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.


                            1 cardStarliege Paladynamo 1 cardStarliege Paladynamo
                            Starliege Paladynamo
                            LIGHT
                            Starliege Paladynamo
                            • ATK:

                            • 2000

                            • DEF:

                            • 1000


                            2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card.




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