Created by: YGO Mod (20517634)

Created On: 02/07/2026

Main: 55 Extra: 15

1 cardBarrier Statue of the Heavens 1 cardBarrier Statue of the Heavens
Barrier Statue of the Heavens
LIGHT 4
Barrier Statue of the Heavens
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for LIGHT monsters.




Tag(s):

2 cardCondemned Witch 2 cardCondemned Witch
Condemned Witch
DARK 4
Condemned Witch
  • ATK:

  • 100

  • DEF:

  • 2000


When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


3 cardDenko Sekka 3 cardDenko Sekka
Denko Sekka
LIGHT 4
Denko Sekka
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Special Summoned. While you control no Set Spells/Traps, neither player can Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.


3 cardThe Winged Dragon of Ra - Sphere Mode 3 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


3 cardDeftero Enneacraft - "alazoneIA" 3 cardDeftero Enneacraft - "alazoneIA"
Deftero Enneacraft - "alazoneIA"
EARTH 1
Deftero Enneacraft - "alazoneIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Deftero Enneacraft - "alazoneIA"" once per turn. [ Monster Effect ] FLIP: Banish (face-up) 1 random card from your opponent's hand, until the End Phase. When your opponent activates a card or effect that includes an effect that adds a card(s) from the Deck to the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardEkto Enneacraft - "tromarIA" 3 cardEkto Enneacraft - "tromarIA"
Ekto Enneacraft - "tromarIA"
EARTH 1
Ekto Enneacraft - "tromarIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Ekto Enneacraft - "tromarIA"" once per turn. [ Monster Effect ] FLIP: Negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardEnato Enneacraft - "oknirIA" 3 cardEnato Enneacraft - "oknirIA"
Enato Enneacraft - "oknirIA"
EARTH 1
Enato Enneacraft - "oknirIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Enato Enneacraft - "oknirIA"" once per turn. [ Monster Effect ] FLIP: Shuffle up to 3 cards from your opponent's GY and/or banishment into the Deck. When your opponent activates a card effect in the GY or banishment (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardEnneacraft - Aiza.LEON 3 cardEnneacraft - Aiza.LEON
Enneacraft - Aiza.LEON
LIGHT 9
Enneacraft - Aiza.LEON
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time your opponent adds a card(s) to their hand by their card effect, they take 900 damage for each card. When your opponent activates a card or effect in response to your card or effect activation (Quick Effect): You can change this face-down card to face-up Defense Position; return up to 3 cards from the field to the hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


1 cardEnneacraft - Archa.TAIL 1 cardEnneacraft - Archa.TAIL
Enneacraft - Archa.TAIL
LIGHT 9
Enneacraft - Archa.TAIL
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, each time a monster(s) is sent to your opponent's GY, they take 900 damage. When your opponent activates a card or effect that would destroy a card(s) on the field (Quick Effect): You can change this face-down card to face-up Defense Position; monsters and "Enneacraft" Spells you control cannot be destroyed by card effects for the rest of this turn. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardEnneacraft - Asta.PIXEA 3 cardEnneacraft - Asta.PIXEA
Enneacraft - Asta.PIXEA
LIGHT 9
Enneacraft - Asta.PIXEA
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot target cards in the field or GYs with card effects. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can change this face-down card to face-up Defense Position; negate that effect, then you can banish (face-down) 1 random card from your opponent's hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardEnneacraft - Atori.MAR 3 cardEnneacraft - Atori.MAR
Enneacraft - Atori.MAR
LIGHT 9
Enneacraft - Atori.MAR
  • ATK:

  • 3000

  • DEF:

  • 2500


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. At the end of the Battle Phase, if you have an "Enneacraft" card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. [ Monster Effect ] FLIP: Change all your opponent's monsters to face-down Defense Position. The monsters that were, cannot change their battle positions. During your turn, when your opponent activates a card or effect on the field (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activation, and if you do, destroy that card. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardProto Enneacraft - "orgIA" 3 cardProto Enneacraft - "orgIA"
Proto Enneacraft - "orgIA"
EARTH 1
Proto Enneacraft - "orgIA"
  • ATK:

  • 100

  • DEF:

  • 1000


[ Pendulum Effect ] Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. You can pay 900 LP; reveal 3 "Enneacraft" cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. You can only use this effect of "Proto Enneacraft - "orgIA"" once per turn. [ Monster Effect ] FLIP: Destroy 1 monster your opponent controls. When your opponent activates a monster effect in the hand (Quick Effect): You can change this face-down card to face-up Defense Position; add 1 "Enneacraft" card from your Deck to your hand. You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position.


3 cardDimensional Fissure 3 cardDimensional Fissure
Dimensional Fissure
Spell Continuous
Dimensional Fissure

    Any monster sent to the Graveyard is banished instead.


    3 cardEnneacraft Release 3 cardEnneacraft Release
    Enneacraft Release
    Spell Normal
    Enneacraft Release

      Place 1 "Enneacraft" Pendulum Monster from your Deck in your Pendulum Zone. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 face-up "Enneacraft" monster from your Extra Deck to your hand. You can only activate 1 "Enneacraft Release" per turn.


      3 cardEnneacraft Reverth 3 cardEnneacraft Reverth
      Enneacraft Reverth
      Spell Normal
      Enneacraft Reverth

        Shuffle any number of "Enneacraft" Monster Cards from your hand and/or face-up field into the Deck/Extra Deck, then draw cards equal to the number shuffled. If your opponent Normal or Special Summons a monster(s), while this card is in your GY (except during the Damage Step): You can banish this card and activate 1 of these effects; ● Special Summon 1 "Enneacraft" monster from your hand in face-down Defense Position. ● Change 1 face-down Defense Position "Enneacraft" monster you control to face-up Defense Position. You can only activate 1 "Enneacraft Reverth" per turn.


        3 cardEnneapolis 3 cardEnneapolis
        Enneapolis
        Spell Field
        Enneapolis

          (This card is always treated as an "Enneacraft" card.) Once per turn, during the End Phase: Remove all E.C. Counters from your field, and if you do, your opponent takes 900 damage for each. You can only use each of the following effects of "Enneapolis" once per turn. You can target any number of "Enneacraft" Pendulum Monster Cards you control; return them to the hand. If an "Enneacraft" Pendulum Monster(s) you control is flipped face-up during the Main Phase: You can choose 1 of them and either return it to the hand or place it in your Pendulum Zone.


          3 cardForbidden Crown 3 cardForbidden Crown
          Forbidden Crown
          Spell Quick
          Forbidden Crown

            Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.


            2 cardSol and Luna 2 cardSol and Luna
            Sol and Luna
            Spell Quick
            Sol and Luna

              Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn.


              1 cardTriple Tactics Talent
              1 cardTriple Tactics Talent
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                Tag(s):

                3 cardDestructive Daruma Karma Cannon 3 cardDestructive Daruma Karma Cannon
                Destructive Daruma Karma Cannon
                Trap Normal
                Destructive Daruma Karma Cannon

                  Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                  3 cardEvenly Matched 3 cardEvenly Matched
                  Evenly Matched
                  Trap Normal
                  Evenly Matched

                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                    1 cardElder Entity N'tss 1 cardElder Entity N'tss
                    Elder Entity N'tss
                    LIGHT 4
                    Elder Entity N'tss
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                    1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                    Garura, Wings of Resonant Life
                    DARK 6
                    Garura, Wings of Resonant Life
                    • ATK:

                    • 1500

                    • DEF:

                    • 2400


                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                    1 cardRelinquished Anima 1 cardRelinquished Anima
                    Relinquished Anima
                    DARK
                    Relinquished Anima
                    • ATK:

                    • 0

                    • LINK-1

                    Link Arrow:

                    Top


                    1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                    1 cardTri-Brigade Arms Mouser 1 cardTri-Brigade Arms Mouser
                    Tri-Brigade Arms Mouser
                    EARTH
                    Tri-Brigade Arms Mouser
                    • ATK:

                    • 1800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Link Summoned: You can send 2 "Tri-Brigade" cards with different names from your Deck and/or Extra Deck to the GY, except "Tri-Brigade Arms Mouser", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Tri-Brigade Arms Mouser" once per turn.


                    1 cardEnigmaster Packbit 1 cardEnigmaster Packbit
                    Enigmaster Packbit
                    WATER 8
                    Enigmaster Packbit
                    • ATK:

                    • 2900

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                    1 cardPsychic End Punisher 1 cardPsychic End Punisher
                    Psychic End Punisher
                    LIGHT 11
                    Psychic End Punisher
                    • ATK:

                    • 3500

                    • DEF:

                    • 3500


                    1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                    1 cardCooky★Yummy Way 1 cardCooky★Yummy Way
                    Cooky★Yummy Way
                    LIGHT 2
                    Cooky★Yummy Way
                    • ATK:

                    • 1600

                    • DEF:

                    • 0


                    1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                    1 cardDeep Sea Prima Donna 1 cardDeep Sea Prima Donna
                    Deep Sea Prima Donna
                    WATER 7
                    Deep Sea Prima Donna
                    • ATK:

                    • 1500

                    • DEF:

                    • 2700


                    1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.


                    1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
                    Golden Cloud Beast - Malong
                    LIGHT 6
                    Golden Cloud Beast - Malong
                    • ATK:

                    • 2200

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    1 cardDownerd Magician 1 cardDownerd Magician
                    Downerd Magician
                    DARK
                    Downerd Magician
                    • ATK:

                    • 2100

                    • DEF:

                    • 200


                    2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                    1 cardK9-X "Werewolf" 1 cardK9-X "Werewolf"
                    K9-X "Werewolf"
                    LIGHT
                    K9-X "Werewolf"
                    • ATK:

                    • 3300

                    • DEF:

                    • 2500


                    2 Level 9 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is; ● Yours: Banish up to 1 card each from your opponent's field and GY. ● Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase. You can only use this effect of "K9-X "Werewolf"" once per turn.


                    1 cardLyrilusc - Assembled Nightingale
                    1 cardLyrilusc - Assembled Nightingale
                    Lyrilusc - Assembled Nightingale
                    WIND
                    Lyrilusc - Assembled Nightingale
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                    1 cardMereologic Aggregator 1 cardMereologic Aggregator
                    Mereologic Aggregator
                    DARK
                    Mereologic Aggregator
                    • ATK:

                    • 2600

                    • DEF:

                    • 3000


                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                    1 cardPhantom Fortress Enterblathnir 1 cardPhantom Fortress Enterblathnir
                    Phantom Fortress Enterblathnir
                    WIND
                    Phantom Fortress Enterblathnir
                    • ATK:

                    • 2900

                    • DEF:

                    • 2500


                    2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.




                    More OCG Info

                    Enneacraft Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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