Train Deck #64398 — Yu-Gi-Oh! Master Duel
43 Main, 16 Extra, incl. Archnemeses Eschatos x3, Archnemeses Protos x3, Danger! Bigfoot! x3. Created Apr 18, 2023 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/18/2023
Main Deck (43)
- Archnemeses Eschatos x3
- Archnemeses Protos x3
- Danger! Bigfoot! x3
- Danger! Thunderbird! x2
- Divine Serpent Geh x2
- Gadarla, the Mystery Dust Kaiju x1
- Gameciel, the Sea Turtle Kaiju x2
- Guardian Slime x3
- Heavy Freight Train Derricrane x3
- Kamion, the Timelord x1
- Melffy Puppy x2
- Metaion, the Timelord x1
- Michion, the Timelord x2
- Nibiru, the Primal Being x1
- Night Express Knight x3
- Raphion, the Timelord x1
- Snow Plow Hustle Rustle x1
- Wrecker Panda x3
- Go! - D/D/D Divine Zero King Rage x3
- Supreme King Gate Infinity x3
Extra Deck (16)
- Egyptian God Slime x2
- Knightmare Phoenix x1
- Powercode Talker x1
- Dingirsu, the Orcust of the Evening Star x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 64: Ronin Raccoon Sandayu x2
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Number XX: Utopic Dark Infinity x1
- Superdreadnought Rail Cannon Gustav Max x2
- Superdreadnought Rail Cannon Juggernaut Liebe x2
- The Phantom Knights of Cursed Javelin x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 41 |
| Going First | 40 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 43 / Extra 16 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Unverified: no combos, guides or tournament data; the Extra Deck Xyz/Fusion/Link lineup (Liebe, Gustav Max, Super Dora, Ballista-style Xyz, Egyptian God Slime) suggests board-pressure finishes, but this is an inference only.; Direct damage and high-ATK beatsticks (Bigfoot, Thunderbird, Night Express Knight at 3000 ATK) once a board is established.
- Turn 1 (going first): Open a Train or Timelord starter, use Derricrane / Night Express Knight for board presence, and reach an Extra Deck Xyz; the plan is unverified and the opening hand odds are below.
- Turn 2 (going second): Use the six-card hand to play hand-trap or floodgate interaction (Nibiru, Gate Infinity, Divine Serpent Geh) and then a Xyz or Link summon. Interaction count is low, so this is fragile.
- Recovery: Recursion is limited to Xyz material detach and searchers (6 searcher-text cards); no explicit recovery engine is evidenced.
- After siding: Not available: the deck runs zero Side Deck cards, so no post-side adaptation is possible.
Why it scores here
The deck is Illegal in master-duel because its Extra Deck holds 16 cards against a maximum of 15, so it receives no normal Final Contextual score and is capped low as a theoretical, structural-only read. Its opening access is moderate: a 3-copy Train or Timelord starter has about a 32% chance to appear in a 5-card opening hand, and searcher text reaches about 55% across six searchers. Conversion is unverified because no combo boards, guides or tournament records exist, so the ceiling and median are inferred from card text only. The list is archetype-diffuse: only 12 of 59 cards carry the exact Train name (about 20%), and the archetype-usage core is absent, which argues against a coherent single engine. The score is not an average of card scores, and popularity or meta-share did not contribute because no such data was supplied.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(>=1 3-copy starter in 5 cards) ≈ 0.32; searcher P(>=1 in 5) ≈ 0.55; 0/25 usage-core cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 20 distinct main cards with 9 three-copy slots; several Timelords need an empty board to Normal Summon, which can brick hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards exist (total_combos 0), so ceiling is text-only; Xyz/Fusion route plausible but unverified (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo median or power distribution available; floor cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Few independent starters beyond Derricrane and Night Express Knight; recursion limited to Xyz detach (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Resource recovery is thin; Xyz material detach and searchers only (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | Interaction present (Gate Infinity, Divine Serpent Geh, Gameciel, Nibiru) but breadth is limited to about 3-4 cards (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking depends on Nibiru and Gameciel; no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Several 3000+ ATK monsters (Bigfoot, Night Express Knight, Super Dora 3200) give closing pressure; no closing-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 43 main cards with 21% exact-archetype purity and 47 off-archetype copies, so the main deck is loosely cohesive (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 30 | Extra Deck is 16 cards, one over the legal maximum of 15, with 12 Xyz, 2 Fusion, 2 Link; the excess is a legality failure (Verified) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty; no post-side adaptation (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament link; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multiple Xyz/Timelord/Train interactions with several decision points; moderate pilot load (Inferred) |
How the score was computed
Strategy profile: 0.7 Toolbox + 0.3 Midrange (disclosed; no tournament or combo signal to choose a primary profile more firmly). Structural ≈ 41, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: illegal_extra_deck_size (-12); archetype_diffusion (-3); no_side_deck (-2). Final formula: Illegal: capped low as theoretical/structural-only. Structural ≈ 41; final capped at 25 per rubric Step 2 (not a normal 0.80·Structural + 0.20·TR).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Three-copy engine staples (Derricrane, Night Express Knight, Guardian Slime, Bigfoot) give consistent high-ATK board presence
- Six searcher-text cards give about 55% access to a searcher in the opening 5
- Mixed Xyz/Fusion/Link Extra Deck provides several finishing routes
Weaknesses
- Illegal: Extra Deck exceeds the 15-card maximum by one
- Low archetype purity (20%) with 47 off-archetype copies
- No Side Deck, so no post-side plan
- Usage-statistics core list is entirely Ancient Gear cards, which does not match a Train deck; the archetype stat set is unreliable for this deck
Critical choke points
- Extra Deck legality: removing one Extra card is required before any normal score can apply
- Timelord starters need an empty board to Normal Summon, which is a timing constraint on going first
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Extra Deck card (e.g., a single Xyz with the weakest board impact) | None | Brings the Extra Deck to 15 and makes the deck legal for master-duel; required before a normal score |
| 2 | One off-archetype Main Deck slot | One additional Train-named card or a playable Side Deck card | Raises archetype purity and adds the first post-side option; the side deck is currently empty |
Evidence & confidence
- Verified: Extra Deck is 16 cards, above the master-duel maximum of 15 (legality); Main Deck is 43 cards, inside the 40–60 range; Exact-name purity is 20.3%; 12 of 59 cards carry the Train name; Side Deck is empty (0 cards); Card texts and copy counts as listed in the evidence pack
- Inferred: Starter access probabilities (hypergeometric); Interaction density and resilience read from card text; Going-first and going-second power estimates; Pilotability estimate from decision-point count
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament link); Tournament reliability
- Data gaps: No combos supplied; combo floor/median/ceiling is text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown Usage statistics list only Ancient Gear cards as core for this Train deck, which appears to be a mismatched archetype stat set No side deck, no guides, deck title null Meta Power remains provisional without a dated metagame sample
Couldn't load the combos





