Zombies Deck #63722 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Danger! Nessie! x3, Danger!? Jackalope? x3, Danger!? Tsuchinoko? x3.

Created by: YGO Mod (20517634)

Created On: 04/16/2023

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
22± 8/ 100
Power Score
Structural 37
Reliability 33
Going First 35
Going Second 33

Deck — Deck Power Evaluation

Final Contextual Deck Power: 22/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 37
Going First 35
Going Second 33
Meta Power provisional
Tournament Reliability 33
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Danger! and Zombie-tagged boards pressured by high-ATK monsters (Danger! Bigfoot 3000, Swordsoul Supreme Sovereign - Chengying 3000, Thunder Dragon Colossus 2600) once the board is established; no verified closing line in the evidence; Thunder Dragon recursion and Synchro/Link board presence from the Extra Deck
  • Turn 1 (going first): Open a Danger! discard-to-summon starter (Jackalope, Nessie, Tsuchinoko, Mothman) or a Shiranui/Zombie line, then extend through Synchro/Link Extra Deck monsters; the 6 Forbidden cards are not playable in a legal build
  • Turn 2 (going second): Use Maxx C and PSY-Framegear Gamma hand traps (over the copy limit as built) to interrupt the opponent's first summon, then rebuild with Danger! starters; no combo evidence to confirm this line
  • Recovery: Thunder Dragon searchers (Dragonroar, Dragondark) and Danger! recursion from the GY, which are text-only read (Inferred)
  • After siding: Not applicable: Master Duel has no side deck and the list carries 0 side cards

Why it scores here

The deck is illegal as built: six Forbidden cards are run and seven Limited cards exceed their copy limit, so it receives a capped structural-only score and no normal Final Contextual score. Scoring the system rather than its cards, the 3-copy Danger! discard starters give a 23% chance of at least one in the opening 5 (Inferred hypergeometric), and the list's engine is split across Danger!, PSY-Frame, Thunder Dragon, Exchange of the Spirit and Shiranui sub-engines with 0% exact archetype purity. There are no recorded boards, so ceiling and median output are text-only inference and carry low confidence. Interaction is real on paper (Maxx C, PSY-Framegear Gamma, Keldo, Baronne-style negation text), but it depends on copies that the format does not allow. Archetype popularity (Zombies) and the 4% core-card presence in the usage stats did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(at least one 3-copy starter in opening 5) about 0.23 for Danger! starters; sub-engines are split across archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Copy histogram 6 singles, 12 doubles, 10 triples; many hand-trap and tech cards are dead when not needed; 60 Main slots with 28 distinct cards (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards (combo data total 0); ceiling is a text-only read of Danger! discard chains and Thunder Dragon recursion (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so median and power distribution are unavailable; starter diversity is Inferred from role tags (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Several independent lines exist across Danger!, Thunder Dragon and Shiranui, but no measured interruption data (Inferred)
D6 Resource Economy, Recovery & Grind 40 Thunder Dragon and Danger! recursion from GY and search text (searcher_text 9 copies) suggests some grind; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 40 Maxx C x3, PSY-Framegear Gamma x2 and Keldo x2 add hand-trap coverage, but 7 of those cards exceed legal copies (Verified legality, Inferred quality)
D8 Going-Second & Board-Breaking Power 35 Going-second split not measurable; board-breaker density from text (Danger! Bigfoot, Apollousa-style negation are Forbidden) is Inferred
D9 Offensive Pressure & Closing Power 35 Max ATK on the Extra Deck is 3000 (Chengying, Bigfoot, Chaos Ruler Forbidden); closing power depends on a stable board that the list does not reliably produce (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 35 75 off-archetype copies across 16 sub-archetypes and 11 tech cards reduce coherence; the 60-card main is illegal as built (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 15 cards with 6 Synchro, 6 Link, 2 XYZ and 1 Fusion; 6 Extra cards are Forbidden, reducing usable Extra coverage (Verified legality)
D12 Side Deck Adaptability 20 No side deck is possible in Master Duel and 0 side cards are run; score reflects the absence of a post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is absent, so this is Provisional
D14 Pilotability & Error Tolerance 50 Several mechanics (Danger! discard-to-summon, PSY-Frame conditional negates, Synchro/Link chains) add decision points but are within normal pilot range (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 37, Going First ≈ 35, Going Second ≈ 33, Meta = provisional, Tournament Reliability ≈ 33. Modifiers: banlist exposure (-8); engine conflicts (-6). Final formula: Illegal deck: capped structural-only. 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 36.5 before modifiers; modifiers -14 then capped to 22

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal-size 60/15/0 list with a broad hand-trap and tech suite
  • Danger! discard-to-summon starters give multiple self-starting options at 3 copies each
  • Extra Deck includes strong boss monsters (Chengying, Colossus, Bigfoot in Main)

Weaknesses

  • Six Forbidden cards and seven over-limit Limited cards make the list illegal
  • Engine is split across five sub-archetypes with no shared payoff
  • No recorded boards, so consistency and combo output are text-only inference

Critical choke points

  • Legal copy limits: removing Forbidden and over-limit copies changes the opening-hand odds for every hand-trap and starter
Priority Remove Add Reason
1 Abyss Dweller, Agido the Ancient Sentinel x2, Apollousa, Chaos Ruler, Kelbek the Ancient Vanguard x2, PSY-Framelord Omega Legal, non-Forbidden substitutes that keep the Danger! and Thunder Dragon engines Forbidden cards make the deck illegal; the score cannot be normalized until they are removed
2 Third copies of Allure of Darkness, Maxx C, Fairy Tail - Snow, Mudora; second copies of That Grass Looks Greener, PSY-Framegear Gamma, Keldo Single copies or legal alternatives Copies above the Master Duel limit must be reduced to legal counts
3 Off-archetype tech cards (for example That Grass Looks Greener, Foolish Burial) if they are not needed Cards that serve one clear engine Reduces off-archetype copies and improves coherence

Evidence & confidence

  • Verified: Deck is Illegal: six Forbidden copies run and seven Limited cards over limit; Main 60 / Extra 15 / Side 0 within Master Duel size rules; Archetype purity: 0% exact name, 75 off-archetype copies
  • Observed: No recorded boards; combo data total 0
  • Inferred: Opening-hand starter probability from hypergeometric estimates; Engine conflict and consistency reads from card text; Toolbox strategy classification from text and composition
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick/starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; archetype label 'Zombies' does not match the spread of sub-archetypes

More Master Duel Info

Zombies

Zombies Breakdown

 
 

 

 

 

 

 

 
 

 

 
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