Created by: YGO Mod (20517634)

Created On: 01/17/2026

Main: 40 Extra: 15

3 cardAvance, Swordsman of the Nekroz 3 cardAvance, Swordsman of the Nekroz
Avance, Swordsman of the Nekroz
WATER 4
Avance, Swordsman of the Nekroz
  • ATK:

  • 1500

  • DEF:

  • 800


If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. When this card is Normal Summoned: You can Special Summon 1 "Nekroz" monster from your Deck, except "Avance, Swordsman of the Nekroz". If this card is Tributed by card effect: You can add any number of your banished "Nekroz" cards with different names to your hand. You can only use this effect of "Avance, Swordsman of the Nekroz" once per Duel.


1 cardDogmatika Ecclesia, the Virtuous 1 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


3 cardDogmatika Fleurdelis, the Thunderbolt 3 cardDogmatika Fleurdelis, the Thunderbolt
Dogmatika Fleurdelis, the Thunderbolt
LIGHT 8
Dogmatika Fleurdelis, the Thunderbolt
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can Set 1 "Dogmatika" Trap from your Deck. It can be activated this turn, while your opponent controls a Fusion, Synchro, Xyz, or Link Monster with 2500 or more ATK. You can only use each effect of "Dogmatika Fleurdelis, the Thunderbolt" once per turn.


1 cardDogmatika Maximus 1 cardDogmatika Maximus
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


3 cardDroll & Lock Bird
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardEmilia, Dance Priestess of the Nekroz 3 cardEmilia, Dance Priestess of the Nekroz
Emilia, Dance Priestess of the Nekroz
WATER 4
Emilia, Dance Priestess of the Nekroz
  • ATK:

  • 1600

  • DEF:

  • 800


If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. You can only use each of the following effects of "Emilia, Dance Priestess of the Nekroz" once per turn. If you have a Warrior "Nekroz" monster in your field or GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nekroz" Ritual Monster or 1 "Nekroz" Spell from your Deck to your hand.


1 cardMaxx "C"
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardShurit, Strategist of the Nekroz 3 cardShurit, Strategist of the Nekroz
Shurit, Strategist of the Nekroz
WATER 3
Shurit, Strategist of the Nekroz
  • ATK:

  • 300

  • DEF:

  • 1800


If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.


1 cardNekroz of Metaltron 1 cardNekroz of Metaltron
Nekroz of Metaltron
LIGHT 95
Nekroz of Metaltron
  • ATK:

  • 2500

  • DEF:

  • 3000


[ Pendulum Effect ] If your "Nekroz" card(s) is banished face-up (except during the Damage Step): You can target 1 Spell/Trap on the field; banish it. You can only use this effect of "Nekroz of Metaltron" once per turn. [ Monster Effect ] You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, using monsters, and you cannot use Level 9 monsters. During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish this card (until the End Phase), and if you do, banish that monster. You can only use this effect of "Nekroz of Metaltron" once per turn. Any monster destroyed by battle with your "Nekroz" monster is banished.


1 cardNekroz of Areadbhair 1 cardNekroz of Areadbhair
Nekroz of Areadbhair
WATER 10
Nekroz of Areadbhair
  • ATK:

  • 3300

  • DEF:

  • 3200


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of these effects of "Nekroz of Areadbhair" once per turn. ● You can discard this card; Tribute up to 2 "Nekroz" monsters from your hand and/or field, and if you do, send that many "Nekroz" cards from your Deck to the GY. ● When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.


3 cardNekroz of Brionac 3 cardNekroz of Brionac
Nekroz of Brionac
WATER 6
Nekroz of Brionac
  • ATK:

  • 2300

  • DEF:

  • 1400


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.


1 cardNekroz of Clausolas 1 cardNekroz of Clausolas
Nekroz of Clausolas
WATER 3
Nekroz of Clausolas
  • ATK:

  • 1200

  • DEF:

  • 2300


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn. ● You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand. ● (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.


1 cardNekroz of Trishula 1 cardNekroz of Trishula
Nekroz of Trishula
WATER 9
Nekroz of Trishula
  • ATK:

  • 2700

  • DEF:

  • 2000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)


3 cardNekroz of Unicore 3 cardNekroz of Unicore
Nekroz of Unicore
WATER 4
Nekroz of Unicore
  • ATK:

  • 2300

  • DEF:

  • 1000


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.


2 cardAsh Blossom & Joyous Spring
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardNadir Servant 3 cardNadir Servant
Nadir Servant
Spell Normal
Nadir Servant

    Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


    1 cardNekroz Cycle 1 cardNekroz Cycle
    Nekroz Cycle
    Spell Normal
    Nekroz Cycle

      This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


      3 cardNekroz Divinemirror 3 cardNekroz Divinemirror
      Nekroz Divinemirror
      Spell Quick
      Nekroz Divinemirror

        During the Main Phase: Ritual Summon 1 "Nekroz" Ritual Monster from your hand or banishment, by Tributing monsters from your hand/field, and/or sending "Nekroz" monsters from your Extra Deck to the GY, whose total Levels equal or exceed its Level. During your Main Phase: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand. You can only use each effect of "Nekroz Divinemirror" once per turn.


        1 cardNekroz Kaleidoscope 1 cardNekroz Kaleidoscope
        Nekroz Kaleidoscope
        Spell Normal
        Nekroz Kaleidoscope

          This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


          1 cardNekroz Mirror 1 cardNekroz Mirror
          Nekroz Mirror
          Spell Normal
          Nekroz Mirror

            This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


            1 cardDogmatika Punishment 1 cardDogmatika Punishment
            Dogmatika Punishment
            Trap Normal
            Dogmatika Punishment

              Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


              2 cardElder Entity N'tss 2 cardElder Entity N'tss
              Elder Entity N'tss
              LIGHT 4
              Elder Entity N'tss
              • ATK:

              • 2500

              • DEF:

              • 1200


              1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


              2 cardGarura, Wings of Resonant Life 2 cardGarura, Wings of Resonant Life
              Garura, Wings of Resonant Life
              DARK 6
              Garura, Wings of Resonant Life
              • ATK:

              • 1500

              • DEF:

              • 2400


              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


              1 cardDyna Mondo 1 cardDyna Mondo
              Dyna Mondo
              EARTH
              Dyna Mondo
              • ATK:

              • 2200

              • LINK-2

              Link Arrow:

              Top

              Bottom


              2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


              1 cardS:P Little Knight
              1 cardS:P Little Knight
              S:P Little Knight
              DARK
              S:P Little Knight
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Left

              Right


              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


              1 cardDespian Luluwalilith 1 cardDespian Luluwalilith
              Despian Luluwalilith
              LIGHT 12
              Despian Luluwalilith
              • ATK:

              • 2500

              • DEF:

              • 2500


              1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


              1 cardHerald of the Arc Light
              1 cardHerald of the Arc Light
              Herald of the Arc Light
              LIGHT 4
              Herald of the Arc Light
              • ATK:

              • 600

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


              1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
              Golden Cloud Beast - Malong
              LIGHT 6
              Golden Cloud Beast - Malong
              • ATK:

              • 2200

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


              1 cardBahamut Shark
              1 cardBahamut Shark
              Bahamut Shark
              WATER
              Bahamut Shark
              • ATK:

              • 2600

              • DEF:

              • 2100


              2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


              1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
              Evilswarm Exciton Knight
              LIGHT
              Evilswarm Exciton Knight
              • ATK:

              • 1900

              • DEF:

              • 0


              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


              1 cardNumber 4: Stealth Kragen 1 cardNumber 4: Stealth Kragen
              Number 4: Stealth Kragen
              WATER
              Number 4: Stealth Kragen
              • ATK:

              • 1900

              • DEF:

              • 1500


              2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


              1 cardStealth Kragen Spawn 1 cardStealth Kragen Spawn
              Stealth Kragen Spawn
              WATER
              Stealth Kragen Spawn
              • ATK:

              • 1900

              • DEF:

              • 1500


              2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


              1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
              Super Starslayer TY-PHON - Sky Crisis
              DARK
              Super Starslayer TY-PHON - Sky Crisis
              • ATK:

              • 2900

              • DEF:

              • 2900


              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


              1 cardToadally Awesome
              1 cardToadally Awesome
              Toadally Awesome
              WATER
              Toadally Awesome
              • ATK:

              • 2200

              • DEF:

              • 0


              2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.




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