@Ignister Deck #632562 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Pikari @Ignister x3, Cynet Mining x3. Created Jan 16, 2026 by YGO Mod.

Deck @Ignister Master Duel

Created by: YGO Mod (20517634)

Created On: 01/16/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
58± 6/ 100
Power Score
Structural 63
Reliability 58
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62.8
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon a 2300-ATK Cyberse Link monster (Allied Code Talker, Dark Templar, Fire Phoenix, Transcode Talker) off a chain of @Ignister starters, then attack through the opponent's board.; Light Dragon and Wind Pegasus @Ignister as 2300-ATK Xyz/Synchro boards that also destroy spells/traps or monsters.
  • Turn 1 (going first): Open a @Ignister starter (Pikari, Doshin, Hiyari, Backup, Bururu), search or Special Summon a second Cyberse, and Link Summon into a 2300-ATK Link monster; keep Red Reboot for the opponent's first trap.
  • Turn 2 (going second): Use Red Reboot, Ghost Ogre & Snow Rabbit, Nibiru and Danmari/Gatchiri to answer the opponent's first board, then rebuild through Doyon and Achichi recursion into a Link Summon.
  • Recovery: Banish and recycle @Ignister monsters from the GY (Doyon, Achichi, Danmari, Wizard) and re-Special Summon them to restart the Link chain.
  • After siding: Side deck is empty (0 cards), so there is no post-side plan; the deck cannot adapt between games.

Why it scores here

The deck's power comes from the system: a 0.74 chance of opening at least one @Ignister core card in a 5-card hand, 0.85 chance of at least one searcher, and a Link-heavy Extra Deck (13 Link monsters) that gives a high ceiling of 2300-ATK boards. Interaction is layered across Red Reboot, Ghost Ogre & Snow Rabbit, Gatchiri, Danmari and Light Dragon, which earns the endboard and going-second scores. The score is held back by 27 off-archetype copies (Mulcharmy, Greed, Harpie, Cyclone, Kuriboh; 51% exact-archetype purity), which add brick and engine-conflict risk, and by the absence of recorded boards, so median output is an inference. Popularity and the archetype's usage lists were not counted: the usage-statistics block lists cards from another archetype (Maliss/Firewall), so it does not confirm this list. Card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 archetype core card in opening 5) ≈ 0.74; P(≥1 searcher) ≈ 0.85; 3-copy Cynet Mining and Pikari give consistent first-turn access (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Off-archetype copies (Mulcharmy x5, Greed, Harpie, Cyclone) and low-impact 100-ATK bodies raise brick risk; P(no core in hand 5) ≈ 0.26 (Inferred)
D3 Combo Conversion & Ceiling 70 Ceiling from Link ladder to 2300-ATK Allied Code Talker, Dark Templar, Fire Phoenix and Transcode Talker; no recorded boards to confirm (Inferred semantic read)
D4 Combo Floor & Median Output 58 No parseable boards, so median output is text-only inference; the 2-card bootstrap is common but not measured (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Five hand traps plus recursion via Doyon and Achichi give a second line after one disruption; no measured resilience data (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion and search loops (Doyon, Achichi, Danmari banish, Backup) regenerate resources across turns (Inferred from card text)
D7 End-Board & Interaction Quality 70 Red Reboot, Gatchiri, Danmari, Light Dragon and Wind Pegasus cover spells, traps and monsters with negation and destruction text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap coverage P(≥1 in 6) ≈ 0.58, plus negation and destruction text to challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 2300-ATK Link, Xyz and Synchro monsters, with Fire Phoenix direct damage (Inferred from card text)
D10 Main Deck Efficiency & Flexibility 52 40 main with 25 distinct cards; 14 singletons; 27 off-archetype copies; purity 51% (Verified composition)
D11 Extra Deck Efficiency & Coverage 68 15 Extra slots filled with 13 Link monsters, 1 Xyz, 1 Synchro; covers Link 1–6 ladder (Verified composition)
D12 Side Deck Adaptability 35 No side deck (0 cards) on a format allowing 0–15, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample and no tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Link chains and recursion timing demand careful sequencing; no combo steps recorded to measure error tolerance (Inferred)

How the score was computed

Strategy profile: Combo primary, Toolbox secondary, weights taken from the Combo profile (no blend applied). Structural ≈ 62.8, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Engine conflicts / off-archetype load (-3); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent engine access: 0.74 for a core card and 0.85 for a searcher in the opening hand
  • High-ceiling Link ladder to 2300-ATK boards from a Link-heavy Extra Deck
  • Layered interaction across hand traps, negation and destruction

Weaknesses

  • 27 off-archetype copies create brick and engine-conflict risk
  • Low-impact 100-ATK Mulcharmy bodies in hand
  • No side deck; no post-side adaptation

Critical choke points

  • Dependence on a Link Summon chain: a single disrupted starter can cut the Link ladder
  • Red Reboot and Harpie's Feather Duster are the only Limited/Semi-Limited interaction, and their copy limits cap redundancy
Priority Remove Add Reason
1 One Mulcharmy Purulia A second Cyberse starter (e.g. Hiyari @Ignister or Achichi @Ignister copy) Lowers brick risk and raises core-starter density; Mulcharmy is off-archetype
2 Greed or Cyclone off-archetype slot Another @Ignister Link or searcher Improves exact-archetype purity (51%) and engine coherence

Evidence & confidence

  • Verified: Legal under master-duel rules (40 main, 15 extra, 0 side within 0–15); Red Reboot Semi-Limited x2; Harpie's Feather Duster Limited x1 — both within limit; Composition: 13 Link, 1 Xyz, 1 Synchro in Extra; 27 off-archetype copies
  • Inferred: P(≥1 core in hand 5) ≈ 0.74; P(≥1 searcher) ≈ 0.85; Going-second hand-trap P(≥1 in 6) ≈ 0.58; Link ladder ceiling of 2300-ATK boards from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent usage_statistics core list (Maliss, Firewall Dragon, Dominus Impulse) does not match this archetype; treated as unreliable and not used for scoring no win-rate telemetry exists in YGOVN — going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

@Ignister

@Ignister Breakdown

 
 

 

 

 

 

 

 
 

 

 
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