Created by: YGO Mod (20517634)

Created On: 12/29/2025

Main: 42 Extra: 15

2 cardEldlich the Golden Lord 2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


3 cardHajun, the Winged Mayakashi 3 cardHajun, the Winged Mayakashi
Hajun, the Winged Mayakashi
WIND 1
Hajun, the Winged Mayakashi
  • ATK:

  • 600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


1 cardMezuki 1 cardMezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


2 cardSoul-Absorbing Bone Tower 2 cardSoul-Absorbing Bone Tower
Soul-Absorbing Bone Tower
DARK 3
Soul-Absorbing Bone Tower
  • ATK:

  • 400

  • DEF:

  • 1500


If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.


3 cardYuki-Musume, the Ice Mayakashi 3 cardYuki-Musume, the Ice Mayakashi
Yuki-Musume, the Ice Mayakashi
WATER 1
Yuki-Musume, the Ice Mayakashi
  • ATK:

  • 0

  • DEF:

  • 1900


If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


2 cardAsh Blossom & Joyous Spring
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardDakki, the Graceful Mayakashi 3 cardDakki, the Graceful Mayakashi
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    2 cardCursed Eldland 2 cardCursed Eldland
    Cursed Eldland
    Spell Continuous
    Cursed Eldland

      You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


      2 cardEldlixir of Black Awakening 2 cardEldlixir of Black Awakening
      Eldlixir of Black Awakening
      Spell Normal
      Eldlixir of Black Awakening

        Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


        1 cardEldlixir of White Destiny 1 cardEldlixir of White Destiny
        Eldlixir of White Destiny
        Spell Quick
        Eldlixir of White Destiny

          Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


          1 cardFoolish Burial
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            2 cardGhost Meets Girl - A Mayakashi's Manuscript 2 cardGhost Meets Girl - A Mayakashi's Manuscript
            Ghost Meets Girl - A Mayakashi's Manuscript
            Spell Quick
            Ghost Meets Girl - A Mayakashi's Manuscript

              During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 "Ghost Meets Girl - A Mayakashi's Manuscript" per turn.


              3 cardMayakashi Return 3 cardMayakashi Return
              Mayakashi Return
              Spell Normal
              Mayakashi Return

                Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                3 cardMetamorphosis
                3 cardMetamorphosis
                Metamorphosis
                Spell Normal
                Metamorphosis

                  Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    1 cardOne for One
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      2 cardSmall World 2 cardSmall World
                      Small World
                      Spell Normal
                      Small World

                        Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                        1 cardConquistador of the Golden Land 1 cardConquistador of the Golden Land
                        Conquistador of the Golden Land
                        Trap Continuous
                        Conquistador of the Golden Land

                          Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                          2 cardEldlixir of Scarlet Sanguine 2 cardEldlixir of Scarlet Sanguine
                          Eldlixir of Scarlet Sanguine
                          Trap Normal
                          Eldlixir of Scarlet Sanguine

                            Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                            1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga 1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                            Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
                            Trap Normal
                            Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

                              Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.


                              1 cardGolden Land Forever! 1 cardGolden Land Forever!
                              Golden Land Forever!
                              Trap Counter
                              Golden Land Forever!

                                When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                1 cardHuaquero of the Golden Land 1 cardHuaquero of the Golden Land
                                Huaquero of the Golden Land
                                Trap Continuous
                                Huaquero of the Golden Land

                                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                  1 cardRivalry of Warlords
                                  1 cardRivalry of Warlords
                                  Rivalry of Warlords
                                  Trap Continuous
                                  Rivalry of Warlords

                                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                    1 cardYuki-Onna, the Absolute Zero Mayakashi 1 cardYuki-Onna, the Absolute Zero Mayakashi
                                    Yuki-Onna, the Absolute Zero Mayakashi
                                    WATER
                                    Yuki-Onna, the Absolute Zero Mayakashi
                                    • ATK:

                                    • 2900

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                                    2 cardYuki-Onna, the Ice Mayakashi 2 cardYuki-Onna, the Ice Mayakashi
                                    Yuki-Onna, the Ice Mayakashi
                                    WATER
                                    Yuki-Onna, the Ice Mayakashi
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                    2 cardYuki-Onna, the Icicle Mayakashi 2 cardYuki-Onna, the Icicle Mayakashi
                                    Yuki-Onna, the Icicle Mayakashi
                                    WATER
                                    Yuki-Onna, the Icicle Mayakashi
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                    2 cardGashadokuro, the Skeletal Mayakashi 2 cardGashadokuro, the Skeletal Mayakashi
                                    Gashadokuro, the Skeletal Mayakashi
                                    DARK 11
                                    Gashadokuro, the Skeletal Mayakashi
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 2600


                                    1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                                    2 cardOboro-Guruma, the Wheeled Mayakashi 2 cardOboro-Guruma, the Wheeled Mayakashi
                                    Oboro-Guruma, the Wheeled Mayakashi
                                    EARTH 3
                                    Oboro-Guruma, the Wheeled Mayakashi
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 2100


                                    1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                                    2 cardTengu, the Winged Mayakashi 2 cardTengu, the Winged Mayakashi
                                    Tengu, the Winged Mayakashi
                                    WIND 7
                                    Tengu, the Winged Mayakashi
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 1500


                                    1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                                    2 cardTsuchigumo, the Poisonous Mayakashi 2 cardTsuchigumo, the Poisonous Mayakashi
                                    Tsuchigumo, the Poisonous Mayakashi
                                    EARTH 5
                                    Tsuchigumo, the Poisonous Mayakashi
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1800


                                    1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                    2 cardYoko, the Graceful Mayakashi 2 cardYoko, the Graceful Mayakashi
                                    Yoko, the Graceful Mayakashi
                                    FIRE 9
                                    Yoko, the Graceful Mayakashi
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 2400


                                    1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.




                                    https://metaduelist.com/
                                    Top