Created by: Mèo Fool Gaming (37156024)

Created On: 04/14/2022

Need 28 UR

UR Rarity
Maxx "C"2 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
Cosmic Blazar Dragon1 card
UR Rarity
Crystal Wing Synchro Dragon1 card
UR Rarity
Junk Speeder1 card
UR Rarity
Junk Warrior1 card
UR Rarity
Satellite Warrior1 card
UR Rarity
Shooting Majestic Star Dragon1 card
UR Rarity
T.G. Hyper Librarian1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator2 card
UR Rarity
Dark Ruler No More1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Terraforming1 card
UR Rarity
Tuning3 card
UR Rarity
Infinite Impermanence1 card

Main: 46 Extra: 15

R Rarity
2 cardCaligo Claw Crow
R Rarity
2 cardCaligo Claw Crow
Caligo Claw Crow
DARK 2
Caligo Claw Crow
  • ATK:

  • 900

  • DEF:

  • 600


If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.


R Rarity
3 cardDoppelwarrior
R Rarity
3 cardDoppelwarrior
Doppelwarrior
DARK 2
Doppelwarrior
  • ATK:

  • 800

  • DEF:

  • 800


When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.


SR Rarity
3 cardJunk Converter
SR Rarity
3 cardJunk Converter
Junk Converter
EARTH 2
Junk Converter
  • ATK:

  • 400

  • DEF:

  • 200


You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
1 cardOmni Dragon Brotaur
R Rarity
1 cardOmni Dragon Brotaur
Omni Dragon Brotaur
DARK 1
Omni Dragon Brotaur
  • ATK:

  • 0

  • DEF:

  • 0


If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.


N Rarity
1 cardStardust Trail
N Rarity
1 cardStardust Trail
Stardust Trail
LIGHT 4
Stardust Trail
  • ATK:

  • 500

  • DEF:

  • 2000


If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardConverging Wills Dragon
R Rarity
1 cardConverging Wills Dragon
Converging Wills Dragon
LIGHT 1
Converging Wills Dragon
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. This card's name becomes "Majestic Dragon" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon "Converging Wills Dragon(s)" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


R Rarity
1 cardFleur Synchron
R Rarity
1 cardFleur Synchron
Fleur Synchron
LIGHT 2
Fleur Synchron
  • ATK:

  • 400

  • DEF:

  • 200


If this card is sent to the Graveyard as a Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.


SR Rarity
2 cardJet Synchron
SR Rarity
2 cardJet Synchron
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


SR Rarity
3 cardJunk Synchron
SR Rarity
3 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


SR Rarity
1 cardNecro Synchron
SR Rarity
1 cardNecro Synchron
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


SR Rarity
3 cardStardust Synchron
SR Rarity
3 cardStardust Synchron
Stardust Synchron
LIGHT 4
Stardust Synchron
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn.


R Rarity
1 cardArrive in Light
R Rarity
1 cardArrive in Light
Arrive in Light
Spell Continuous
Arrive in Light

    When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return "Stardust Dragon", or a Synchro Monster that lists "Stardust Dragon" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of "Arrive in Light" again this turn. ● Draw 1 card. ● Special Summon 1 Tuner from your hand.


    SR Rarity
    1 cardBlack Garden
    SR Rarity
    1 cardBlack Garden
    Black Garden
    Spell Field
    Black Garden

      If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


      UR Rarity
      2 cardCalled by the Grave
      UR Rarity
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        UR Rarity
        2 cardCrossout Designator
        UR Rarity
        2 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          UR Rarity
          1 cardDark Ruler No More
          UR Rarity
          1 cardDark Ruler No More
          Dark Ruler No More
          Spell Normal
          Dark Ruler No More

            Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




            Tag(s):

            UR Rarity
            1 cardForbidden Droplet
            UR Rarity
            1 cardForbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                UR Rarity
                1 cardReinforcement of the Army
                UR Rarity
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  SR Rarity
                  1 cardStardust Illumination
                  SR Rarity
                  1 cardStardust Illumination
                  Stardust Illumination
                  Spell Normal
                  Stardust Illumination

                    Send 1 "Stardust" monster from your Deck to the GY, or if you control "Stardust Dragon" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 "Stardust" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Stardust Illumination" once per turn.


                    SR Rarity
                    3 cardSynchro Overtake
                    SR Rarity
                    3 cardSynchro Overtake
                    Synchro Overtake
                    Spell Normal
                    Synchro Overtake

                      Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                      UR Rarity
                      1 cardTerraforming
                      UR Rarity
                      1 cardTerraforming
                      Terraforming
                      Spell Normal
                      Terraforming

                        Add 1 Field Spell from your Deck to your hand.




                        Tag(s):

                        UR Rarity
                        3 cardTuning
                        UR Rarity
                        3 cardTuning
                        Tuning
                        Spell Normal
                        Tuning

                          Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                          UR Rarity
                          1 cardInfinite Impermanence
                          UR Rarity
                          1 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            UR Rarity
                            1 cardBaronne de Fleur
                            UR Rarity
                            1 cardBaronne de Fleur
                            Baronne de Fleur
                            WIND 10
                            Baronne de Fleur
                            • ATK:

                            • 3000

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                            UR Rarity
                            1 cardChaos Ruler, the Chaotic Magical Dragon
                            UR Rarity
                            1 cardChaos Ruler, the Chaotic Magical Dragon
                            Chaos Ruler, the Chaotic Magical Dragon
                            DARK 8
                            Chaos Ruler, the Chaotic Magical Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                            UR Rarity
                            1 cardCosmic Blazar Dragon
                            UR Rarity
                            1 cardCosmic Blazar Dragon
                            Cosmic Blazar Dragon
                            WIND 12
                            Cosmic Blazar Dragon
                            • ATK:

                            • 4000

                            • DEF:

                            • 4000


                            1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                            UR Rarity
                            1 cardCrystal Wing Synchro Dragon
                            UR Rarity
                            1 cardCrystal Wing Synchro Dragon
                            Crystal Wing Synchro Dragon
                            WIND 8
                            Crystal Wing Synchro Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                            SR Rarity
                            1 cardGarden Rose Maiden
                            SR Rarity
                            1 cardGarden Rose Maiden
                            Garden Rose Maiden
                            DARK 5
                            Garden Rose Maiden
                            • ATK:

                            • 1600

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


                            SR Rarity
                            1 cardHerald of the Arc Light
                            SR Rarity
                            1 cardHerald of the Arc Light
                            Herald of the Arc Light
                            LIGHT 4
                            Herald of the Arc Light
                            • ATK:

                            • 600

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                            UR Rarity
                            1 cardJunk Speeder
                            UR Rarity
                            1 cardJunk Speeder
                            Junk Speeder
                            WIND 5
                            Junk Speeder
                            • ATK:

                            • 1800

                            • DEF:

                            • 1000


                            1 "Synchron" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.


                            UR Rarity
                            1 cardJunk Warrior
                            UR Rarity
                            1 cardJunk Warrior
                            Junk Warrior
                            DARK 5
                            Junk Warrior
                            • ATK:

                            • 2300

                            • DEF:

                            • 1300


                            "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                            UR Rarity
                            1 cardSatellite Warrior
                            UR Rarity
                            1 cardSatellite Warrior
                            Satellite Warrior
                            DARK 10
                            Satellite Warrior
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.


                            UR Rarity
                            1 cardShooting Majestic Star Dragon
                            UR Rarity
                            1 cardShooting Majestic Star Dragon
                            Shooting Majestic Star Dragon
                            WIND 11
                            Shooting Majestic Star Dragon
                            • ATK:

                            • 4000

                            • DEF:

                            • 3300


                            "Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.


                            R Rarity
                            1 cardStardust Charge Warrior
                            R Rarity
                            1 cardStardust Charge Warrior
                            Stardust Charge Warrior
                            WIND 6
                            Stardust Charge Warrior
                            • ATK:

                            • 2000

                            • DEF:

                            • 1300


                            1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                            UR Rarity
                            1 cardT.G. Hyper Librarian
                            UR Rarity
                            1 cardT.G. Hyper Librarian
                            T.G. Hyper Librarian
                            DARK 5
                            T.G. Hyper Librarian
                            • ATK:

                            • 2400

                            • DEF:

                            • 1800


                            1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                            SR Rarity
                            1 cardCelestial Double Star Shaman
                            SR Rarity
                            1 cardCelestial Double Star Shaman
                            Celestial Double Star Shaman
                            LIGHT 2
                            Celestial Double Star Shaman
                            • ATK:

                            • 100

                            • DEF:

                            • 800


                            1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn.


                            SR Rarity
                            1 cardFormula Synchron
                            SR Rarity
                            1 cardFormula Synchron
                            Formula Synchron
                            LIGHT 2
                            Formula Synchron
                            • ATK:

                            • 200

                            • DEF:

                            • 1500


                            1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                            SR Rarity
                            1 cardMartial Metal Marcher
                            SR Rarity
                            1 cardMartial Metal Marcher
                            Martial Metal Marcher
                            WIND 3
                            Martial Metal Marcher
                            • ATK:

                            • 500

                            • DEF:

                            • 2200


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.




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                            Synchro Event Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

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