Created by: YGO Mod (20517634)

Created On: 12/18/2025

Main: 54

2 cardBerserk Gorilla 2 cardBerserk Gorilla
Berserk Gorilla
EARTH 4
Berserk Gorilla
  • ATK:

  • 2000

  • DEF:

  • 1000


If this card is in face-up Defense Position, destroy this card. This card must attack if able.


1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


1 cardExiled Force
1 cardExiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.


3 cardGiant Rat 3 cardGiant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


1 cardInjection Fairy Lily
1 cardInjection Fairy Lily
Injection Fairy Lily
EARTH 3
Injection Fairy Lily
  • ATK:

  • 400

  • DEF:

  • 1500


If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


2 cardPyramid Turtle 2 cardPyramid Turtle
Pyramid Turtle
EARTH 4
Pyramid Turtle
  • ATK:

  • 1200

  • DEF:

  • 1400


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.


1 cardRegenerating Mummy 1 cardRegenerating Mummy
Regenerating Mummy
DARK 4
Regenerating Mummy
  • ATK:

  • 1800

  • DEF:

  • 1500


When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.


2 cardRyu Kokki 2 cardRyu Kokki
Ryu Kokki
DARK 6
Ryu Kokki
  • ATK:

  • 2400

  • DEF:

  • 2000


At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


2 cardSpirit Reaper 2 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


1 cardTribe-Infecting Virus
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


2 cardVampire Lord
2 cardVampire Lord
Vampire Lord
DARK 5
Vampire Lord
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.


1 cardZaborg the Thunder Monarch 1 cardZaborg the Thunder Monarch
Zaborg the Thunder Monarch
LIGHT 5
Zaborg the Thunder Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


1 cardZombyra the Dark 1 cardZombyra the Dark
Zombyra the Dark
DARK 4
Zombyra the Dark
  • ATK:

  • 2100

  • DEF:

  • 500


This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


1 cardCyber Jar
1 cardCyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


1 cardTsukuyomi 1 cardTsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


2 cardBook of Life 2 cardBook of Life
Book of Life
Spell Normal
Book of Life

    Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


    2 cardBook of Moon 2 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      1 cardBrain Control 1 cardBrain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


        2 cardCreature Swap
        2 cardCreature Swap
        Creature Swap
        Spell Normal
        Creature Swap

          Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


          1 cardDelinquent Duo
          1 cardDelinquent Duo
          Delinquent Duo
          Spell Normal
          Delinquent Duo

            Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


            1 cardGraceful Charity
            1 cardGraceful Charity
            Graceful Charity
            Spell Normal
            Graceful Charity

              Draw 3 cards, then discard 2 cards.


              1 cardHeavy Storm
              1 cardHeavy Storm
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.


                1 cardMind Control 1 cardMind Control
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    2 cardNobleman of Crossout
                    2 cardNobleman of Crossout
                    Nobleman of Crossout
                    Spell Normal
                    Nobleman of Crossout

                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                      1 cardPot of Greed
                      1 cardPot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.




                        Tag(s):

                        1 cardPremature Burial
                        1 cardPremature Burial
                        Premature Burial
                        Spell Equip
                        Premature Burial

                          Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                          1 cardSnatch Steal
                          1 cardSnatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                            1 cardSwords of Revealing Light
                            1 cardSwords of Revealing Light
                            Swords of Revealing Light
                            Spell Normal
                            Swords of Revealing Light

                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                              2 cardTribute to the Doomed 2 cardTribute to the Doomed
                              Tribute to the Doomed
                              Spell Normal
                              Tribute to the Doomed

                                Discard 1 card, then target 1 monster on the field; destroy it.


                                1 cardCall of the Haunted
                                1 cardCall of the Haunted
                                Call of the Haunted
                                Trap Continuous
                                Call of the Haunted

                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                  1 cardMirror Force
                                  1 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    1 cardRing of Destruction
                                    1 cardRing of Destruction
                                    Ring of Destruction
                                    Trap Normal
                                    Ring of Destruction

                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                      2 cardRoyal Decree 2 cardRoyal Decree
                                      Royal Decree
                                      Trap Continuous
                                      Royal Decree

                                        Negate all other Trap effects on the field.


                                        2 cardSakuretsu Armor 2 cardSakuretsu Armor
                                        Sakuretsu Armor
                                        Trap Normal
                                        Sakuretsu Armor

                                          When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                          2 cardSkill Drain
                                          2 cardSkill Drain
                                          Skill Drain
                                          Trap Continuous
                                          Skill Drain

                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                            1 cardTorrential Tribute
                                            1 cardTorrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.




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