Created by: YGO Mod (20517634)

Created On: 12/15/2025

Main: 57 Extra: 15

2 cardCyber-Stein
2 cardCyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


1 cardElement Dragon 1 cardElement Dragon
Element Dragon
LIGHT 4
Element Dragon
  • ATK:

  • 1500

  • DEF:

  • 1200


This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.


3 cardHorus the Black Flame Dragon LV4 3 cardHorus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV4
FIRE 4
Horus the Black Flame Dragon LV4
  • ATK:

  • 1600

  • DEF:

  • 1000


Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.


3 cardHorus the Black Flame Dragon LV6 3 cardHorus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV6
FIRE 6
Horus the Black Flame Dragon LV6
  • ATK:

  • 2300

  • DEF:

  • 1600


This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.


1 cardHorus the Black Flame Dragon LV8 1 cardHorus the Black Flame Dragon LV8
Horus the Black Flame Dragon LV8
FIRE 8
Horus the Black Flame Dragon LV8
  • ATK:

  • 3000

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.


1 cardJinzo
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


3 cardKycoo the Ghost Destroyer 3 cardKycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


3 cardMirage Dragon 3 cardMirage Dragon
Mirage Dragon
LIGHT 4
Mirage Dragon
  • ATK:

  • 1600

  • DEF:

  • 600


Your opponent cannot activate Trap Cards during the Battle Phase.


1 cardMirage Knight 1 cardMirage Knight
Mirage Knight
LIGHT 8
Mirage Knight
  • ATK:

  • 2800

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.


3 cardMystic Tomato 3 cardMystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


2 cardTwin-Headed Behemoth
2 cardTwin-Headed Behemoth
Twin-Headed Behemoth
WIND 3
Twin-Headed Behemoth
  • ATK:

  • 1500

  • DEF:

  • 1200


During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.


1 cardLuster Dragon 1 cardLuster Dragon
Luster Dragon
WIND 4
Luster Dragon
  • ATK:

  • 1900

  • DEF:

  • 1600


A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


2 cardA Wingbeat of Giant Dragon 2 cardA Wingbeat of Giant Dragon
A Wingbeat of Giant Dragon
Spell Normal
A Wingbeat of Giant Dragon

    Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.


    3 cardBook of Moon 3 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      1 cardBrain Control 1 cardBrain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


        2 cardCreature Swap
        2 cardCreature Swap
        Creature Swap
        Spell Normal
        Creature Swap

          Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


          1 cardDragon's Gunfire
          1 cardDragon's Gunfire
          Dragon's Gunfire
          Spell Normal
          Dragon's Gunfire

            If you control a Dragon monster: Activate 1 of these effects; ● Inflict 800 damage to your opponent. ● Target 1 monster with 800 or less DEF; destroy that target.


            1 cardGraceful Charity
            1 cardGraceful Charity
            Graceful Charity
            Spell Normal
            Graceful Charity

              Draw 3 cards, then discard 2 cards.


              1 cardHeavy Storm
              1 cardHeavy Storm
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.


                2 cardLevel Up! 2 cardLevel Up!
                Level Up!
                Spell Normal
                Level Up!

                  Send 1 face-up "LV" monster you control to the GY; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    2 cardNobleman of Crossout
                    2 cardNobleman of Crossout
                    Nobleman of Crossout
                    Spell Normal
                    Nobleman of Crossout

                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                      3 cardNobleman of Extermination 3 cardNobleman of Extermination
                      Nobleman of Extermination
                      Spell Normal
                      Nobleman of Extermination

                        Select, destroy, and remove from play 1 face-down Spell or Trap Card. If it was a Trap Card, both players must remove from play all copies of that card from their Decks.


                        1 cardPot of Greed
                        1 cardPot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.




                          Tag(s):

                          1 cardPremature Burial
                          1 cardPremature Burial
                          Premature Burial
                          Spell Equip
                          Premature Burial

                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                            1 cardSnatch Steal
                            1 cardSnatch Steal
                            Snatch Steal
                            Spell Equip
                            Snatch Steal

                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                              1 cardSoul Exchange 1 cardSoul Exchange
                              Soul Exchange
                              Spell Normal
                              Soul Exchange

                                Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                                1 cardSuper Rejuvenation 1 cardSuper Rejuvenation
                                Super Rejuvenation
                                Spell Quick
                                Super Rejuvenation

                                  During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.


                                  1 cardBurst Breath 1 cardBurst Breath
                                  Burst Breath
                                  Trap Normal
                                  Burst Breath

                                    Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.


                                    1 cardMirror Force
                                    1 cardMirror Force
                                    Mirror Force
                                    Trap Normal
                                    Mirror Force

                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                      1 cardRing of Destruction
                                      1 cardRing of Destruction
                                      Ring of Destruction
                                      Trap Normal
                                      Ring of Destruction

                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                        3 cardRoyal Decree 3 cardRoyal Decree
                                        Royal Decree
                                        Trap Continuous
                                        Royal Decree

                                          Negate all other Trap effects on the field.


                                          2 cardTorrential Tribute
                                          2 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            1 cardDark Flare Knight 1 cardDark Flare Knight
                                            Dark Flare Knight
                                            DARK 6
                                            Dark Flare Knight
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 800


                                            "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                            1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                            Dragoness the Wicked Knight
                                            WIND 3
                                            Dragoness the Wicked Knight
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 900


                                            "Armaill" + "One-Eyed Shield Dragon"


                                            1 cardFusionist 1 cardFusionist
                                            Fusionist
                                            EARTH 3
                                            Fusionist
                                            • ATK:

                                            • 900

                                            • DEF:

                                            • 700


                                            "Petit Angel" + "Mystical Sheep #2"


                                            2 cardKarbonala Warrior 2 cardKarbonala Warrior
                                            Karbonala Warrior
                                            EARTH 4
                                            Karbonala Warrior
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1200


                                            "M-Warrior #1" + "M-Warrior #2"


                                            1 cardKing Dragun 1 cardKing Dragun
                                            King Dragun
                                            DARK 7
                                            King Dragun
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1100


                                            "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                            1 cardOjama King 1 cardOjama King
                                            Ojama King
                                            LIGHT 6
                                            Ojama King
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 3000


                                            "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                            1 cardRoaring Ocean Snake 1 cardRoaring Ocean Snake
                                            Roaring Ocean Snake
                                            WATER 6
                                            Roaring Ocean Snake
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1800


                                            "Mystic Lamp" + "Hyosube"


                                            3 cardRyu Senshi 3 cardRyu Senshi
                                            Ryu Senshi
                                            EARTH 6
                                            Ryu Senshi
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                            1 cardSkull Knight 1 cardSkull Knight
                                            Skull Knight
                                            DARK 7
                                            Skull Knight
                                            • ATK:

                                            • 2650

                                            • DEF:

                                            • 2250


                                            "Tainted Wisdom" + "Ancient Brain"


                                            2 cardThousand-Eyes Restrict 2 cardThousand-Eyes Restrict
                                            Thousand-Eyes Restrict
                                            DARK 1
                                            Thousand-Eyes Restrict
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                            1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                            Twin-Headed Thunder Dragon
                                            LIGHT 7
                                            Twin-Headed Thunder Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2100


                                            "Thunder Dragon" + "Thunder Dragon"




                                            More OCG Info

                                            Horus Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

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